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authorTon Roosendaal <ton@blender.org>2006-02-08 20:30:28 +0300
committerTon Roosendaal <ton@blender.org>2006-02-08 20:30:28 +0300
commit919411a32b3ac0f5ffc5851dbeaf48e6c78644b7 (patch)
tree0083bb4218507cf5316d3dba411479fa4dc699dd /source/blender/blenlib/BLI_heap.h
parenta3d0d456ac84279beffb08da2056a718448639a2 (diff)
Three fixes;
- Composit cache now gets fully freed on a render. Each output socket of a node stores the entire image... and while render that's a waste of memory - Sky 'paper' render was using wrong texture coordinates - Found missing test_break() in ztransp rendering.
Diffstat (limited to 'source/blender/blenlib/BLI_heap.h')
0 files changed, 0 insertions, 0 deletions