diff options
author | Campbell Barton <ideasman42@gmail.com> | 2021-11-09 16:55:05 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2021-11-09 16:55:38 +0300 |
commit | 65bbac6692af373e943fceeb26f6db9fc45c10cb (patch) | |
tree | 6c9d0095d7567970263e2fac7ea618ebae06aa32 /source/blender/draw | |
parent | faeb2cc9005739efd6d58a7ab1e9170bf064b656 (diff) |
Cleanup: clang-format
Diffstat (limited to 'source/blender/draw')
7 files changed, 3 insertions, 9 deletions
diff --git a/source/blender/draw/engines/basic/basic_engine.c b/source/blender/draw/engines/basic/basic_engine.c index ec149c6cffa..8a825a7c81f 100644 --- a/source/blender/draw/engines/basic/basic_engine.c +++ b/source/blender/draw/engines/basic/basic_engine.c @@ -38,7 +38,6 @@ #include "basic_engine.h" #include "basic_private.h" - #define BASIC_ENGINE "BLENDER_BASIC" /* *********** LISTS *********** */ @@ -107,14 +106,14 @@ static void basic_cache_init(void *vedata) BASIC_shaders_pointcloud_depth_conservative_sh_get(draw_ctx->sh_cfg) : BASIC_shaders_pointcloud_depth_sh_get(draw_ctx->sh_cfg); DRW_PASS_CREATE(psl->depth_pass_pointcloud[i], state | clip_state | infront_state); - stl->g_data->depth_pointcloud_shgrp[i] = grp = DRW_shgroup_create(sh, psl->depth_pass_pointcloud[i]); + stl->g_data->depth_pointcloud_shgrp[i] = grp = DRW_shgroup_create( + sh, psl->depth_pass_pointcloud[i]); DRW_shgroup_uniform_vec2(grp, "sizeViewport", DRW_viewport_size_get(), 1); DRW_shgroup_uniform_vec2(grp, "sizeViewportInv", DRW_viewport_invert_size_get(), 1); stl->g_data->depth_hair_shgrp[i] = grp = DRW_shgroup_create( BASIC_shaders_depth_sh_get(draw_ctx->sh_cfg), psl->depth_pass[i]); - sh = DRW_state_is_select() ? BASIC_shaders_depth_conservative_sh_get(draw_ctx->sh_cfg) : BASIC_shaders_depth_sh_get(draw_ctx->sh_cfg); state |= DRW_STATE_CULL_BACK; diff --git a/source/blender/draw/engines/image/image_drawing_mode.hh b/source/blender/draw/engines/image/image_drawing_mode.hh index f2f5bbe554c..d81b0971982 100644 --- a/source/blender/draw/engines/image/image_drawing_mode.hh +++ b/source/blender/draw/engines/image/image_drawing_mode.hh @@ -151,4 +151,3 @@ class DefaultDrawingMode : public AbstractDrawingMode { }; } // namespace blender::draw::image_engine - diff --git a/source/blender/draw/engines/image/image_engine.h b/source/blender/draw/engines/image/image_engine.h index feee599971e..f7e2f53d41b 100644 --- a/source/blender/draw/engines/image/image_engine.h +++ b/source/blender/draw/engines/image/image_engine.h @@ -31,4 +31,3 @@ extern DrawEngineType draw_engine_image_type; #ifdef __cplusplus } #endif - diff --git a/source/blender/draw/engines/image/image_private.hh b/source/blender/draw/engines/image/image_private.hh index 2b3ae7dc3bd..a62cd882e40 100644 --- a/source/blender/draw/engines/image/image_private.hh +++ b/source/blender/draw/engines/image/image_private.hh @@ -194,4 +194,3 @@ void IMAGE_shader_library_ensure(void); void IMAGE_shader_free(void); } // namespace blender::draw::image_engine - diff --git a/source/blender/draw/engines/image/image_space_image.hh b/source/blender/draw/engines/image/image_space_image.hh index 9c868dbcd1a..7728a963254 100644 --- a/source/blender/draw/engines/image/image_space_image.hh +++ b/source/blender/draw/engines/image/image_space_image.hh @@ -180,4 +180,3 @@ class SpaceImageAccessor : public AbstractSpaceAccessor { }; } // namespace blender::draw::image_engine - diff --git a/source/blender/draw/engines/image/image_space_node.hh b/source/blender/draw/engines/image/image_space_node.hh index e70aaaebf84..3ca18eec742 100644 --- a/source/blender/draw/engines/image/image_space_node.hh +++ b/source/blender/draw/engines/image/image_space_node.hh @@ -136,4 +136,3 @@ class SpaceNodeAccessor : public AbstractSpaceAccessor { }; } // namespace blender::draw::image_engine - diff --git a/source/blender/draw/tests/shaders_test.cc b/source/blender/draw/tests/shaders_test.cc index 3826e8a6e6c..ef702821a59 100644 --- a/source/blender/draw/tests/shaders_test.cc +++ b/source/blender/draw/tests/shaders_test.cc @@ -13,12 +13,12 @@ #include "intern/draw_manager_testing.h" +#include "engines/basic/basic_private.h" #include "engines/eevee/eevee_private.h" #include "engines/gpencil/gpencil_engine.h" #include "engines/image/image_private.hh" #include "engines/overlay/overlay_private.h" #include "engines/workbench/workbench_private.h" -#include "engines/basic/basic_private.h" #include "intern/draw_shader.h" namespace blender::draw { |