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authorCampbell Barton <campbell@blender.org>2022-03-04 02:29:53 +0300
committerCampbell Barton <campbell@blender.org>2022-03-04 02:31:11 +0300
commit8b06c524d207f5e67ef22d6a1869c94d8f91717f (patch)
tree3a89ed263632daa2b9bd49971ef45dee46744375 /source/blender/draw/engines/image/image_drawing_mode.hh
parentfd2519e0b6948903892c3cfc373c903337979407 (diff)
Cleanup: spelling in comments, function name
Diffstat (limited to 'source/blender/draw/engines/image/image_drawing_mode.hh')
-rw-r--r--source/blender/draw/engines/image/image_drawing_mode.hh2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/engines/image/image_drawing_mode.hh b/source/blender/draw/engines/image/image_drawing_mode.hh
index c091f800d95..46482ab6668 100644
--- a/source/blender/draw/engines/image/image_drawing_mode.hh
+++ b/source/blender/draw/engines/image/image_drawing_mode.hh
@@ -401,7 +401,7 @@ template<typename TextureMethod> class ScreenSpaceDrawingMode : public AbstractD
/**
* \brief Ensure that the float buffer of the given image buffer is available.
*
- * Returns true when a float buffer was created. Somehow the VSE cache increases the ref
+ * Returns true when a float buffer was created. Somehow the sequencer cache increases the ref
* counter, but might use a different mechanism for destructing the image, that doesn't free the
* rect_float as the reference-counter isn't 0. To work around this we destruct any created local
* buffers ourself.