diff options
author | Campbell Barton <ideasman42@gmail.com> | 2011-05-23 19:46:09 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2011-05-23 19:46:09 +0400 |
commit | 6357b126413db0a66e820a36083de59db66cfb00 (patch) | |
tree | 40b7e440b84c0a388c5e09765343706aec74e75f /source/blender/editors/include/ED_view3d.h | |
parent | d0e4f7b9f2590d0032b332277b848d8da3fab3a8 (diff) |
fix [#27462] Linked Object (camera) can be moved by Lock Camera to View
Diffstat (limited to 'source/blender/editors/include/ED_view3d.h')
-rw-r--r-- | source/blender/editors/include/ED_view3d.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h index 3145901d459..0adf6633b05 100644 --- a/source/blender/editors/include/ED_view3d.h +++ b/source/blender/editors/include/ED_view3d.h @@ -284,6 +284,7 @@ unsigned int ED_view3d_datamask(struct Scene *scene, struct View3D *v3d); unsigned int ED_viewedit_datamask(struct bScreen *screen); /* camera lock functions */ +int ED_view3d_camera_lock_check(struct View3D *v3d, struct RegionView3D *rv3d); /* copy the camera to the view before starting a view transformation */ void ED_view3d_camera_lock_init(struct View3D *v3d, struct RegionView3D *rv3d); /* copy the view to the camera */ |