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authorMatt Ebb <matt@mke3.net>2010-05-18 07:10:47 +0400
committerMatt Ebb <matt@mke3.net>2010-05-18 07:10:47 +0400
commit10f5be4fbf3556b22f56faf96df09be2d39449e4 (patch)
tree2b045e3c93311eab30ecadf21c9038ff00e4d4d1 /release
parent45444ceee308bdbc40078975b48e4ce743253d24 (diff)
Fix [#22345] ReleaseRenderOpt 2.5 Problem with rendering displacement map
Communicate the existing material displacement feature's strange dependence on both 'normal' and 'displacement' influences better. This will do until the improved displacement is merged from render branch.
Diffstat (limited to 'release')
-rw-r--r--release/scripts/ui/properties_texture.py3
1 files changed, 2 insertions, 1 deletions
diff --git a/release/scripts/ui/properties_texture.py b/release/scripts/ui/properties_texture.py
index 976c3be667f..39c6bdf1d9f 100644
--- a/release/scripts/ui/properties_texture.py
+++ b/release/scripts/ui/properties_texture.py
@@ -374,7 +374,8 @@ class TEXTURE_PT_influence(TextureSlotPanel):
factor_but(col, tex.map_raymir, "map_raymir", "raymir_factor", "Ray Mirror")
col.label(text="Geometry:")
- factor_but(col, tex.map_normal, "map_normal", "normal_factor", "Normal")
+ # XXX replace 'or' when displacement is fixed to not rely on normal influence value.
+ factor_but(col, (tex.map_normal or tex.map_displacement), "map_normal", "normal_factor", "Normal")
factor_but(col, tex.map_warp, "map_warp", "warp_factor", "Warp")
factor_but(col, tex.map_displacement, "map_displacement", "displacement_factor", "Displace")