diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-04-06 13:07:27 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-04-16 20:55:33 +0300 |
commit | 34ab90f546f097cada951b2c9ca22bf271996980 (patch) | |
tree | ebcdb3d37120ac1d8fb16462b9104badd1800329 /source/blender/editors/curve/editfont.c | |
parent | 0c495005dd83913864acb510c1d4194a2275dbb0 (diff) |
Depsgraph: remove EvaluationContext, pass Depsgraph instead.
The depsgraph was always created within a fixed evaluation context. Passing
both risks the depsgraph and evaluation context not matching, and it
complicates the Python API where we'd have to expose both which is not so
easy to understand.
This also removes the global evaluation context in main, which assumed there
to be a single active scene and view layer.
Differential Revision: https://developer.blender.org/D3152
Diffstat (limited to 'source/blender/editors/curve/editfont.c')
-rw-r--r-- | source/blender/editors/curve/editfont.c | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/source/blender/editors/curve/editfont.c b/source/blender/editors/curve/editfont.c index b72ac8c63c8..a9a8901acc6 100644 --- a/source/blender/editors/curve/editfont.c +++ b/source/blender/editors/curve/editfont.c @@ -422,9 +422,9 @@ void FONT_OT_text_paste_from_file(wmOperatorType *ot) static void txt_add_object(bContext *C, TextLine *firstline, int totline, const float offset[3]) { Main *bmain = CTX_data_main(C); + Depsgraph *depsgraph = CTX_data_depsgraph(C); Scene *scene = CTX_data_scene(C); ViewLayer *view_layer = CTX_data_view_layer(C); - EvaluationContext eval_ctx; Curve *cu; Object *obedit; Base *base; @@ -434,15 +434,13 @@ static void txt_add_object(bContext *C, TextLine *firstline, int totline, const int a; float rot[3] = {0.f, 0.f, 0.f}; - CTX_data_eval_ctx(C, &eval_ctx); - obedit = BKE_object_add(bmain, scene, view_layer, OB_FONT, NULL); base = view_layer->basact; /* seems to assume view align ? TODO - look into this, could be an operator option */ ED_object_base_init_transform(C, base, NULL, rot); - BKE_object_where_is_calc(&eval_ctx, scene, obedit); + BKE_object_where_is_calc(depsgraph, scene, obedit); add_v3_v3(obedit->loc, offset); |