diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-04-06 13:07:27 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-04-16 20:55:33 +0300 |
commit | 34ab90f546f097cada951b2c9ca22bf271996980 (patch) | |
tree | ebcdb3d37120ac1d8fb16462b9104badd1800329 /source/blender/blenkernel/BKE_fluidsim.h | |
parent | 0c495005dd83913864acb510c1d4194a2275dbb0 (diff) |
Depsgraph: remove EvaluationContext, pass Depsgraph instead.
The depsgraph was always created within a fixed evaluation context. Passing
both risks the depsgraph and evaluation context not matching, and it
complicates the Python API where we'd have to expose both which is not so
easy to understand.
This also removes the global evaluation context in main, which assumed there
to be a single active scene and view layer.
Differential Revision: https://developer.blender.org/D3152
Diffstat (limited to 'source/blender/blenkernel/BKE_fluidsim.h')
-rw-r--r-- | source/blender/blenkernel/BKE_fluidsim.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/blenkernel/BKE_fluidsim.h b/source/blender/blenkernel/BKE_fluidsim.h index 4ec58b2a0e5..8e04fe2c23a 100644 --- a/source/blender/blenkernel/BKE_fluidsim.h +++ b/source/blender/blenkernel/BKE_fluidsim.h @@ -36,11 +36,11 @@ struct Object; struct Scene; struct FluidsimSettings; struct MVert; -struct EvaluationContext; +struct Depsgraph; /* old interface */ -void initElbeemMesh(const struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, +void initElbeemMesh(struct Depsgraph *depsgraph, struct Scene *scene, struct Object *ob, int *numVertices, float **vertices, int *numTriangles, int **triangles, int useGlobalCoords, int modifierIndex); |