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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2018-09-18 18:44:14 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2018-09-18 20:38:20 +0300
commitb49abbec5fff29978d04572b9ac341c8a50b84cf (patch)
tree813371ef029e1b06f7ff57406f5629e385030e28 /source/blender/editors/include
parent1c815e0826518adc69bc3888e18f52991e8774f7 (diff)
Splash: add first time setup and templates to splash screen.
The first time setup screen only has the interaction preset currently, some more work is needed to be able to set e.g. the language or compute device here as in the mockups. The splash screen stayed the same for now, to make room for the templates most of the links are now in the Help menu. If there are no recent files yet the links still show. The splash screen buttons implementation was fully moved to Python, in the WM_MT_splash menu.
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r--source/blender/editors/include/UI_interface.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h
index 4e0a0711473..7936ace5c45 100644
--- a/source/blender/editors/include/UI_interface.h
+++ b/source/blender/editors/include/UI_interface.h
@@ -1130,6 +1130,8 @@ void uiTemplateMovieclipInformation(struct uiLayout *layout, struct PointerRNA *
void uiTemplateColorspaceSettings(struct uiLayout *layout, struct PointerRNA *ptr, const char *propname);
void uiTemplateColormanagedViewSettings(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname);
+int uiTemplateRecentFiles(struct uiLayout *layout, int rows);
+
/* items */
void uiItemO(uiLayout *layout, const char *name, int icon, const char *opname);
void uiItemEnumO_ptr(uiLayout *layout, struct wmOperatorType *ot, const char *name, int icon, const char *propname, int value);