diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-12-23 05:54:11 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-12-23 05:54:11 +0400 |
commit | 0ac66ada2d307ca8e7c82ea5b47ff73611cff55f (patch) | |
tree | 029bb1cedd86ffeed1fe86a7aa9ac48b56a1249c /release/scripts | |
parent | 806720507e7e86ef1227a37146b3718ba027f036 (diff) |
initial support for 'occlude background geometry' in weight paint mode.
Only support mouse vertex select at the moment.
Diffstat (limited to 'release/scripts')
-rw-r--r-- | release/scripts/startup/bl_ui/space_view3d.py | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py index b1dfc397ce0..d2183b80476 100644 --- a/release/scripts/startup/bl_ui/space_view3d.py +++ b/release/scripts/startup/bl_ui/space_view3d.py @@ -70,7 +70,8 @@ class VIEW3D_HT_header(Header): row.prop(toolsettings.particle_edit, "select_mode", text="", expand=True) # Occlude geometry - if view.viewport_shade not in {'BOUNDBOX', 'WIREFRAME'} and (mode == 'PARTICLE_EDIT' or (mode == 'EDIT' and obj.type == 'MESH')): + if ((view.viewport_shade not in {'BOUNDBOX', 'WIREFRAME'} and (mode == 'PARTICLE_EDIT' or (mode == 'EDIT' and obj.type == 'MESH'))) or + (mode == 'WEIGHT_PAINT' and obj.data.use_paint_mask_vertex)): row.prop(view, "use_occlude_geometry", text="") # Proportional editing |