diff options
author | Campbell Barton <ideasman42@gmail.com> | 2021-07-26 05:32:42 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2021-07-26 05:32:42 +0300 |
commit | 828c66f393232f99272122623cacf2266cccbfa2 (patch) | |
tree | 6f3fb7a050fd528f2ebbb1f8574f95a242d81361 /source/blender/draw/intern | |
parent | 471d4b105aa595f3c340218bb34010b3cfc2fb2b (diff) |
Cleanup: spelling in comments
Diffstat (limited to 'source/blender/draw/intern')
-rw-r--r-- | source/blender/draw/intern/draw_cache_impl_volume.c | 2 | ||||
-rw-r--r-- | source/blender/draw/intern/draw_cache_inline.h | 6 | ||||
-rw-r--r-- | source/blender/draw/intern/draw_manager.h | 4 |
3 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/draw/intern/draw_cache_impl_volume.c b/source/blender/draw/intern/draw_cache_impl_volume.c index a91a1391c31..cba063ed5ef 100644 --- a/source/blender/draw/intern/draw_cache_impl_volume.c +++ b/source/blender/draw/intern/draw_cache_impl_volume.c @@ -304,7 +304,7 @@ static DRWVolumeGrid *volume_grid_cache_get(const Volume *volume, BLI_addtail(&cache->grids, cache_grid); /* TODO: can we load this earlier, avoid accessing the global and take - * advantage of dependency graph multithreading? */ + * advantage of dependency graph multi-threading? */ BKE_volume_load(volume, G.main); /* Test if we support textures with the number of channels. */ diff --git a/source/blender/draw/intern/draw_cache_inline.h b/source/blender/draw/intern/draw_cache_inline.h index b977d0cdda2..5e349d43538 100644 --- a/source/blender/draw/intern/draw_cache_inline.h +++ b/source/blender/draw/intern/draw_cache_inline.h @@ -74,8 +74,8 @@ BLI_INLINE void DRW_ibo_request(GPUBatch *batch, GPUIndexBuf **ibo) BLI_INLINE bool DRW_ibo_requested(GPUIndexBuf *ibo) { - /* TODO: do not rely on data uploaded. This prevents multithreading. - * (need access to a gl context) */ + /* TODO: do not rely on data uploaded. This prevents multi-threading. + * (need access to a OpenGL context). */ return (ibo != NULL && !GPU_indexbuf_is_init(ibo)); } @@ -85,7 +85,7 @@ BLI_INLINE void DRW_vbo_request(GPUBatch *batch, GPUVertBuf **vbo) *vbo = GPU_vertbuf_calloc(); } if (batch != NULL) { - /* HACK we set vbos that may not yet be valid. */ + /* HACK we set VBO's that may not yet be valid. */ GPU_batch_vertbuf_add(batch, *vbo); } } diff --git a/source/blender/draw/intern/draw_manager.h b/source/blender/draw/intern/draw_manager.h index c4e8d0a980d..512c2775850 100644 --- a/source/blender/draw/intern/draw_manager.h +++ b/source/blender/draw/intern/draw_manager.h @@ -110,8 +110,8 @@ typedef struct DRWCullingState { /* Minimum max UBO size is 64KiB. We take the largest * UBO struct and alloc the max number. - * ((1 << 16) / sizeof(DRWObjectMatrix)) = 512 - * Keep in sync with common_view_lib.glsl */ + * `((1 << 16) / sizeof(DRWObjectMatrix)) = 512` + * Keep in sync with `common_view_lib.glsl`. */ #define DRW_RESOURCE_CHUNK_LEN 512 /** |