Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorClément Foucault <foucault.clem@gmail.com>2018-07-17 15:46:44 +0300
committerClément Foucault <foucault.clem@gmail.com>2018-07-18 01:17:57 +0300
commit6329629bb9eab86a989367a148154a7ebfa074df (patch)
treeaafb933f0abe67c4ed24ade0c4675a1b63aa4c18 /intern/gawain/src/gwn_imm_util.c
parenta28fd8fee2f7d0f953b0c3603edfa18669b6c5fe (diff)
GWN: Port to GPU module: codestyle & licence
Diffstat (limited to 'intern/gawain/src/gwn_imm_util.c')
-rw-r--r--intern/gawain/src/gwn_imm_util.c72
1 files changed, 46 insertions, 26 deletions
diff --git a/intern/gawain/src/gwn_imm_util.c b/intern/gawain/src/gwn_imm_util.c
index a8d2b05c8a3..cdf55c3dfc4 100644
--- a/intern/gawain/src/gwn_imm_util.c
+++ b/intern/gawain/src/gwn_imm_util.c
@@ -1,40 +1,60 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2016 by Mike Erwin.
+ * All rights reserved.
+ *
+ * Contributor(s): Blender Foundation
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
-// Gawain immediate mode drawing utilities
-//
-// This code is part of the Gawain library, with modifications
-// specific to integration with Blender.
-//
-// Copyright 2016 Mike Erwin
-//
-// This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0. If a copy of
-// the MPL was not distributed with this file, You can obtain one at https://mozilla.org/MPL/2.0/.
+/** \file blender/gpu/intern/gwn_imm_util.c
+ * \ingroup gpu
+ *
+ * Gawain immediate mode drawing utilities
+ */
#include "gwn_imm_util.h"
#include "gwn_immediate.h"
+#include <stdlib.h>
-
-void immRectf(unsigned pos, float x1, float y1, float x2, float y2)
- {
+void immRectf(uint pos, float x1, float y1, float x2, float y2)
+{
immBegin(GWN_PRIM_TRI_FAN, 4);
immVertex2f(pos, x1, y1);
immVertex2f(pos, x2, y1);
immVertex2f(pos, x2, y2);
immVertex2f(pos, x1, y2);
immEnd();
- }
+}
-void immRecti(unsigned pos, int x1, int y1, int x2, int y2)
- {
+void immRecti(uint pos, int x1, int y1, int x2, int y2)
+{
immBegin(GWN_PRIM_TRI_FAN, 4);
immVertex2i(pos, x1, y1);
immVertex2i(pos, x2, y1);
immVertex2i(pos, x2, y2);
immVertex2i(pos, x1, y2);
immEnd();
- }
+}
-void immRectf_fast_with_color(unsigned pos, unsigned col, float x1, float y1, float x2, float y2, const float color[4])
- {
+void immRectf_fast_with_color(uint pos, uint col, float x1, float y1, float x2, float y2, const float color[4])
+{
immAttrib4fv(col, color);
immVertex2f(pos, x1, y1);
immAttrib4fv(col, color);
@@ -48,10 +68,10 @@ void immRectf_fast_with_color(unsigned pos, unsigned col, float x1, float y1, fl
immVertex2f(pos, x2, y2);
immAttrib4fv(col, color);
immVertex2f(pos, x1, y2);
- }
+}
-void immRecti_fast_with_color(unsigned pos, unsigned col, int x1, int y1, int x2, int y2, const float color[4])
- {
+void immRecti_fast_with_color(uint pos, uint col, int x1, int y1, int x2, int y2, const float color[4])
+{
immAttrib4fv(col, color);
immVertex2i(pos, x1, y1);
immAttrib4fv(col, color);
@@ -65,16 +85,16 @@ void immRecti_fast_with_color(unsigned pos, unsigned col, int x1, int y1, int x2
immVertex2i(pos, x2, y2);
immAttrib4fv(col, color);
immVertex2i(pos, x1, y2);
- }
+}
-#if 0 // more complete version in case we want that
+#if 0 /* more complete version in case we want that */
void immRecti_complete(int x1, int y1, int x2, int y2, const float color[4])
- {
+{
Gwn_VertFormat *format = immVertexFormat();
- unsigned pos = add_attrib(format, "pos", GWN_COMP_I32, 2, GWN_FETCH_INT_TO_FLOAT);
+ uint pos = add_attrib(format, "pos", GWN_COMP_I32, 2, GWN_FETCH_INT_TO_FLOAT);
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
immUniformColor4fv(color);
immRecti(pos, x1, y1, x2, y2);
immUnbindProgram();
- }
+}
#endif