diff options
author | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2013-03-23 07:00:37 +0400 |
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committer | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2013-03-23 07:00:37 +0400 |
commit | 62cede96d34d802d97797a635ff8370a5f7556a1 (patch) | |
tree | ec56d7f332164b34c31607ed882218ce892c9319 /source/blender/editors/animation/anim_channels_edit.c | |
parent | 865e80f0f47b8cda1b126c2130114b833c7c5035 (diff) |
A major code update for making the DNA file specification of Freestyle settings
and RNA for it independent of the build flag for enabling Freestyle. Suggested
by Sergey Sharybin through a code review of the branch.
* Many #ifdef WITH_FREESTYLE blocks were removed to always have Freestyle-specific
DNA file specification and RNA for it built in Blender. This will allow Freestyle
setting survive even when a non-Freestyle build is used for loading and saving
files. It is noted that operations are still conditionally built through #ifdef
WITH_FREESTYLE blocks.
* To this end, new blenkernel files BKE_freestyle.h and intern/freestyle.c have
been added. All API functions in FRS_freestyle_config.h as well as some of those
in FRS_freestyle.h were moved to the new files. Now the relocated API functions
have BKE_ prefix instead of FRS_.
Diffstat (limited to 'source/blender/editors/animation/anim_channels_edit.c')
-rw-r--r-- | source/blender/editors/animation/anim_channels_edit.c | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/source/blender/editors/animation/anim_channels_edit.c b/source/blender/editors/animation/anim_channels_edit.c index dd18d07732d..481430f37e4 100644 --- a/source/blender/editors/animation/anim_channels_edit.c +++ b/source/blender/editors/animation/anim_channels_edit.c @@ -124,9 +124,7 @@ void ANIM_set_active_channel(bAnimContext *ac, void *data, short datatype, int f case ANIMTYPE_DSMESH: case ANIMTYPE_DSTEX: case ANIMTYPE_DSLAT: -#ifdef WITH_FREESTYLE case ANIMTYPE_DSLINESTYLE: -#endif case ANIMTYPE_DSSPK: { /* need to verify that this data is valid for now */ @@ -172,9 +170,7 @@ void ANIM_set_active_channel(bAnimContext *ac, void *data, short datatype, int f case ANIMTYPE_DSARM: case ANIMTYPE_DSMESH: case ANIMTYPE_DSLAT: -#ifdef WITH_FREESTYLE case ANIMTYPE_DSLINESTYLE: -#endif case ANIMTYPE_DSSPK: { /* need to verify that this data is valid for now */ @@ -255,9 +251,7 @@ void ANIM_deselect_anim_channels(bAnimContext *ac, void *data, short datatype, s case ANIMTYPE_DSNTREE: case ANIMTYPE_DSTEX: case ANIMTYPE_DSLAT: -#ifdef WITH_FREESTYLE case ANIMTYPE_DSLINESTYLE: -#endif case ANIMTYPE_DSSPK: { if ((ale->adt) && (ale->adt->flag & ADT_UI_SELECTED)) @@ -352,9 +346,7 @@ void ANIM_deselect_anim_channels(bAnimContext *ac, void *data, short datatype, s case ANIMTYPE_DSNTREE: case ANIMTYPE_DSTEX: case ANIMTYPE_DSLAT: -#ifdef WITH_FREESTYLE case ANIMTYPE_DSLINESTYLE: -#endif case ANIMTYPE_DSSPK: { /* need to verify that this data is valid for now */ @@ -2431,9 +2423,7 @@ static int mouse_anim_channels(bAnimContext *ac, float UNUSED(x), int channel_in case ANIMTYPE_DSNTREE: case ANIMTYPE_DSTEX: case ANIMTYPE_DSLAT: -#ifdef WITH_FREESTYLE case ANIMTYPE_DSLINESTYLE: -#endif case ANIMTYPE_DSSPK: { /* sanity checking... */ |