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author | Antony Riakiotakis <kalast@gmail.com> | 2015-03-10 18:34:40 +0300 |
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committer | Antony Riakiotakis <kalast@gmail.com> | 2015-03-10 18:47:50 +0300 |
commit | 56c0a3faef74658fec4769d986253023958e6c36 (patch) | |
tree | caba5900bf059671e6c7013bb0d413b2a1cabc74 /source/blender/editors/include/ED_render.h | |
parent | edc8a4c4847e3ea3a58683926c22b519d2af830c (diff) |
Fix T43953, make opengl render work like before, basically, if we render
transparent, it will render sky/transparent, regardless of the "show
world setting".
Diffstat (limited to 'source/blender/editors/include/ED_render.h')
0 files changed, 0 insertions, 0 deletions