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authorDiego Borghetti <bdiego@gmail.com>2009-08-07 00:51:41 +0400
committerDiego Borghetti <bdiego@gmail.com>2009-08-07 00:51:41 +0400
commitd5f51f5019fa8dc751abb862dd8bbaabbcf92308 (patch)
treeda1fcb5686514c81a100316023c045cff7704c4f /source/blender/blenfont/intern/blf_internal_types.h
parent74b3681532b028e66f29aef19d2a0a7e18da6ee2 (diff)
Cleanup a little to add "draw to buffer" (and bring back stamp).
Diffstat (limited to 'source/blender/blenfont/intern/blf_internal_types.h')
-rw-r--r--source/blender/blenfont/intern/blf_internal_types.h8
1 files changed, 8 insertions, 0 deletions
diff --git a/source/blender/blenfont/intern/blf_internal_types.h b/source/blender/blenfont/intern/blf_internal_types.h
index 60c2933eb61..d457225662f 100644
--- a/source/blender/blenfont/intern/blf_internal_types.h
+++ b/source/blender/blenfont/intern/blf_internal_types.h
@@ -98,6 +98,11 @@ typedef struct GlyphBLF {
int xoff;
int yoff;
+ /* Bitmap data, from freetype. Take care that this
+ * can be NULL.
+ */
+ unsigned char *bitmap;
+
/* glyph width and height. */
int width;
int height;
@@ -111,6 +116,9 @@ typedef struct GlyphBLF {
*/
float pos_x;
float pos_y;
+
+ /* with value of zero mean that we need build the texture. */
+ short build_tex;
} GlyphBLF;
typedef struct FontBLF {