diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2017-11-22 15:52:39 +0300 |
---|---|---|
committer | Dalai Felinto <dfelinto@gmail.com> | 2017-11-23 12:48:23 +0300 |
commit | 3abe8b3292cf7a50a9200b95401993384df24d9a (patch) | |
tree | 6c7a853710f1a4264dd1bb4d7b9bf14f44b75f33 /source/blender/editors/gpencil/drawgpencil.c | |
parent | fb7d23bdb2a5c0ed00067045e4acdf6593258b52 (diff) |
Rename any instance of scene layer or render layer in code with view layer
The RenderResult struct still has a listbase of RenderLayer, but that's ok
since this is strictly for rendering.
* Subversion bump (to 2.80.2)
* DNA low level doversion (renames) - only for .blend created since 2.80 started
Note: We can't use DNA_struct_elem_find or get file version in init_structDNA,
so we are manually iterating over the array of the SDNA elements instead.
Note 2: This doversion change with renames can be reverted in a few months. But
so far it's required for 2.8 files created between October 2016 and now.
Reviewers: campbellbarton, sergey
Differential Revision: https://developer.blender.org/D2927
Diffstat (limited to 'source/blender/editors/gpencil/drawgpencil.c')
-rw-r--r-- | source/blender/editors/gpencil/drawgpencil.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/gpencil/drawgpencil.c b/source/blender/editors/gpencil/drawgpencil.c index 5d38ab2340a..1674091f138 100644 --- a/source/blender/editors/gpencil/drawgpencil.c +++ b/source/blender/editors/gpencil/drawgpencil.c @@ -1671,7 +1671,7 @@ void ED_gpencil_draw_view2d(const bContext *C, bool onlyv2d) * second time with only3d=false for screen-aligned strokes */ void ED_gpencil_draw_view3d(wmWindowManager *wm, Scene *scene, - SceneLayer *scene_layer, + ViewLayer *view_layer, View3D *v3d, ARegion *ar, bool only3d) @@ -1681,7 +1681,7 @@ void ED_gpencil_draw_view3d(wmWindowManager *wm, int offsx, offsy, winx, winy; /* check that we have grease-pencil stuff to draw */ - bGPdata *gpd = ED_gpencil_data_get_active_v3d(scene, scene_layer); + bGPdata *gpd = ED_gpencil_data_get_active_v3d(scene, view_layer); if (gpd == NULL) return; /* when rendering to the offscreen buffer we don't want to |