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authorHans Goudey <h.goudey@me.com>2021-08-02 19:26:28 +0300
committerHans Goudey <h.goudey@me.com>2021-08-02 19:26:28 +0300
commit67d56eb71ef1b8da62d296290a87e7129f4c5ac6 (patch)
treebe0f6829f0695a155b26ad6849e00af6125a8bd6 /intern/openvdb/CMakeLists.txt
parent77187718e4fb51ad8b1e486d0c09fcb0998afcd6 (diff)
Cleanup: Remove unused/unecessary OpenVDB C API
This commit uses OpenVDB more directly for the voxel remesher, without the extra indirection of copying to a Blender API. This makes the code simpler, shorter, and easier to understand (though I didn't observe any performance improvement). This also removes the rest of the unused and undocumented OpenVDB C API, which was written when Blender's code didn't really use C++, and doesn't serve a purpose anymore. Those features will be implemented as nodes in the future anyway (see D12100). Differential Revision: https://developer.blender.org/D12097
Diffstat (limited to 'intern/openvdb/CMakeLists.txt')
-rw-r--r--intern/openvdb/CMakeLists.txt8
1 files changed, 0 insertions, 8 deletions
diff --git a/intern/openvdb/CMakeLists.txt b/intern/openvdb/CMakeLists.txt
index d695e5533c0..9d37c6cd24c 100644
--- a/intern/openvdb/CMakeLists.txt
+++ b/intern/openvdb/CMakeLists.txt
@@ -20,7 +20,6 @@
set(INC
.
- intern
../guardedalloc
)
@@ -42,14 +41,7 @@ if(WITH_OPENVDB)
)
list(APPEND SRC
- intern/openvdb_level_set.cc
- intern/openvdb_transform.cc
openvdb_capi.cc
- openvdb_util.cc
-
- intern/openvdb_level_set.h
- intern/openvdb_transform.h
- openvdb_util.h
)
list(APPEND LIB