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author | Hans Goudey <h.goudey@me.com> | 2021-03-17 21:40:38 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2021-03-17 21:40:38 +0300 |
commit | a41d3c0ebecfb0846a9a43b41acb74ca7854c7c0 (patch) | |
tree | c13c2c6cb60aebf3f186cc0fc50a55061300ab99 /release | |
parent | 1cc427ce2bc564d1c5e192bf49d94311c996b3fb (diff) |
Geometry Nodes: Rename "Subdivide Smooth" back to "Subdivision Surface"
Following concerns raised in the commit that changed the name initially,
rB2e19509e60b39837, it makes more sense to keep the "Surface" name for
this node because it has a specific meaning that should not be confused
with other types of subdivision.
Diffstat (limited to 'release')
-rw-r--r-- | release/scripts/startup/nodeitems_builtins.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/release/scripts/startup/nodeitems_builtins.py b/release/scripts/startup/nodeitems_builtins.py index e8f2d7db683..6e1397ff971 100644 --- a/release/scripts/startup/nodeitems_builtins.py +++ b/release/scripts/startup/nodeitems_builtins.py @@ -518,7 +518,7 @@ geometry_node_categories = [ NodeItem("GeometryNodeBoolean"), NodeItem("GeometryNodeTriangulate"), NodeItem("GeometryNodeEdgeSplit"), - NodeItem("GeometryNodeSubdivideSmooth"), + NodeItem("GeometryNodeSubdivisionSurface"), NodeItem("GeometryNodeSubdivide"), # These should be in a sub-menu, but that requires a refactor to build the add menu manually. |