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authorCampbell Barton <ideasman42@gmail.com>2021-11-01 05:09:02 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-11-01 05:11:48 +0300
commita0633e2484f21c9f80842c10b46b3af98b54d25a (patch)
treeb19b840f0eb683a9cb371cc5b1f275056db05a03 /source/blender/blenlib/BLI_winstuff.h
parentd4d38e8a34e59c8762034073b084ed3c5ee09af8 (diff)
Fix crash when "HOME" environment variable isn't defined
Accessing the default directory in the file selector would crash if HOME was undefined. Add BKE_appdir_folder_default_or_root which never returns NULL.
Diffstat (limited to 'source/blender/blenlib/BLI_winstuff.h')
-rw-r--r--source/blender/blenlib/BLI_winstuff.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenlib/BLI_winstuff.h b/source/blender/blenlib/BLI_winstuff.h
index bf09b56c779..cbf1716602a 100644
--- a/source/blender/blenlib/BLI_winstuff.h
+++ b/source/blender/blenlib/BLI_winstuff.h
@@ -106,7 +106,7 @@ const char *dirname(char *path);
/* Windows utility functions. */
bool BLI_windows_register_blend_extension(const bool background);
-void BLI_windows_get_default_root_dir(char *root_dir);
+void BLI_windows_get_default_root_dir(char root_dir[4]);
int BLI_windows_get_executable_dir(char *str);
#ifdef __cplusplus