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author | Sergey Sharybin <sergey.vfx@gmail.com> | 2019-01-18 21:45:39 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2019-01-18 22:59:45 +0300 |
commit | 08871b56bc4db884ce127deb0ea247e740efe813 (patch) | |
tree | dd25f15912f9bc1efce62175f7dc60868996e5ee /intern | |
parent | c5eb10b1104bb0f15695be5d4394bbb8303ad092 (diff) |
Fix T60627: Cycles render hanging on Windows with threadripper CPU.
Diffstat (limited to 'intern')
-rw-r--r-- | intern/numaapi/source/numaapi_win32.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/numaapi/source/numaapi_win32.c b/intern/numaapi/source/numaapi_win32.c index e278ef612fd..8f1137a7bea 100644 --- a/intern/numaapi/source/numaapi_win32.c +++ b/intern/numaapi/source/numaapi_win32.c @@ -163,7 +163,7 @@ NUMAAPI_Result numaAPI_Initialize(void) { //////////////////////////////////////////////////////////////////////////////// // Internal helpers. -static int countNumSetBits(int64_t mask) { +static int countNumSetBits(ULONGLONG mask) { // TODO(sergey): There might be faster way calculating number of set bits. int num_bits = 0; while (mask != 0) { |