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author | Campbell Barton <ideasman42@gmail.com> | 2015-07-01 09:30:26 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2015-07-01 09:30:26 +0300 |
commit | d9046ccbd4cfc26375d852ef2ccd6edb4d6d0e6a (patch) | |
tree | 07a5dbabc00216f7c1af0b5535e4b2c80426d3a6 /intern/ghost/GHOST_C-api.h | |
parent | 1779452eb455434ae151fa150e028060ddcf1c26 (diff) |
Cleanup: doxygen comments
Diffstat (limited to 'intern/ghost/GHOST_C-api.h')
-rw-r--r-- | intern/ghost/GHOST_C-api.h | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/intern/ghost/GHOST_C-api.h b/intern/ghost/GHOST_C-api.h index 7715979d8bf..ff0dc575005 100644 --- a/intern/ghost/GHOST_C-api.h +++ b/intern/ghost/GHOST_C-api.h @@ -40,7 +40,7 @@ extern "C" { #endif /** - * Creates a "handle" for a C++ GHOST object. + * Creates a "handle" for a C++ GHOST object. * A handle is just an opaque pointer to an empty struct. * In the API the pointer is casted to the actual C++ class. * \param name Name of the handle to create. @@ -174,19 +174,19 @@ extern void GHOST_GetAllDisplayDimensions(GHOST_SystemHandle systemhandle, * \param height The height the window. * \param state The state of the window when opened. * \param type The type of drawing context installed in this window. - * \param stereoVisual Stereo visual for quad buffered stereo. - * \param numOfAASamples Number of samples used for AA (zero if no AA) + * \param glSettings: Misc OpenGL options. * \return A handle to the new window ( == NULL if creation failed). */ -extern GHOST_WindowHandle GHOST_CreateWindow(GHOST_SystemHandle systemhandle, - const char *title, - GHOST_TInt32 left, - GHOST_TInt32 top, - GHOST_TUns32 width, - GHOST_TUns32 height, - GHOST_TWindowState state, - GHOST_TDrawingContextType type, - GHOST_GLSettings glSettings); +extern GHOST_WindowHandle GHOST_CreateWindow( + GHOST_SystemHandle systemhandle, + const char *title, + GHOST_TInt32 left, + GHOST_TInt32 top, + GHOST_TUns32 width, + GHOST_TUns32 height, + GHOST_TWindowState state, + GHOST_TDrawingContextType type, + GHOST_GLSettings glSettings); /** * Returns the window user data. |