diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-04-21 17:18:34 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-04-21 23:30:04 +0300 |
commit | 0ac990d088d553c27f5360f62e142e99f087890a (patch) | |
tree | ef3637e9f8086bc937b56777ea9b1f36f97790a4 /source/blender/editors/animation/keyframes_edit.c | |
parent | f8b2268f4fbe92a1860c525f70fdc293304575ff (diff) |
Cleanup: comments (long lines) in editors
Diffstat (limited to 'source/blender/editors/animation/keyframes_edit.c')
-rw-r--r-- | source/blender/editors/animation/keyframes_edit.c | 26 |
1 files changed, 16 insertions, 10 deletions
diff --git a/source/blender/editors/animation/keyframes_edit.c b/source/blender/editors/animation/keyframes_edit.c index bb0ab112af4..e0df1942495 100644 --- a/source/blender/editors/animation/keyframes_edit.c +++ b/source/blender/editors/animation/keyframes_edit.c @@ -43,7 +43,8 @@ #include "ED_keyframes_edit.h" #include "ED_markers.h" -/* This file defines an API and set of callback-operators for non-destructive editing of keyframe data. +/* This file defines an API and set of callback-operators for + * non-destructive editing of keyframe data. * * Two API functions are defined for actually performing the operations on the data: * ANIM_fcurve_keyframes_loop() @@ -146,7 +147,7 @@ short ANIM_fcurve_keyframes_loop(KeyframeEditData *ked, return 0; } -/* -------------------------------- Further Abstracted (Not Exposed Directly) ----------------------------- */ +/* --------------------- Further Abstracted (Not Exposed Directly) ----------------------------- */ /* This function is used to loop over the keyframe data in an Action Group */ static short agrp_keyframes_loop(KeyframeEditData *ked, @@ -467,9 +468,11 @@ void ANIM_editkeyframes_refresh(bAnimContext *ac) /* ------------------------ */ /* Some macros to make this easier... */ -/* run the given check on the 3 handles - * - check should be a macro, which takes the handle index as its single arg, which it substitutes later - * - requires that a var, of type short, is named 'ok', and has been initialized to 0 +/* run the given check on the 3 handles: + * - Check should be a macro, which takes the handle index as its single arg, + * which it substitutes later. + * - Requires that a var, of type short, is named 'ok', + * and has been initialized to 0. */ #define KEYFRAME_OK_CHECKS(check) \ { \ @@ -529,9 +532,10 @@ static short ok_bezier_value(KeyframeEditData *ked, BezTriple *bezt) { short ok = 0; - /* value is stored in f1 property - * - this float accuracy check may need to be dropped? - * - should value be stored in f2 instead so that we won't have conflicts when using f1 for frames too? + /* Value is stored in f1 property: + * - This float accuracy check may need to be dropped? + * - Should value be stored in f2 instead + * so that we won't have conflicts when using f1 for frames too? */ #define KEY_CHECK_OK(_index) IS_EQF(bezt->vec[_index][1], ked->f1) KEYFRAME_OK_CHECKS(KEY_CHECK_OK); @@ -998,8 +1002,10 @@ KeyframeEditFunc ANIM_editkeyframes_mirror(short type) /* ******************************************* */ /* Settings */ -/* standard validation step for a few of these (implemented as macro for inlining without fn-call overhead): - * "if the handles are not of the same type, set them to type free" +/** + * Standard validation step for a few of these + * (implemented as macro for inlining without fn-call overhead): + * "if the handles are not of the same type, set them to type free". */ #define ENSURE_HANDLES_MATCH(bezt) \ if (bezt->h1 != bezt->h2) { \ |