diff options
author | Jeroen Bakker <jeroen@blender.org> | 2020-07-10 13:05:31 +0300 |
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committer | Jeroen Bakker <jeroen@blender.org> | 2020-07-10 13:09:40 +0300 |
commit | 39b525e0f07fa25dcda54226ade789959b642dec (patch) | |
tree | 0edf4a741773bd5be3eddf4ae7b50ff61227a3b9 /source/blender/blenkernel/intern/object_deform.c | |
parent | 77a646279db72b52dd77e7c4160c3dff4e30c99e (diff) |
Fix T78296: Performance - Use Binary Search for MDeformWeight
Use binary search for querying deform weights.
Spring 02_020_A.anim.blend on Ryzen 1700X goes from 12.4 to 12.7fps.
During profiling it was detected that adding new items to the head was faster than adding to the tail.
Reviewed By: Campbell Barton
Differential Revision: https://developer.blender.org/D8127
Diffstat (limited to 'source/blender/blenkernel/intern/object_deform.c')
-rw-r--r-- | source/blender/blenkernel/intern/object_deform.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/object_deform.c b/source/blender/blenkernel/intern/object_deform.c index 6ca1442497a..f7d22f300ef 100644 --- a/source/blender/blenkernel/intern/object_deform.c +++ b/source/blender/blenkernel/intern/object_deform.c @@ -534,6 +534,7 @@ void BKE_object_defgroup_index_map_apply(MDeformVert *dvert, dv->totweight = totweight; } } + BKE_defvert_array_sort_weights(dv, dvert_len); } /** |