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author | Sergey Sharybin <sergey.vfx@gmail.com> | 2011-11-14 10:41:42 +0400 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2011-11-14 10:41:42 +0400 |
commit | f4745763514a51bf841fc2c344d62242bdc297da (patch) | |
tree | c6b6d462a55bfe33381f1a6c340d2e613b00f7cb /source/blender/blenkernel/BKE_dynamicpaint.h | |
parent | 0f82384fd02c0809f55b8b26e4b4ab291b821ff7 (diff) |
Camera tracking: interface cleanup and small buttons renaming
- Move tracking-related constraints to own section in list
Currently there are only two constraints, so can look a bit odd,
but it'll be other constraints like "Object Solver" and so.
- Move motion-tracking parameters from 3D viewport Display panel
to it's own panel.
- Get rid of "Bundle" in 3d viewport. It's quite obvious that it's
a 3D representation of tracks is used in 3D viewport and it shouldn't
be so confusing for artists now.
- Also get rid of "Bundle" in Follow Track constraint.
Old files can change a bit because of changes in DNA.
- Also get rid of "Bundles" in operator which creates vertices cloud
from 3D position of tracks.
- Rename "Principal Point" to "Optical Center" in the interface.
Diffstat (limited to 'source/blender/blenkernel/BKE_dynamicpaint.h')
0 files changed, 0 insertions, 0 deletions