diff options
author | Diego Borghetti <bdiego@gmail.com> | 2009-07-29 00:02:09 +0400 |
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committer | Diego Borghetti <bdiego@gmail.com> | 2009-07-29 00:02:09 +0400 |
commit | 4ad9dd7c8e359133bb3785810e6b7811afbc1abc (patch) | |
tree | 40354f3e506fb49bd8b53b474b3f34a4fed73792 /source/blender/blenfont/intern/blf.c | |
parent | b073fe336c5002af49187989da09c38c4ae0f8d0 (diff) |
Bitmap mode is back.
The option of Texture or Bitmap font is working again, yes it's really
uuuuugly right now, but it work.
On the next commit I go to put this at the same level that texture font.
Change this from User Preferences -> Language -> Textued Fonts, save
the preferences and run blender again.
Diffstat (limited to 'source/blender/blenfont/intern/blf.c')
-rw-r--r-- | source/blender/blenfont/intern/blf.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenfont/intern/blf.c b/source/blender/blenfont/intern/blf.c index cd7f969d5e5..af57f822c40 100644 --- a/source/blender/blenfont/intern/blf.c +++ b/source/blender/blenfont/intern/blf.c @@ -349,7 +349,7 @@ void BLF_draw(char *str) glPushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT); glPushAttrib(GL_ENABLE_BIT); glPixelStorei(GL_UNPACK_LSB_FIRST, GL_FALSE); - glPixelStorei( GL_UNPACK_ALIGNMENT, 1); + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); glDisable(GL_BLEND); glRasterPos3f(font->pos[0], font->pos[1], font->pos[2]); |