diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2018-12-17 19:01:06 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2018-12-17 19:11:45 +0300 |
commit | 4cd558b7115e40affe2e94769bfa16b2a29fd176 (patch) | |
tree | 03d83cea2a5a3369bef99722d20a3a96beae37c7 /source/blender/draw/engines/eevee | |
parent | 7ac49a07c60111fe75805a5eb72824ab7d0bc777 (diff) |
Mesh Batch Cache: Port Texture paint wires to new batch request
Diffstat (limited to 'source/blender/draw/engines/eevee')
-rw-r--r-- | source/blender/draw/engines/eevee/eevee_materials.c | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_materials.c b/source/blender/draw/engines/eevee/eevee_materials.c index 642dbed24b0..f26920c2474 100644 --- a/source/blender/draw/engines/eevee/eevee_materials.c +++ b/source/blender/draw/engines/eevee/eevee_materials.c @@ -1446,7 +1446,6 @@ void EEVEE_materials_cache_populate(EEVEE_Data *vedata, EEVEE_ViewLayerData *sld const bool is_sculpt_mode_draw = is_sculpt_mode && ((ob->sculpt && ob->sculpt->pbvh) && (BKE_pbvh_type(ob->sculpt->pbvh) != PBVH_FACES)); - const bool use_hide = is_active && DRW_object_use_hide_faces(ob); const bool is_default_mode_shader = is_sculpt_mode; /* First get materials for this mesh. */ |