diff options
author | Campbell Barton <ideasman42@gmail.com> | 2011-05-18 22:01:01 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2011-05-18 22:01:01 +0400 |
commit | 7282f8cf98ac7d228b1ffb209fae081acf7d05a1 (patch) | |
tree | f72b1d0f1a73c6520e00837b33b8024ad3319907 /source/blender/editors/include/ED_view3d.h | |
parent | f4d8be977fa657be8c3e9201fc39aebb6043e225 (diff) |
window_to_3d() wasn't working at all (only used by grease pencil/path conversion), now works in ortho and perspective view, initgrabz() is no longer needs to be called first.
Diffstat (limited to 'source/blender/editors/include/ED_view3d.h')
-rw-r--r-- | source/blender/editors/include/ED_view3d.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h index e1f58806551..00fb6371d68 100644 --- a/source/blender/editors/include/ED_view3d.h +++ b/source/blender/editors/include/ED_view3d.h @@ -80,7 +80,7 @@ typedef struct ViewDepths { float *give_cursor(struct Scene *scene, struct View3D *v3d); int initgrabz(struct RegionView3D *rv3d, float x, float y, float z); -void window_to_3d(struct ARegion *ar, float out[3], const int mx, const int my); +void window_to_3d(struct ARegion *ar, float out[3], const float depth_pt[3], const int mx, const int my); void window_to_3d_delta(struct ARegion *ar, float out[3], const int mx, const int my); void window_to_3d_vector(struct ARegion *ar, float out[3], const int mx, const int my); void view3d_unproject(struct bglMats *mats, float out[3], const short x, const short y, const float z); |