diff options
author | Nicholas Bishop <nicholasbishop@gmail.com> | 2007-12-20 22:07:47 +0300 |
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committer | Nicholas Bishop <nicholasbishop@gmail.com> | 2007-12-20 22:07:47 +0300 |
commit | 801c0799c104872f68fe74597e22c09960cce120 (patch) | |
tree | 8043c4a3e56e4ea6be418219113d68f147d05b6c /source/blender/blenkernel | |
parent | 1d8fdff9094b5adadd08dd0fad9265d28d89bdd7 (diff) |
== Sculpt Mode ==
Applying Stephan Kassemeyer's patch (#6750) to add a curve modifier for sculpting.
A few changes from the patch:
* The default curve is closer to the old behavior
* Fixed loading files already saved in sculpt mode
* Changed the interface; split the brush texture controls off into a third sculpt tab, and put the curve (and curve reset) into the Brush tab.
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r-- | source/blender/blenkernel/BKE_bad_level_calls.h | 2 | ||||
-rw-r--r-- | source/blender/blenkernel/bad_level_call_stubs/stubs.c | 1 |
2 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_bad_level_calls.h b/source/blender/blenkernel/BKE_bad_level_calls.h index 8b9454f1a9d..02e2f799103 100644 --- a/source/blender/blenkernel/BKE_bad_level_calls.h +++ b/source/blender/blenkernel/BKE_bad_level_calls.h @@ -217,6 +217,8 @@ void multires_update_levels(struct Mesh *me, const int render); void multires_calc_level_maps(struct MultiresLevel *lvl); struct Multires *multires_copy(struct Multires *orig); /* sculptmode.c */ +struct SculptData; +void sculpt_reset_curve(struct SculptData *sd); void sculptmode_free_all(struct Scene *sce); void sculptmode_init(struct Scene *sce); diff --git a/source/blender/blenkernel/bad_level_call_stubs/stubs.c b/source/blender/blenkernel/bad_level_call_stubs/stubs.c index 55931b50462..e0aa288c7b2 100644 --- a/source/blender/blenkernel/bad_level_call_stubs/stubs.c +++ b/source/blender/blenkernel/bad_level_call_stubs/stubs.c @@ -317,6 +317,7 @@ void multires_set_level(struct Object *ob, struct Mesh *me, const int render) {} void multires_update_levels(struct Mesh *me, const int render) {} void multires_calc_level_maps(struct MultiresLevel *lvl) {} struct Multires *multires_copy(struct Multires *orig) {return NULL;} +void sculpt_reset_curve(struct SculptData *sd) {} void sculptmode_init(struct Scene *sce) {} void sculptmode_free_all(struct Scene *sce) {} |