diff options
author | Brecht Van Lommel <brecht@blender.org> | 2021-09-20 18:59:20 +0300 |
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committer | Brecht Van Lommel <brecht@blender.org> | 2021-09-21 15:55:54 +0300 |
commit | 08031197250aeecbaca3803254e6f25b8c7b7b37 (patch) | |
tree | 6fe7ab045f0dc0a423d6557c4073f34309ef4740 /intern/cycles/kernel/kernel_globals.h | |
parent | fa6b1007bad065440950cd67deb16a04f368856f (diff) |
Cycles: merge of cycles-x branch, a major update to the renderer
This includes much improved GPU rendering performance, viewport interactivity,
new shadow catcher, revamped sampling settings, subsurface scattering anisotropy,
new GPU volume sampling, improved PMJ sampling pattern, and more.
Some features have also been removed or changed, breaking backwards compatibility.
Including the removal of the OpenCL backend, for which alternatives are under
development.
Release notes and code docs:
https://wiki.blender.org/wiki/Reference/Release_Notes/3.0/Cycles
https://wiki.blender.org/wiki/Source/Render/Cycles
Credits:
* Sergey Sharybin
* Brecht Van Lommel
* Patrick Mours (OptiX backend)
* Christophe Hery (subsurface scattering anisotropy)
* William Leeson (PMJ sampling pattern)
* Alaska (various fixes and tweaks)
* Thomas Dinges (various fixes)
For the full commit history, see the cycles-x branch. This squashes together
all the changes since intermediate changes would often fail building or tests.
Ref T87839, T87837, T87836
Fixes T90734, T89353, T80267, T80267, T77185, T69800
Diffstat (limited to 'intern/cycles/kernel/kernel_globals.h')
-rw-r--r-- | intern/cycles/kernel/kernel_globals.h | 248 |
1 files changed, 0 insertions, 248 deletions
diff --git a/intern/cycles/kernel/kernel_globals.h b/intern/cycles/kernel/kernel_globals.h deleted file mode 100644 index 70aed6d54ed..00000000000 --- a/intern/cycles/kernel/kernel_globals.h +++ /dev/null @@ -1,248 +0,0 @@ -/* - * Copyright 2011-2013 Blender Foundation - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -/* Constant Globals */ - -#ifndef __KERNEL_GLOBALS_H__ -#define __KERNEL_GLOBALS_H__ - -#include "kernel/kernel_profiling.h" - -#ifdef __KERNEL_CPU__ -# include "util/util_map.h" -# include "util/util_vector.h" -#endif - -#ifdef __KERNEL_OPENCL__ -# include "util/util_atomic.h" -#endif - -CCL_NAMESPACE_BEGIN - -/* On the CPU, we pass along the struct KernelGlobals to nearly everywhere in - * the kernel, to access constant data. These are all stored as "textures", but - * these are really just standard arrays. We can't use actually globals because - * multiple renders may be running inside the same process. */ - -#ifdef __KERNEL_CPU__ - -# ifdef __OSL__ -struct OSLGlobals; -struct OSLThreadData; -struct OSLShadingSystem; -# endif - -typedef unordered_map<float, float> CoverageMap; - -struct Intersection; -struct VolumeStep; - -typedef struct KernelGlobals { -# define KERNEL_TEX(type, name) texture<type> name; -# include "kernel/kernel_textures.h" - - KernelData __data; - -# ifdef __OSL__ - /* On the CPU, we also have the OSL globals here. Most data structures are shared - * with SVM, the difference is in the shaders and object/mesh attributes. */ - OSLGlobals *osl; - OSLShadingSystem *osl_ss; - OSLThreadData *osl_tdata; -# endif - - /* **** Run-time data **** */ - - /* Heap-allocated storage for transparent shadows intersections. */ - Intersection *transparent_shadow_intersections; - - /* Storage for decoupled volume steps. */ - VolumeStep *decoupled_volume_steps[2]; - int decoupled_volume_steps_index; - - /* A buffer for storing per-pixel coverage for Cryptomatte. */ - CoverageMap *coverage_object; - CoverageMap *coverage_material; - CoverageMap *coverage_asset; - - /* split kernel */ - SplitData split_data; - SplitParams split_param_data; - - int2 global_size; - int2 global_id; - - ProfilingState profiler; -} KernelGlobals; - -#endif /* __KERNEL_CPU__ */ - -#ifdef __KERNEL_OPTIX__ - -typedef struct ShaderParams { - uint4 *input; - float4 *output; - int type; - int filter; - int sx; - int offset; - int sample; -} ShaderParams; - -typedef struct KernelParams { - WorkTile tile; - KernelData data; - ShaderParams shader; -# define KERNEL_TEX(type, name) const type *name; -# include "kernel/kernel_textures.h" -} KernelParams; - -typedef struct KernelGlobals { -# ifdef __VOLUME__ - VolumeState volume_state; -# endif - Intersection hits_stack[64]; -} KernelGlobals; - -extern "C" __constant__ KernelParams __params; - -#else /* __KERNEL_OPTIX__ */ - -/* For CUDA, constant memory textures must be globals, so we can't put them - * into a struct. As a result we don't actually use this struct and use actual - * globals and simply pass along a NULL pointer everywhere, which we hope gets - * optimized out. */ - -# ifdef __KERNEL_CUDA__ - -__constant__ KernelData __data; -typedef struct KernelGlobals { - /* NOTE: Keep the size in sync with SHADOW_STACK_MAX_HITS. */ - Intersection hits_stack[64]; -} KernelGlobals; - -# define KERNEL_TEX(type, name) const __constant__ __device__ type *name; -# include "kernel/kernel_textures.h" - -# endif /* __KERNEL_CUDA__ */ - -#endif /* __KERNEL_OPTIX__ */ - -/* OpenCL */ - -#ifdef __KERNEL_OPENCL__ - -# define KERNEL_TEX(type, name) typedef type name##_t; -# include "kernel/kernel_textures.h" - -typedef ccl_addr_space struct KernelGlobals { - ccl_constant KernelData *data; - ccl_global char *buffers[8]; - -# define KERNEL_TEX(type, name) TextureInfo name; -# include "kernel/kernel_textures.h" - -# ifdef __SPLIT_KERNEL__ - SplitData split_data; - SplitParams split_param_data; -# endif -} KernelGlobals; - -# define KERNEL_BUFFER_PARAMS \ - ccl_global char *buffer0, ccl_global char *buffer1, ccl_global char *buffer2, \ - ccl_global char *buffer3, ccl_global char *buffer4, ccl_global char *buffer5, \ - ccl_global char *buffer6, ccl_global char *buffer7 - -# define KERNEL_BUFFER_ARGS buffer0, buffer1, buffer2, buffer3, buffer4, buffer5, buffer6, buffer7 - -ccl_device_inline void kernel_set_buffer_pointers(KernelGlobals *kg, KERNEL_BUFFER_PARAMS) -{ -# ifdef __SPLIT_KERNEL__ - if (ccl_local_id(0) + ccl_local_id(1) == 0) -# endif - { - kg->buffers[0] = buffer0; - kg->buffers[1] = buffer1; - kg->buffers[2] = buffer2; - kg->buffers[3] = buffer3; - kg->buffers[4] = buffer4; - kg->buffers[5] = buffer5; - kg->buffers[6] = buffer6; - kg->buffers[7] = buffer7; - } - -# ifdef __SPLIT_KERNEL__ - ccl_barrier(CCL_LOCAL_MEM_FENCE); -# endif -} - -ccl_device_inline void kernel_set_buffer_info(KernelGlobals *kg) -{ -# ifdef __SPLIT_KERNEL__ - if (ccl_local_id(0) + ccl_local_id(1) == 0) -# endif - { - ccl_global TextureInfo *info = (ccl_global TextureInfo *)kg->buffers[0]; - -# define KERNEL_TEX(type, name) kg->name = *(info++); -# include "kernel/kernel_textures.h" - } - -# ifdef __SPLIT_KERNEL__ - ccl_barrier(CCL_LOCAL_MEM_FENCE); -# endif -} - -#endif /* __KERNEL_OPENCL__ */ - -/* Interpolated lookup table access */ - -ccl_device float lookup_table_read(KernelGlobals *kg, float x, int offset, int size) -{ - x = saturate(x) * (size - 1); - - int index = min(float_to_int(x), size - 1); - int nindex = min(index + 1, size - 1); - float t = x - index; - - float data0 = kernel_tex_fetch(__lookup_table, index + offset); - if (t == 0.0f) - return data0; - - float data1 = kernel_tex_fetch(__lookup_table, nindex + offset); - return (1.0f - t) * data0 + t * data1; -} - -ccl_device float lookup_table_read_2D( - KernelGlobals *kg, float x, float y, int offset, int xsize, int ysize) -{ - y = saturate(y) * (ysize - 1); - - int index = min(float_to_int(y), ysize - 1); - int nindex = min(index + 1, ysize - 1); - float t = y - index; - - float data0 = lookup_table_read(kg, x, offset + xsize * index, xsize); - if (t == 0.0f) - return data0; - - float data1 = lookup_table_read(kg, x, offset + xsize * nindex, xsize); - return (1.0f - t) * data0 + t * data1; -} - -CCL_NAMESPACE_END - -#endif /* __KERNEL_GLOBALS_H__ */ |