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authorSebastian Herholz <sherholz>2021-11-17 19:26:46 +0300
committerBrecht Van Lommel <brecht@blender.org>2021-11-17 20:03:56 +0300
commitd9bc8f189cc36cc55082cfd7ad8845e96eb062e3 (patch)
tree0fe69c7ae01d5fa3dd68e5d719bae9a757f4ec83 /intern/cycles/scene/integrator.h
parent063ad8635ec87a490d6fc02c937387a3c6673b08 (diff)
Cycles: add build option to enable a debugging feature for MIS
This patch adds a CMake option "WITH_CYCLES_DEBUG" which builds cycles with a feature that allows debugging/selecting the direct-light sampling strategy. The same option may later be used to add other debugging features that could affect performance in release builds. The three options are: * Forward path tracing (e.g., via BSDF or phase function) * Next-event estimation * Multiple importance sampling combination of the previous two methods Such a feature is useful for debugging light different sampling, evaluation, and pdf methods (e.g., for light sources and BSDFs). Differential Revision: https://developer.blender.org/D13152
Diffstat (limited to 'intern/cycles/scene/integrator.h')
-rw-r--r--intern/cycles/scene/integrator.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/intern/cycles/scene/integrator.h b/intern/cycles/scene/integrator.h
index 464d96ca01b..52f1b296a20 100644
--- a/intern/cycles/scene/integrator.h
+++ b/intern/cycles/scene/integrator.h
@@ -41,6 +41,10 @@ class Integrator : public Node {
NODE_SOCKET_API(int, max_transmission_bounce)
NODE_SOCKET_API(int, max_volume_bounce)
+#ifdef WITH_CYCLES_DEBUG
+ NODE_SOCKET_API(DirectLightSamplingType, direct_light_sampling_type)
+#endif
+
NODE_SOCKET_API(int, transparent_min_bounce)
NODE_SOCKET_API(int, transparent_max_bounce)