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author | Bastien Montagne <montagne29@wanadoo.fr> | 2015-08-19 23:41:39 +0300 |
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committer | Bastien Montagne <montagne29@wanadoo.fr> | 2015-08-19 23:41:39 +0300 |
commit | f69e9681fa32f6f9baafd2aa4a70427864ce6bb5 (patch) | |
tree | 7f2712d73f7e45ae2df1b8d361ce7fb6ae80fbb9 /source/blender/editors/include | |
parent | 5c659574e643ff825ec02bafad7d7909fb287b4a (diff) |
Final 'FileBrowser First Stage' merge.
It basically rewrites most of filelist.c, with some more limited changes in other areas of filebrowser.
From user perspective, it:
* Removes some info in 'long' drawing mode (owner, permissions) - OS-specific data that do not really matter in Blender!
* Makes short/long display 'fixed' size (among four choices, like thumbnails mode).
* Allows to list several layers of dirtree at once, in a flat way (inside .blend files and/or real directories).
* Consequently, adds datablocks types filtering.
* Uses way less RAM when listing big directories, especially in thumbnail mode (we are talking of several hundred of MiB spared).
* Generates thumbnails way faster.
From code perspective, it:
* Is ready for asset engine needs (on data structure level in filebrowser's listing).
* Simplifies and makes 'generic' file listing much lighter.
* Separates file listing in three different aspects:
** 'generic' filelisting (in BLI), which becomes a shallow wrapper around stat struct.
** 'filebrowser drawing' filelisting, which only contains current visible subset of the whole list (sliding window), with extra drawing data (strings for size, date/time, preview, etc.).
** 'asset-ready' filelisting, which is used for operations common to 'basic' filehandling and future asset-related one.
* Uses uuid's to handle file selection/state in the browser, instead of using flags in filelisting items.
* Uses much lighter BLI_task handling for previews, instead of heavy 'job' system (using the new 'notifier' timer to handle UI refresh, in similar way to jobs).
* Moves .blend datablocks preview handling to IMB_thumbnail (necessary to avoid storing all datablock previews at once, and gives better consistency and performances too).
Revision: https://developer.blender.org/D1316
Thanks to Campbell & Sergey for the reviews. :)
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r-- | source/blender/editors/include/ED_fileselect.h | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/editors/include/ED_fileselect.h b/source/blender/editors/include/ED_fileselect.h index b81ea55cca8..186a2a26825 100644 --- a/source/blender/editors/include/ED_fileselect.h +++ b/source/blender/editors/include/ED_fileselect.h @@ -33,6 +33,7 @@ struct ARegion; struct FileSelectParams; +struct ScrArea; struct SpaceFile; struct bContext; struct wmWindowManager; @@ -40,17 +41,13 @@ struct wmWindowManager; #define FILE_LAYOUT_HOR 1 #define FILE_LAYOUT_VER 2 -#define MAX_FILE_COLUMN 8 +#define MAX_FILE_COLUMN 4 typedef enum FileListColumns { COLUMN_NAME = 0, COLUMN_DATE, COLUMN_TIME, COLUMN_SIZE, - COLUMN_MODE1, - COLUMN_MODE2, - COLUMN_MODE3, - COLUMN_OWNER } FileListColumns; typedef struct FileLayout { @@ -71,6 +68,9 @@ typedef struct FileLayout { int dirty; int textheight; float column_widths[MAX_FILE_COLUMN]; + + /* When we change display size, we may have to update static strings like size of files... */ + short curr_size; } FileLayout; typedef struct FileSelection { @@ -100,9 +100,9 @@ void ED_fileselect_layout_tilepos(FileLayout *layout, int tile, int *x, int *y); void ED_operatormacros_file(void); -void ED_fileselect_clear(struct wmWindowManager *wm, struct SpaceFile *sfile); +void ED_fileselect_clear(struct wmWindowManager *wm, struct ScrArea *sa, struct SpaceFile *sfile); -void ED_fileselect_exit(struct wmWindowManager *wm, struct SpaceFile *sfile); +void ED_fileselect_exit(struct wmWindowManager *wm, struct ScrArea *sa, struct SpaceFile *sfile); int ED_file_extension_icon(const char *relname); |