diff options
author | Simon Clitherow <aphex@nildram.co.uk> | 2003-07-12 00:18:47 +0400 |
---|---|---|
committer | Simon Clitherow <aphex@nildram.co.uk> | 2003-07-12 00:18:47 +0400 |
commit | 70ee786960822d5b96ea6a545410c8997d7dea07 (patch) | |
tree | 07392f4ec1b20cdfd49fb2213eabb678024beb76 /projectfiles/blender | |
parent | 557040d8b1750aae360638ab4b628d5959d61fec (diff) |
- removed exppython project (which is now the new BPY_python project!)
Diffstat (limited to 'projectfiles/blender')
-rw-r--r-- | projectfiles/blender/python/exppython.dsp | 290 |
1 files changed, 0 insertions, 290 deletions
diff --git a/projectfiles/blender/python/exppython.dsp b/projectfiles/blender/python/exppython.dsp deleted file mode 100644 index 51a0dedd8e3..00000000000 --- a/projectfiles/blender/python/exppython.dsp +++ /dev/null @@ -1,290 +0,0 @@ -# Microsoft Developer Studio Project File - Name="exppython" - Package Owner=<4> -# Microsoft Developer Studio Generated Build File, Format Version 6.00 -# ** DO NOT EDIT ** - -# TARGTYPE "Win32 (x86) Static Library" 0x0104 - -CFG=exppython - Win32 Debug -!MESSAGE This is not a valid makefile. To build this project using NMAKE, -!MESSAGE use the Export Makefile command and run -!MESSAGE -!MESSAGE NMAKE /f "exppython.mak". -!MESSAGE -!MESSAGE You can specify a configuration when running NMAKE -!MESSAGE by defining the macro CFG on the command line. For example: -!MESSAGE -!MESSAGE NMAKE /f "exppython.mak" CFG="exppython - Win32 Debug" -!MESSAGE -!MESSAGE Possible choices for configuration are: -!MESSAGE -!MESSAGE "exppython - Win32 Release" (based on "Win32 (x86) Static Library") -!MESSAGE "exppython - Win32 Debug" (based on "Win32 (x86) Static Library") -!MESSAGE - -# Begin Project -# PROP AllowPerConfigDependencies 0 -# PROP Scc_ProjName "" -# PROP Scc_LocalPath "" -CPP=cl.exe -RSC=rc.exe - -!IF "$(CFG)" == "exppython - Win32 Release" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 0 -# PROP BASE Output_Dir "Release" -# PROP BASE Intermediate_Dir "Release" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 0 -# PROP Output_Dir "..\..\..\obj\windows\blender\python" -# PROP Intermediate_Dir "..\..\..\obj\windows\blender\python" -# PROP Target_Dir "" -LINK32=link.exe -lib -# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c -# ADD CPP /nologo /W3 /GX /O2 /I "..\..\..\..\lib\windows\python\include\python2.2" /I "..\..\..\..\lib\windows\guardedalloc\include" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\makesdna" /I "..\..\..\source\blender\include" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\blender\imglib" /I "..\..\..\..\lib\windows\bmfont\include" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c -# ADD BASE RSC /l 0x809 /d "NDEBUG" -# ADD RSC /l 0x809 /d "NDEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo -# ADD LIB32 /nologo - -!ELSEIF "$(CFG)" == "exppython - Win32 Debug" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "Debug" -# PROP BASE Intermediate_Dir "Debug" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "..\..\..\obj\windows\blender\python\debug" -# PROP Intermediate_Dir "..\..\..\obj\windows\blender\python\debug" -# PROP Target_Dir "" -LINK32=link.exe -lib -# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c -# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\..\..\lib\windows\python\include\python2.2" /I "..\..\..\..\lib\windows\guardedalloc\include" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\makesdna" /I "..\..\..\source\blender\include" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\blender\imglib" /I "..\..\..\..\lib\windows\bmfont\include" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /Fp"Debug/exppython.pch" /YX /FD /GZ /c -# ADD BASE RSC /l 0x809 /d "_DEBUG" -# ADD RSC /l 0x809 /d "_DEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo -# ADD LIB32 /nologo - -!ENDIF - -# Begin Target - -# Name "exppython - Win32 Release" -# Name "exppython - Win32 Debug" -# Begin Group "Source Files" - -# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" -# Begin Source File - -SOURCE=..\..\..\source\blender\python\api2_2x\Armature.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\source\blender\python\api2_2x\BGL.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\source\blender\python\api2_2x\Blender.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\source\blender\python\api2_2x\Bone.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\source\blender\python\BPY_interface.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\source\blender\python\api2_2x\Camera.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\source\blender\python\api2_2x\constant.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\source\blender\python\api2_2x\Curve.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\source\blender\python\api2_2x\Draw.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\source\blender\python\api2_2x\EXPP_interface.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\source\blender\python\api2_2x\gen_utils.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\source\blender\python\api2_2x\Image.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\source\blender\python\api2_2x\Ipo.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\source\blender\python\api2_2x\Lamp.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\source\blender\python\api2_2x\Material.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\source\blender\python\api2_2x\Metaball.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\source\blender\python\api2_2x\NMesh.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\source\blender\python\api2_2x\Object.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\source\blender\python\api2_2x\rgbTuple.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\source\blender\python\api2_2x\Scene.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\source\blender\python\api2_2x\Text.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\source\blender\python\api2_2x\Types.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\source\blender\python\api2_2x\vector.c -# End Source File -# Begin Source File - -SOURCE=..\..\..\source\blender\python\api2_2x\Window.c -# End Source File -# End Group -# Begin Group "Header Files" - -# PROP Default_Filter "h;hpp;hxx;hm;inl" -# Begin Source File - -SOURCE=..\..\..\source\blender\python\api2_2x\Armature.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\source\blender\python\api2_2x\BGL.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\source\blender\python\api2_2x\Blender.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\source\blender\python\api2_2x\Bone.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\source\blender\python\BPY_extern.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\source\blender\python\api2_2x\Camera.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\source\blender\python\api2_2x\constant.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\source\blender\python\api2_2x\Curve.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\source\blender\python\api2_2x\Draw.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\source\blender\python\api2_2x\EXPP_interface.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\source\blender\python\api2_2x\gen_utils.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\source\blender\python\api2_2x\Image.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\source\blender\python\api2_2x\Ipo.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\source\blender\python\api2_2x\Lamp.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\source\blender\python\api2_2x\Material.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\source\blender\python\api2_2x\Metaball.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\source\blender\python\api2_2x\modules.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\source\blender\python\api2_2x\NMesh.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\source\blender\python\api2_2x\Object.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\source\blender\python\api2_2x\rgbTuple.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\source\blender\python\api2_2x\Scene.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\source\blender\python\api2_2x\Text.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\source\blender\python\api2_2x\Types.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\source\blender\python\api2_2x\vector.h -# End Source File -# Begin Source File - -SOURCE=..\..\..\source\blender\python\api2_2x\Window.h -# End Source File -# End Group -# End Target -# End Project |