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author | Harley Acheson <harley.acheson@gmail.com> | 2019-12-07 19:16:45 +0300 |
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committer | Harley Acheson <harley.acheson@gmail.com> | 2019-12-07 19:16:45 +0300 |
commit | 9c1134015c34ff19f3ff27c89321c019c67904b8 (patch) | |
tree | 0d1c5734282ad7f8d15e4d5261fba4a4edde7c15 /source/blender/draw/intern/shaders | |
parent | 958d0d4236b1cfa600a7f36f6bdc51fdd0d98a97 (diff) |
UI: Custom Face Orientation Colors
Adds theme settings to allow change of front and back faces of the Face Orientation overlay
Differential Revision: https://developer.blender.org/D6262
Reviewed by Jeroen Bakker
Diffstat (limited to 'source/blender/draw/intern/shaders')
-rw-r--r-- | source/blender/draw/intern/shaders/common_globals_lib.glsl | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/draw/intern/shaders/common_globals_lib.glsl b/source/blender/draw/intern/shaders/common_globals_lib.glsl index 151932a3b47..676492f227d 100644 --- a/source/blender/draw/intern/shaders/common_globals_lib.glsl +++ b/source/blender/draw/intern/shaders/common_globals_lib.glsl @@ -70,6 +70,9 @@ layout(std140) uniform globalsBlock vec4 colorGridAxisY; vec4 colorGridAxisZ; + vec4 colorFaceBack; + vec4 colorFaceFront; + vec4 screenVecs[2]; vec4 sizeViewport; /* Inverted size in zw. */ |