diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-04-06 13:07:27 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-04-16 20:55:33 +0300 |
commit | 34ab90f546f097cada951b2c9ca22bf271996980 (patch) | |
tree | ebcdb3d37120ac1d8fb16462b9104badd1800329 /source/blender/blenkernel/BKE_mask.h | |
parent | 0c495005dd83913864acb510c1d4194a2275dbb0 (diff) |
Depsgraph: remove EvaluationContext, pass Depsgraph instead.
The depsgraph was always created within a fixed evaluation context. Passing
both risks the depsgraph and evaluation context not matching, and it
complicates the Python API where we'd have to expose both which is not so
easy to understand.
This also removes the global evaluation context in main, which assumed there
to be a single active scene and view layer.
Differential Revision: https://developer.blender.org/D3152
Diffstat (limited to 'source/blender/blenkernel/BKE_mask.h')
-rw-r--r-- | source/blender/blenkernel/BKE_mask.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/blenkernel/BKE_mask.h b/source/blender/blenkernel/BKE_mask.h index 8b9fea071b0..976ee5b2691 100644 --- a/source/blender/blenkernel/BKE_mask.h +++ b/source/blender/blenkernel/BKE_mask.h @@ -32,7 +32,7 @@ * \ingroup bke */ -struct EvaluationContext; +struct Depsgraph; struct ImageUser; struct Image; struct ListBase; @@ -236,8 +236,8 @@ float *BKE_mask_point_segment_feather_diff(struct MaskSpline *spline, struct Mas void BKE_mask_layer_evaluate_animation(struct MaskLayer *masklay, const float ctime); void BKE_mask_layer_evaluate_deform(struct MaskLayer *masklay, const float ctime); -void BKE_mask_eval_animation(struct EvaluationContext *eval_ctx, struct Mask *mask); -void BKE_mask_eval_update(struct EvaluationContext *eval_ctx, struct Mask *mask); +void BKE_mask_eval_animation(struct Depsgraph *depsgraph, struct Mask *mask); +void BKE_mask_eval_update(struct Depsgraph *depsgraph, struct Mask *mask); /* mask_rasterize.c */ struct MaskRasterHandle; |