diff options
author | Campbell Barton <ideasman42@gmail.com> | 2018-05-30 16:24:45 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2018-05-30 16:33:05 +0300 |
commit | 38957c183885e8dc3d8d0df4103b8d9c6cddae7c (patch) | |
tree | 1a30ef79e4310be00cd85f8c35e828324420aaa1 /source/blender/editors/include | |
parent | 5954a5c465fed21d19feb4bda3e42448ea003b39 (diff) |
Object Modes: stay in object mode when setting active
When activating an object from the 3D view or outliner,
keep the newly selected object in object mode.
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r-- | source/blender/editors/include/ED_object.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/editors/include/ED_object.h b/source/blender/editors/include/ED_object.h index a5125ce7470..38cf754dda2 100644 --- a/source/blender/editors/include/ED_object.h +++ b/source/blender/editors/include/ED_object.h @@ -277,4 +277,7 @@ void ED_object_facemap_face_remove(struct Object *ob, struct bFaceMap *fmap, int } #endif +/* Don't allow switching object-modes when selecting objects. */ +#define USE_OBJECT_MODE_STRICT + #endif /* __ED_OBJECT_H__ */ |