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author | Sergey Sharybin <sergey.vfx@gmail.com> | 2018-01-17 13:18:52 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2018-01-17 13:23:16 +0300 |
commit | f314d9ce474924a972b89fba4c8a6ba1c0aeb4b3 (patch) | |
tree | be5a6d75a2e4181b9f96c46a2e5f4bb2a10c8837 /source/blender/draw/engines/eevee/eevee_occlusion.c | |
parent | 10ce5af2ddf2b06865dcf317fce264be615509e8 (diff) |
Depsgrapph: Fix/workaround for missing hair
The issue was happening because dependency graph did not inform particle
settings as modified. This is a regression caused by tagging and flushing
mechanism refactor.
The real fix would be to make particle settings to use ID level recalc flags
rather than own flags, which will also simplify relations around particle system,
and particle settings evaluation.
Reported by Mai in IRC.
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_occlusion.c')
0 files changed, 0 insertions, 0 deletions