diff options
author | Campbell Barton <ideasman42@gmail.com> | 2011-05-20 14:28:40 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2011-05-20 14:28:40 +0400 |
commit | 4916c44af8a2c916c8f2e1d82ace4af9a2e797a6 (patch) | |
tree | 5981efe3534bfad4899d5699da4216bf7cc0311b /source/blender/editors/include/ED_view3d.h | |
parent | 2999d0fad9f2a7ec88315610bf998f63b6b97322 (diff) |
simplify window_to_3d_vector() and call it from viewline()
also update python view function to match.
Diffstat (limited to 'source/blender/editors/include/ED_view3d.h')
-rw-r--r-- | source/blender/editors/include/ED_view3d.h | 10 |
1 files changed, 3 insertions, 7 deletions
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h index a9061ce1b80..9eec5eeb7f0 100644 --- a/source/blender/editors/include/ED_view3d.h +++ b/source/blender/editors/include/ED_view3d.h @@ -104,10 +104,10 @@ void project_int_noclip(struct ARegion *ar, const float vec[3], int adr[2]); void project_float(struct ARegion *ar, const float vec[3], float adr[2]); void project_float_noclip(struct ARegion *ar, const float vec[3], float adr[2]); -void viewvector(struct RegionView3D *rv3d, float coord[3], float vec[3]); +void viewvector(struct RegionView3D *rv3d, const float coord[3], float vec[3]); -void viewline(struct ARegion *ar, struct View3D *v3d, float mval[2], float ray_start[3], float ray_end[3]); -void viewray(struct ARegion *ar, struct View3D *v3d, float mval[2], float ray_start[3], float ray_normal[3]); +void viewline(struct ARegion *ar, struct View3D *v3d, const float mval[2], float ray_start[3], float ray_end[3]); +void viewray(struct ARegion *ar, struct View3D *v3d, const float mval[2], float ray_start[3], float ray_normal[3]); void get_object_clip_range(struct Object *ob, float *lens, float *clipsta, float *clipend); int get_view3d_cliprange(struct View3D *v3d, struct RegionView3D *rv3d, float *clipsta, float *clipend); @@ -198,8 +198,4 @@ void ED_view3d_camera_lock_init(struct View3D *v3d, struct RegionView3D *rv3d); /* copy the view to the camera */ void ED_view3d_camera_lock_sync(struct View3D *v3d, struct RegionView3D *rv3d); -int view3d_is_ortho(struct View3D *v3d, struct RegionView3D *rv3d); - - #endif /* ED_VIEW3D_H */ - |