diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2011-11-28 18:55:35 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2011-11-28 18:55:35 +0400 |
commit | 7baaa08211d91a721c7909c5f87f72bd22f12ad6 (patch) | |
tree | 861499e6f010813b1379ee64b8f02053f16b79ee /source/blender/editors/include | |
parent | 9f3c921957124d65aa0d2cbc4ad2aacb56411670 (diff) |
Fix #29389: cycles viewport render not updating on frame changes. This sort of
worked by accident before, because of flags that weren't cleared properly. Now
moved the call to update render engines into scene_update_* itself.
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r-- | source/blender/editors/include/ED_render.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/editors/include/ED_render.h b/source/blender/editors/include/ED_render.h index 7461f5e9e9f..73776f7234b 100644 --- a/source/blender/editors/include/ED_render.h +++ b/source/blender/editors/include/ED_render.h @@ -36,6 +36,7 @@ struct Main; struct MTex; struct Render; struct RenderInfo; +struct Scene; /* render_ops.c */ @@ -45,7 +46,7 @@ void ED_operatortypes_render(void); void ED_render_id_flush_update(struct Main *bmain, struct ID *id); void ED_render_engine_changed(struct Main *bmain); -void ED_render_engine_update_tagged(struct bContext *C, struct Main *bmain); +void ED_render_scene_update(struct Main *bmain, struct Scene *scene, int updated); /* render_preview.c */ |