diff options
author | Thomas Dinges <blender@dingto.org> | 2013-08-01 00:30:37 +0400 |
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committer | Thomas Dinges <blender@dingto.org> | 2013-08-01 00:30:37 +0400 |
commit | 3840e0b2347200ceb414f12deb3436b20d274c66 (patch) | |
tree | f61c6dc0087edc69b50acf29aae6dc4712d3aeb2 /intern/cycles/kernel/osl/osl_services.h | |
parent | c15ae082bb3bcb379c343aa770601b49c0866583 (diff) |
Cycles / Ray Depth:
* Added a Ray Depth output to the Light Path node, which gives the user access to the current bounce.
This can be used to limit the maximum ray bounce on a per shader basis. Another use case is to restrict light influence with this, to have a lamp only contribute to the direct lighting.
http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Nodes/More#Light_Path
This is part of my GSoC 2013 project. SVN merge of r58091 and r58772 from soc-2013-dingto.
Diffstat (limited to 'intern/cycles/kernel/osl/osl_services.h')
-rw-r--r-- | intern/cycles/kernel/osl/osl_services.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/intern/cycles/kernel/osl/osl_services.h b/intern/cycles/kernel/osl/osl_services.h index ca18c85a167..5ec4673ef37 100644 --- a/intern/cycles/kernel/osl/osl_services.h +++ b/intern/cycles/kernel/osl/osl_services.h @@ -135,6 +135,7 @@ public: static ustring u_curve_thickness; static ustring u_curve_tangent_normal; static ustring u_path_ray_length; + static ustring u_path_ray_depth; static ustring u_trace; static ustring u_hit; static ustring u_hitdist; |