diff options
author | Campbell Barton <ideasman42@gmail.com> | 2016-02-15 16:05:44 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2016-02-15 16:07:03 +0300 |
commit | 3e6b7d0fd874789c13aa53a62932d94cbb36163b (patch) | |
tree | cdb60c4d0d2696171ce2e7299422e85b56a5e638 /source/blender/blenkernel/intern | |
parent | 473eff2df8eecaf4cddafbfce6c8d1386d4ec68a (diff) |
Fix white balance, was doing unnecessary linear conversions
This made byte & float images behave differently, where other modifiers remain the same.
Also remove scene from the modifier (should have been passed as arg but no longer needed).
Diffstat (limited to 'source/blender/blenkernel/intern')
-rw-r--r-- | source/blender/blenkernel/intern/seqmodifier.c | 9 |
1 files changed, 1 insertions, 8 deletions
diff --git a/source/blender/blenkernel/intern/seqmodifier.c b/source/blender/blenkernel/intern/seqmodifier.c index 2c46cf12844..94eb7974d1a 100644 --- a/source/blender/blenkernel/intern/seqmodifier.c +++ b/source/blender/blenkernel/intern/seqmodifier.c @@ -184,7 +184,6 @@ static void whiteBalance_init_data(SequenceModifierData *smd) } typedef struct WhiteBalanceThreadData { - struct ColorSpace *colorspace; float white[3]; } WhiteBalanceThreadData; @@ -210,7 +209,6 @@ static void whiteBalance_apply_threaded(int width, int height, unsigned char *re } else { straight_uchar_to_premul_float(result, rect + pixel_index); - IMB_colormanagement_colorspace_to_scene_linear_v3(result, data->colorspace); } mul_v3_v3(result, multiplier); @@ -230,7 +228,6 @@ static void whiteBalance_apply_threaded(int width, int height, unsigned char *re copy_v3_v3(rect_float + pixel_index, result); } else { - IMB_colormanagement_scene_linear_to_colorspace_v3(result, data->colorspace); premul_float_to_straight_uchar(rect + pixel_index, result); } } @@ -243,9 +240,6 @@ static void whiteBalance_apply(SequenceModifierData *smd, ImBuf *ibuf, ImBuf *ma WhiteBalanceModifierData *wbmd = (WhiteBalanceModifierData *) smd; copy_v3_v3(data.white, wbmd->white_value); - IMB_colormanagement_display_to_scene_linear_v3(data.white, - IMB_colormanagement_display_get_named(wbmd->modifier.scene->display_settings.display_device)); - data.colorspace = ibuf->rect_colorspace; modifier_apply_threaded(ibuf, mask, whiteBalance_apply_threaded, &data); } @@ -883,7 +877,7 @@ const SequenceModifierTypeInfo *BKE_sequence_modifier_type_info_get(int type) return modifiersTypes[type]; } -SequenceModifierData *BKE_sequence_modifier_new(Sequence *seq, const char *name, int type, struct Scene *scene) +SequenceModifierData *BKE_sequence_modifier_new(Sequence *seq, const char *name, int type) { SequenceModifierData *smd; const SequenceModifierTypeInfo *smti = BKE_sequence_modifier_type_info_get(type); @@ -892,7 +886,6 @@ SequenceModifierData *BKE_sequence_modifier_new(Sequence *seq, const char *name, smd->type = type; smd->flag |= SEQUENCE_MODIFIER_EXPANDED; - smd->scene = scene; if (!name || !name[0]) BLI_strncpy(smd->name, smti->name, sizeof(smd->name)); |