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author | Pablo Vazquez <venomgfx@gmail.com> | 2018-07-04 16:37:36 +0300 |
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committer | Pablo Vazquez <venomgfx@gmail.com> | 2018-07-04 16:39:46 +0300 |
commit | f03079eff0d2c43552872f7ee1c51be4d86a0729 (patch) | |
tree | 16dc5d94892033c172eba62c3ac070ceaa7a2446 /source/blender/editors/animation | |
parent | 1545657d7a496e417a6ccff99f4b633ad9b0f5d8 (diff) |
UI: Fix channels using editor header color as background
Channels were using TH_HEADER which is usually gray and unrelated to channels list.
Use sub channel color instead (light blue in the default theme).
Diffstat (limited to 'source/blender/editors/animation')
-rw-r--r-- | source/blender/editors/animation/anim_channels_defines.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/animation/anim_channels_defines.c b/source/blender/editors/animation/anim_channels_defines.c index f0bde9dcdfb..6bd333294c5 100644 --- a/source/blender/editors/animation/anim_channels_defines.c +++ b/source/blender/editors/animation/anim_channels_defines.c @@ -223,7 +223,7 @@ static void acf_generic_channel_color(bAnimContext *ac, bAnimListElem *ale, floa else { // FIXME: what happens when the indention is 1 greater than what it should be (due to grouping)? int colOfs = 20 - 20 * indent; - UI_GetThemeColorShade3fv(TH_HEADER, colOfs, r_color); + UI_GetThemeColorShade3fv(TH_DOPESHEET_CHANNELSUBOB, colOfs, r_color); } } |