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author | Clément Foucault <foucault.clem@gmail.com> | 2021-03-19 19:28:37 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2021-03-19 23:11:06 +0300 |
commit | 355f884b2f0932e0e1d50e9506d4c0e3bf6e2289 (patch) | |
tree | 797e94ce821fadad21de1ada18e779e3c889d9e5 /release | |
parent | 0a0f737f91dcbf280143c826780afe30dae811c9 (diff) |
EEVEE: Volumetrics: Add Area light shape support
Previously area lights were just considered as point lights.
We now use a "most representative point" technique that make the
light shape appearant and gives more homogenous result.
This technique is quite cheap but it is not physically correct.
So I came up with a power function to have almost the same intensity
output as cycles in the general case.
Diffstat (limited to 'release')
0 files changed, 0 insertions, 0 deletions