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authorBastien Montagne <montagne29@wanadoo.fr>2018-06-02 19:34:07 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2018-06-02 19:34:07 +0300
commit53c9fbef606f34d2a8d8da8c982448490d29d5fb (patch)
tree478070a70aea9fc87649caf866fb7c378a4d02c0 /source/blender/editors/include
parent341dbce1b7263d57fbd6590d23b27b8270d33d3f (diff)
parentc140f11946fd920230096950e4a1f18269f1b22e (diff)
Merge branch 'master' into ui_layout_gridflow
Diffstat (limited to 'source/blender/editors/include')
-rw-r--r--source/blender/editors/include/ED_anim_api.h27
-rw-r--r--source/blender/editors/include/ED_armature.h74
-rw-r--r--source/blender/editors/include/ED_clip.h2
-rw-r--r--source/blender/editors/include/ED_curve.h14
-rw-r--r--source/blender/editors/include/ED_datafiles.h4
-rw-r--r--source/blender/editors/include/ED_fileselect.h4
-rw-r--r--source/blender/editors/include/ED_image.h9
-rw-r--r--source/blender/editors/include/ED_keyframes_edit.h8
-rw-r--r--source/blender/editors/include/ED_keyframing.h17
-rw-r--r--source/blender/editors/include/ED_lattice.h18
-rw-r--r--source/blender/editors/include/ED_markers.h4
-rw-r--r--source/blender/editors/include/ED_mball.h8
-rw-r--r--source/blender/editors/include/ED_mesh.h38
-rw-r--r--source/blender/editors/include/ED_node.h6
-rw-r--r--source/blender/editors/include/ED_object.h90
-rw-r--r--source/blender/editors/include/ED_paint.h39
-rw-r--r--source/blender/editors/include/ED_particle.h11
-rw-r--r--source/blender/editors/include/ED_screen.h12
-rw-r--r--source/blender/editors/include/ED_screen_types.h4
-rw-r--r--source/blender/editors/include/ED_sculpt.h8
-rw-r--r--source/blender/editors/include/ED_sound.h4
-rw-r--r--source/blender/editors/include/ED_space_api.h4
-rw-r--r--source/blender/editors/include/ED_text.h14
-rw-r--r--source/blender/editors/include/ED_transform.h15
-rw-r--r--source/blender/editors/include/ED_transform_snap_object_context.h15
-rw-r--r--source/blender/editors/include/ED_types.h4
-rw-r--r--source/blender/editors/include/ED_undo.h64
-rw-r--r--source/blender/editors/include/ED_util.h42
-rw-r--r--source/blender/editors/include/ED_uvedit.h93
-rw-r--r--source/blender/editors/include/ED_view3d.h97
-rw-r--r--source/blender/editors/include/UI_icons.h10
-rw-r--r--source/blender/editors/include/UI_interface.h95
-rw-r--r--source/blender/editors/include/UI_interface_icons.h2
-rw-r--r--source/blender/editors/include/UI_resources.h3
-rw-r--r--source/blender/editors/include/UI_view2d.h11
35 files changed, 547 insertions, 323 deletions
diff --git a/source/blender/editors/include/ED_anim_api.h b/source/blender/editors/include/ED_anim_api.h
index 4a4ab832b28..483e10faaf6 100644
--- a/source/blender/editors/include/ED_anim_api.h
+++ b/source/blender/editors/include/ED_anim_api.h
@@ -4,7 +4,7 @@
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -18,7 +18,7 @@
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*
- *
+ *
* Contributor(s): Joshua Leung
*
* ***** END GPL LICENSE BLOCK *****
@@ -124,6 +124,15 @@ typedef struct bAnimListElem {
void *key_data; /* motion data - mostly F-Curves, but can be other types too */
+ /* NOTE: id here is the "IdAdtTemplate"-style datablock (e.g. Object, Material, Texture, NodeTree)
+ * from which evaluation of the RNA-paths takes place. It's used to figure out how deep
+ * channels should be nested (e.g. for Textures/NodeTrees) in the tree, and allows property
+ * lookups (e.g. for sliders and for inserting keyframes) to work. If we had instead used
+ * bAction or something similar, none of this would be possible: although it's trivial
+ * to use an IdAdtTemplate type to find the source action a channel (e.g. F-Curve) comes from
+ * (i.e. in the AnimEditors, it *must* be the active action, as only that can be edited),
+ * it's impossible to go the other way (i.e. one action may be used in multiple places).
+ */
struct ID *id; /* ID block that channel is attached to */
struct AnimData *adt; /* source of the animation data attached to ID block (for convenience) */
@@ -256,7 +265,7 @@ typedef enum eAnimFilter_Flags {
ANIMFILTER_TMP_PEEK = (1 << 30),
/* ignore ONLYSEL flag from filterflag, (internal use only!) */
- ANIMFILTER_TMP_IGNORE_ONLYSEL = (1 << 31)
+ ANIMFILTER_TMP_IGNORE_ONLYSEL = (1u << 31)
} eAnimFilter_Flags;
/* ---------- Flag Checking Macros ------------ */
@@ -375,12 +384,12 @@ typedef enum eAnimFilter_Flags {
size_t ANIM_animdata_filter(bAnimContext *ac, ListBase *anim_data, eAnimFilter_Flags filter_mode, void *data, eAnimCont_Types datatype);
/* Obtain current anim-data context from Blender Context info.
- * Returns whether the operation was successful.
+ * Returns whether the operation was successful.
*/
bool ANIM_animdata_get_context(const struct bContext *C, bAnimContext *ac);
/* Obtain current anim-data context (from Animation Editor) given
- * that Blender Context info has already been set.
+ * that Blender Context info has already been set.
* Returns whether the operation was successful.
*/
bool ANIM_animdata_context_getdata(bAnimContext *ac);
@@ -497,9 +506,9 @@ void ANIM_channel_setting_set(bAnimContext *ac, bAnimListElem *ale, eAnimChannel
* -> filtered using ANIMFILTER_CHANNELS only, since if we took VISIBLE too,
* then the channels under closed expanders get ignored...
* - ale_setting: the anim channel (not in the anim_data list directly, though occurring there)
- * with the new state of the setting that we want flushed up/down the hierarchy
+ * with the new state of the setting that we want flushed up/down the hierarchy
* - setting: type of setting to set
- * - on: whether the visibility setting has been enabled or disabled
+ * - on: whether the visibility setting has been enabled or disabled
*/
void ANIM_flush_setting_anim_channels(bAnimContext *ac, ListBase *anim_data, bAnimListElem *ale_setting, eAnimChannel_Settings setting, eAnimChannels_SetFlag mode);
@@ -561,9 +570,9 @@ void ANIM_fmodifiers_copybuf_free(void);
bool ANIM_fmodifiers_copy_to_buf(ListBase *modifiers, bool active);
/* 'Paste' the F-Modifier(s) from the buffer to the specified list
- * - replace: free all the existing modifiers to leave only the pasted ones
+ * - replace: free all the existing modifiers to leave only the pasted ones
*/
-bool ANIM_fmodifiers_paste_from_buf(ListBase *modifiers, bool replace);
+bool ANIM_fmodifiers_paste_from_buf(ListBase *modifiers, bool replace, struct FCurve *curve);
/* ************************************************* */
/* ASSORTED TOOLS */
diff --git a/source/blender/editors/include/ED_armature.h b/source/blender/editors/include/ED_armature.h
index 904132b8876..567e477ec6c 100644
--- a/source/blender/editors/include/ED_armature.h
+++ b/source/blender/editors/include/ED_armature.h
@@ -49,6 +49,7 @@ struct Scene;
struct ViewContext;
struct wmKeyConfig;
struct wmOperator;
+struct UndoType;
typedef struct EditBone {
struct EditBone *next, *prev;
@@ -72,12 +73,15 @@ typedef struct EditBone {
float dist, weight;
float xwidth, length, zwidth; /* put them in order! transform uses this as scale */
- float ease1, ease2;
float rad_head, rad_tail;
+
+ /* Bendy-Bone parameters */
float roll1, roll2;
float curveOutX, curveOutY;
float curveInX, curveInY;
+ float ease1, ease2;
float scaleIn, scaleOut;
+
float oldlength; /* for envelope scaling */
short segments;
@@ -125,28 +129,31 @@ void ED_keymap_armature(struct wmKeyConfig *keyconf);
void ED_armature_from_edit(struct bArmature *arm);
void ED_armature_to_edit(struct bArmature *arm);
void ED_armature_edit_free(struct bArmature *arm);
-void ED_armature_ebone_listbase_temp_clear(struct ListBase *lb);
-void ED_armature_deselect_all(struct Object *obedit);
-void ED_armature_deselect_all_visible(struct Object *obedit);
+void ED_armature_edit_deselect_all(struct Object *obedit);
+void ED_armature_edit_deselect_all_visible(struct Object *obedit);
-int ED_do_pose_selectbuffer(struct Scene *scene, struct Base *base, unsigned int *buffer,
- short hits, bool extend, bool deselect, bool toggle, bool do_nearest);
-bool ED_armature_select_pick(struct bContext *C, const int mval[2], bool extend, bool deselect, bool toggle);
+bool ED_armature_pose_select_pick_with_buffer(
+ struct Scene *scene, struct Base *base, const unsigned int *buffer, short hits,
+ bool extend, bool deselect, bool toggle, bool do_nearest);
+bool ED_armature_edit_select_pick(
+ struct bContext *C, const int mval[2], bool extend, bool deselect, bool toggle);
int join_armature_exec(struct bContext *C, struct wmOperator *op);
-struct Bone *get_indexed_bone(struct Object *ob, int index);
-float ED_rollBoneToVector(EditBone *bone, const float new_up_axis[3], const bool axis_only);
-EditBone *ED_armature_bone_find_name(const ListBase *edbo, const char *name);
-EditBone *ED_armature_bone_get_mirrored(const struct ListBase *edbo, EditBone *ebo);
-void ED_armature_sync_selection(struct ListBase *edbo);
-void ED_armature_validate_active(struct bArmature *arm);
+struct Bone *ED_armature_bone_find_index(struct Object *ob, int index);
+float ED_armature_ebone_roll_to_vector(const EditBone *bone, const float new_up_axis[3], const bool axis_only);
+EditBone *ED_armature_ebone_find_name(const struct ListBase *edbo, const char *name);
+EditBone *ED_armature_ebone_get_mirrored(const struct ListBase *edbo, EditBone *ebo);
+void ED_armature_edit_sync_selection(struct ListBase *edbo);
+void ED_armature_edit_validate_active(struct bArmature *arm);
-EditBone *ED_armature_edit_bone_add_primitive(struct Object *obedit_arm, float length, bool view_aligned);
-EditBone *ED_armature_edit_bone_add(struct bArmature *arm, const char *name);
-void ED_armature_edit_bone_remove(struct bArmature *arm, EditBone *exBone);
+EditBone *ED_armature_ebone_add_primitive(struct Object *obedit_arm, float length, bool view_aligned);
+EditBone *ED_armature_ebone_add(struct bArmature *arm, const char *name);
+
+void ED_armature_ebone_remove_ex(struct bArmature *arm, EditBone *exBone, bool clear_connected);
+void ED_armature_ebone_remove(struct bArmature *arm, EditBone *exBone);
bool ED_armature_ebone_is_child_recursive(EditBone *ebone_parent, EditBone *ebone_child);
-EditBone *ED_armature_bone_find_shared_parent(EditBone *ebone_child[], const unsigned int ebone_child_tot);
+EditBone *ED_armature_ebone_find_shared_parent(EditBone *ebone_child[], const unsigned int ebone_child_tot);
void ED_armature_ebone_to_mat3(EditBone *ebone, float mat[3][3]);
void ED_armature_ebone_to_mat4(EditBone *ebone, float mat[4][4]);
@@ -154,25 +161,24 @@ void ED_armature_ebone_to_mat4(EditBone *ebone, float mat[4][4]);
void ED_armature_ebone_from_mat3(EditBone *ebone, float mat[3][3]);
void ED_armature_ebone_from_mat4(EditBone *ebone, float mat[4][4]);
-void transform_armature_mirror_update(struct Object *obedit);
+void ED_armature_edit_transform_mirror_update(struct Object *obedit);
void ED_armature_origin_set(struct Scene *scene, struct Object *ob, float cursor[3], int centermode, int around);
-void ED_armature_transform_bones(struct bArmature *arm, float mat[4][4]);
-void ED_armature_apply_transform(struct Object *ob, float mat[4][4]);
-void ED_armature_transform(struct bArmature *arm, float mat[4][4]);
+void ED_armature_transform_bones(struct bArmature *arm, float mat[4][4], const bool do_props);
+void ED_armature_transform_apply(struct Object *ob, float mat[4][4], const bool do_props);
+void ED_armature_transform(struct bArmature *arm, float mat[4][4], const bool do_props);
#define ARM_GROUPS_NAME 1
#define ARM_GROUPS_ENVELOPE 2
#define ARM_GROUPS_AUTO 3
-void create_vgroups_from_armature(struct ReportList *reports, struct Scene *scene, struct Object *ob,
+void ED_object_vgroup_calc_from_armature(struct ReportList *reports, struct Scene *scene, struct Object *ob,
struct Object *par, const int mode, const bool mirror);
/* if bone is already in list, pass it as param to ignore it */
-void unique_editbone_name(struct ListBase *ebones, char *name, EditBone *bone);
+void ED_armature_ebone_unique_name(struct ListBase *ebones, char *name, EditBone *bone);
void ED_armature_bone_rename(struct bArmature *arm, const char *oldnamep, const char *newnamep);
-
-void undo_push_armature(struct bContext *C, const char *name);
+void ED_armature_bones_flip_names(struct bArmature *arm, struct ListBase *bones_names, const bool do_strip_numbers);
/* low level selection functions which handle */
int ED_armature_ebone_selectflag_get(const EditBone *ebone);
@@ -181,10 +187,20 @@ void ED_armature_ebone_select_set(EditBone *ebone, bool select);
void ED_armature_ebone_selectflag_enable(EditBone *ebone, int flag);
void ED_armature_ebone_selectflag_disable(EditBone *ebone, int flag);
+/* editarmature_undo.c */
+void ED_armature_undosys_type(struct UndoType *ut);
+
+/* armature_utils.c */
+void ED_armature_ebone_listbase_temp_clear(struct ListBase *lb);
+void ED_armature_ebone_listbase_free(struct ListBase *lb);
+void ED_armature_ebone_listbase_copy(struct ListBase *lb_dst, struct ListBase *lb_src);
+
/* poseobject.c */
-void ED_armature_exit_posemode(struct bContext *C, struct Base *base);
-void ED_armature_enter_posemode(struct bContext *C, struct Base *base);
-void ED_pose_de_selectall(struct Object *ob, int select_mode, const bool ignore_visibility);
+bool ED_object_posemode_exit_ex(struct Object *ob);
+bool ED_object_posemode_exit(struct bContext *C, struct Object *ob);
+bool ED_object_posemode_enter_ex(struct Object *ob);
+bool ED_object_posemode_enter(struct bContext *C, struct Object *ob);
+void ED_pose_deselect_all(struct Object *ob, int select_mode, const bool ignore_visibility);
void ED_pose_bone_select(struct Object *ob, struct bPoseChannel *pchan, bool select);
void ED_pose_recalculate_paths(struct Scene *scene, struct Object *ob);
struct Object *ED_pose_object_from_context(struct bContext *C);
@@ -210,7 +226,7 @@ void BDR_drawSketch(const struct bContext *vc);
int BDR_drawSketchNames(struct ViewContext *vc);
/* meshlaplacian.c */
-void mesh_deform_bind(struct Scene *scene,
+void ED_mesh_deform_bind_callback(struct Scene *scene,
struct MeshDeformModifierData *mmd,
struct DerivedMesh *cagedm,
float *vertexcos, int totvert, float cagemat[4][4]);
diff --git a/source/blender/editors/include/ED_clip.h b/source/blender/editors/include/ED_clip.h
index 5f8ebd87d19..91f8b39f7b9 100644
--- a/source/blender/editors/include/ED_clip.h
+++ b/source/blender/editors/include/ED_clip.h
@@ -63,7 +63,7 @@ int ED_space_clip_get_clip_frame_number(struct SpaceClip *sc);
struct ImBuf *ED_space_clip_get_buffer(struct SpaceClip *sc);
struct ImBuf *ED_space_clip_get_stable_buffer(struct SpaceClip *sc, float loc[2], float *scale, float *angle);
-bool ED_space_clip_color_sample(struct Scene *scene, struct SpaceClip *sc, struct ARegion *ar, int mval[2], float r_col[3]);
+bool ED_space_clip_color_sample(struct SpaceClip *sc, struct ARegion *ar, int mval[2], float r_col[3]);
void ED_clip_update_frame(const struct Main *mainp, int cfra);
bool ED_clip_view_selection(const struct bContext *C, struct ARegion *ar, bool fit);
diff --git a/source/blender/editors/include/ED_curve.h b/source/blender/editors/include/ED_curve.h
index 859d45e9c86..74c8334322f 100644
--- a/source/blender/editors/include/ED_curve.h
+++ b/source/blender/editors/include/ED_curve.h
@@ -4,7 +4,7 @@
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -18,7 +18,7 @@
* The Original Code is Copyright (C) 2009 Blender Foundation.
* All rights reserved.
*
- *
+ *
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
@@ -41,6 +41,7 @@ struct Curve;
struct EditNurb;
struct BezTriple;
struct BPoint;
+struct UndoType;
/* curve_ops.c */
void ED_operatortypes_curve(void);
@@ -48,8 +49,7 @@ void ED_operatormacros_curve(void);
void ED_keymap_curve(struct wmKeyConfig *keyconf);
/* editcurve.c */
-void undo_push_curve(struct bContext *C, const char *name);
-ListBase *object_editcurve_get(struct Object *ob);
+struct ListBase *object_editcurve_get(struct Object *ob);
void ED_curve_editnurb_load(struct Object *obedit);
void ED_curve_editnurb_make(struct Object *obedit);
@@ -72,6 +72,9 @@ void ED_curve_deselect_all(struct EditNurb *editnurb);
void ED_curve_select_all(struct EditNurb *editnurb);
void ED_curve_select_swap(struct EditNurb *editnurb, bool hide_handles);
+/* editcurve_undo.c */
+void ED_curve_undosys_type(struct UndoType *ut);
+
/* editfont.c */
void ED_curve_editfont_load(struct Object *obedit);
void ED_curve_editfont_make(struct Object *obedit);
@@ -89,7 +92,8 @@ bool ED_curve_active_center(struct Curve *cu, float center[3]);
bool ED_curve_editfont_select_pick(struct bContext *C, const int mval[2], bool extend, bool deselect, bool toggle);
/* editfont_undo.c */
-void undo_push_font(struct bContext *C, const char *name);
+void ED_font_undosys_type(struct UndoType *ut);
+
#if 0
/* debug only */
diff --git a/source/blender/editors/include/ED_datafiles.h b/source/blender/editors/include/ED_datafiles.h
index 661ab58b98c..1559fc8f302 100644
--- a/source/blender/editors/include/ED_datafiles.h
+++ b/source/blender/editors/include/ED_datafiles.h
@@ -4,7 +4,7 @@
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -18,7 +18,7 @@
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*
- *
+ *
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
diff --git a/source/blender/editors/include/ED_fileselect.h b/source/blender/editors/include/ED_fileselect.h
index 92acfa6c1d2..bbd27df46ce 100644
--- a/source/blender/editors/include/ED_fileselect.h
+++ b/source/blender/editors/include/ED_fileselect.h
@@ -4,7 +4,7 @@
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -18,7 +18,7 @@
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*
- *
+ *
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
diff --git a/source/blender/editors/include/ED_image.h b/source/blender/editors/include/ED_image.h
index 283113f93d6..aeace9d679a 100644
--- a/source/blender/editors/include/ED_image.h
+++ b/source/blender/editors/include/ED_image.h
@@ -4,7 +4,7 @@
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -17,7 +17,7 @@
*
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
- *
+ *
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
@@ -42,11 +42,12 @@ struct Scene;
/* image_edit.c, exported for transform */
struct Image *ED_space_image(struct SpaceImage *sima);
-void ED_space_image_set(struct SpaceImage *sima, struct Scene *scene, struct Object *obedit, struct Image *ima);
+void ED_space_image_set(
+ struct Main *bmain, struct SpaceImage *sima, struct Scene *scene, struct Object *obedit, struct Image *ima);
struct Mask *ED_space_image_get_mask(struct SpaceImage *sima);
void ED_space_image_set_mask(struct bContext *C, struct SpaceImage *sima, struct Mask *mask);
-bool ED_space_image_color_sample(struct Scene *scene, struct SpaceImage *sima, struct ARegion *ar, int mval[2], float r_col[3]);
+bool ED_space_image_color_sample(struct SpaceImage *sima, struct ARegion *ar, int mval[2], float r_col[3]);
struct ImBuf *ED_space_image_acquire_buffer(struct SpaceImage *sima, void **r_lock);
void ED_space_image_release_buffer(struct SpaceImage *sima, struct ImBuf *ibuf, void *lock);
bool ED_space_image_has_buffer(struct SpaceImage *sima);
diff --git a/source/blender/editors/include/ED_keyframes_edit.h b/source/blender/editors/include/ED_keyframes_edit.h
index c0eb88cd982..189cc36c134 100644
--- a/source/blender/editors/include/ED_keyframes_edit.h
+++ b/source/blender/editors/include/ED_keyframes_edit.h
@@ -4,7 +4,7 @@
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -18,7 +18,7 @@
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*
- *
+ *
* Contributor(s): Joshua Leung
*
* ***** END GPL LICENSE BLOCK *****
@@ -244,7 +244,7 @@ KeyframeEditFunc ANIM_editkeyframes_easing(short mode);
/* -------- BezTriple Callbacks (Selection Map) ---------- */
/* Get a callback to populate the selection settings map
- * requires: ked->custom = char[] of length fcurve->totvert
+ * requires: ked->custom = char[] of length fcurve->totvert
*/
KeyframeEditFunc ANIM_editkeyframes_buildselmap(short mode);
@@ -262,7 +262,7 @@ short bezt_calc_average(KeyframeEditData *ked, struct BezTriple *bezt);
short bezt_to_cfraelem(KeyframeEditData *ked, struct BezTriple *bezt);
/* used to remap times from one range to another
- * requires: ked->custom = KeyframeEditCD_Remap
+ * requires: ked->custom = KeyframeEditCD_Remap
*/
void bezt_remap_times(KeyframeEditData *ked, struct BezTriple *bezt);
diff --git a/source/blender/editors/include/ED_keyframing.h b/source/blender/editors/include/ED_keyframing.h
index 07cdff687a3..bf4e9495e01 100644
--- a/source/blender/editors/include/ED_keyframing.h
+++ b/source/blender/editors/include/ED_keyframing.h
@@ -54,6 +54,7 @@ struct PointerRNA;
struct PropertyRNA;
struct EnumPropertyItem;
+#include "DNA_anim_types.h"
#include "RNA_types.h"
/* ************ Keyframing Management **************** */
@@ -91,22 +92,22 @@ void update_autoflags_fcurve(struct FCurve *fcu, struct bContext *C, struct Repo
* Use this when validation of necessary animation data isn't necessary as it already
* exists, and there is a beztriple that can be directly copied into the array.
*/
-int insert_bezt_fcurve(struct FCurve *fcu, const struct BezTriple *bezt, short flag);
+int insert_bezt_fcurve(struct FCurve *fcu, const struct BezTriple *bezt, eInsertKeyFlags flag);
/* Main Keyframing API call:
* Use this when validation of necessary animation data isn't necessary as it
* already exists. It will insert a keyframe using the current value being keyframed.
* Returns the index at which a keyframe was added (or -1 if failed)
*/
-int insert_vert_fcurve(struct FCurve *fcu, float x, float y, char keytype, short flag);
+int insert_vert_fcurve(struct FCurve *fcu, float x, float y, eBezTriple_KeyframeType keytype, eInsertKeyFlags flag);
/* -------- */
/* Secondary Keyframing API calls:
- * Use this to insert a keyframe using the current value being keyframed, in the
+ * Use this to insert a keyframe using the current value being keyframed, in the
* nominated F-Curve (no creation of animation data performed). Returns success.
*/
-bool insert_keyframe_direct(struct ReportList *reports, struct PointerRNA ptr, struct PropertyRNA *prop, struct FCurve *fcu, float cfra, char keytype, short flag);
+bool insert_keyframe_direct(struct ReportList *reports, struct PointerRNA ptr, struct PropertyRNA *prop, struct FCurve *fcu, float cfra, eBezTriple_KeyframeType keytype, eInsertKeyFlags flag);
/* -------- */
@@ -114,12 +115,12 @@ bool insert_keyframe_direct(struct ReportList *reports, struct PointerRNA ptr, s
* Use this to create any necessary animation data, and then insert a keyframe
* using the current value being keyframed, in the relevant place. Returns success.
*/
-short insert_keyframe(struct ReportList *reports, struct ID *id, struct bAction *act, const char group[], const char rna_path[], int array_index, float cfra, char keytype, short flag);
+short insert_keyframe(struct ReportList *reports, struct ID *id, struct bAction *act, const char group[], const char rna_path[], int array_index, float cfra, eBezTriple_KeyframeType keytype, eInsertKeyFlags flag);
/* Main Keyframing API call:
* Use this to delete keyframe on current frame for relevant channel. Will perform checks just in case.
*/
-short delete_keyframe(struct ReportList *reports, struct ID *id, struct bAction *act, const char group[], const char rna_path[], int array_index, float cfra, short flag);
+short delete_keyframe(struct ReportList *reports, struct ID *id, struct bAction *act, const char group[], const char rna_path[], int array_index, float cfra, eInsertKeyFlags flag);
/* ************ Keying Sets ********************** */
@@ -222,7 +223,7 @@ int ANIM_scene_get_keyingset_index(struct Scene *scene, struct KeyingSet *ks);
struct KeyingSet *ANIM_get_keyingset_for_autokeying(struct Scene *scene, const char *tranformKSName);
/* Dynamically populate an enum of Keying Sets */
-struct EnumPropertyItem *ANIM_keying_sets_enum_itemf(struct bContext *C, struct PointerRNA *ptr, struct PropertyRNA *prop, bool *r_free);
+const struct EnumPropertyItem *ANIM_keying_sets_enum_itemf(struct bContext *C, struct PointerRNA *ptr, struct PropertyRNA *prop, bool *r_free);
/* Check if KeyingSet can be used in the current context */
bool ANIM_keyingset_context_ok_poll(struct bContext *C, struct KeyingSet *ks);
@@ -306,7 +307,7 @@ bool ANIM_copy_driver(struct ReportList *reports, struct ID *id, const char rna_
/* Main Driver Management API calls:
* Add a new driver for the specified property on the given ID block or replace an existing one
- * with the driver + driver-curve data from the buffer
+ * with the driver + driver-curve data from the buffer
*/
bool ANIM_paste_driver(struct ReportList *reports, struct ID *id, const char rna_path[], int array_index, short flag);
diff --git a/source/blender/editors/include/ED_lattice.h b/source/blender/editors/include/ED_lattice.h
index 30d66577770..b30929f5307 100644
--- a/source/blender/editors/include/ED_lattice.h
+++ b/source/blender/editors/include/ED_lattice.h
@@ -4,7 +4,7 @@
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -18,7 +18,6 @@
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*
- *
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
@@ -31,10 +30,19 @@
#ifndef __ED_LATTICE_H__
#define __ED_LATTICE_H__
+struct wmKeyConfig;
+struct UndoType;
struct Object;
-void ED_lattice_editlatt_free(struct Object *ob);
-void ED_lattice_editlatt_make(struct Object *obedit);
-void ED_lattice_editlatt_load(struct Object *obedit);
+/* lattice_ops.c */
+void ED_operatortypes_lattice(void);
+void ED_keymap_lattice(struct wmKeyConfig *keyconf);
+
+/* editlattice_select.c */
+void ED_lattice_flags_set(struct Object *obedit, int flag);
+bool ED_lattice_select_pick(struct bContext *C, const int mval[2], bool extend, bool deselect, bool toggle);
+
+/* editlattice_undo.c */
+void ED_lattice_undosys_type(struct UndoType *ut);
#endif /* __ED_LATTICE_H__ */
diff --git a/source/blender/editors/include/ED_markers.h b/source/blender/editors/include/ED_markers.h
index 5eaf459a4e1..8c720ddea95 100644
--- a/source/blender/editors/include/ED_markers.h
+++ b/source/blender/editors/include/ED_markers.h
@@ -4,7 +4,7 @@
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -18,7 +18,7 @@
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*
- *
+ *
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
diff --git a/source/blender/editors/include/ED_mball.h b/source/blender/editors/include/ED_mball.h
index 232d7d1d234..46c34d36efc 100644
--- a/source/blender/editors/include/ED_mball.h
+++ b/source/blender/editors/include/ED_mball.h
@@ -4,7 +4,7 @@
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -18,7 +18,7 @@
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*
- *
+ *
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
@@ -34,6 +34,7 @@
struct bContext;
struct Object;
struct wmKeyConfig;
+struct UndoType;
void ED_operatortypes_metaball(void);
void ED_operatormacros_metaball(void);
@@ -47,6 +48,7 @@ void ED_mball_editmball_free(struct Object *obedit);
void ED_mball_editmball_make(struct Object *obedit);
void ED_mball_editmball_load(struct Object *obedit);
-void undo_push_mball(struct bContext *C, const char *name);
+/* editmball_undo.c */
+void ED_mball_undosys_type(struct UndoType *ut);
#endif /* __ED_MBALL_H__ */
diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h
index de798b1fce2..8edbcc5f56c 100644
--- a/source/blender/editors/include/ED_mesh.h
+++ b/source/blender/editors/include/ED_mesh.h
@@ -4,7 +4,7 @@
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -18,7 +18,7 @@
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*
- *
+ *
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
@@ -47,6 +47,7 @@ struct bDeformGroup;
struct MDeformVert;
struct Scene;
struct Mesh;
+struct MTexPoly;
struct UvVertMap;
struct UvMapVert;
struct BMEditMesh;
@@ -61,6 +62,7 @@ struct UvMapVert;
struct ToolSettings;
struct Object;
struct rcti;
+struct UndoType;
/* editmesh_utils.c */
void EDBM_verts_mirror_cache_begin_ex(struct BMEditMesh *em, const int axis,
@@ -75,12 +77,11 @@ struct BMFace *EDBM_verts_mirror_get_face(struct BMEditMesh *em, struct BMFace *
void EDBM_verts_mirror_cache_clear(struct BMEditMesh *em, struct BMVert *v);
void EDBM_verts_mirror_cache_end(struct BMEditMesh *em);
-void EDBM_mesh_ensure_valid_dm_hack(struct Scene *scene, struct BMEditMesh *em);
void EDBM_mesh_normals_update(struct BMEditMesh *em);
void EDBM_mesh_clear(struct BMEditMesh *em);
void EDBM_selectmode_to_scene(struct bContext *C);
-void EDBM_mesh_make(struct ToolSettings *ts, struct Object *ob, const bool add_key_index);
+void EDBM_mesh_make(struct Object *ob, const int select_mode, const bool add_key_index);
void EDBM_mesh_free(struct BMEditMesh *em);
void EDBM_mesh_load(struct Object *ob);
struct DerivedMesh *EDBM_mesh_deform_dm_get(struct BMEditMesh *em);
@@ -98,12 +99,10 @@ void EDBM_selectmode_flush(struct BMEditMesh *em);
void EDBM_deselect_flush(struct BMEditMesh *em);
void EDBM_select_flush(struct BMEditMesh *em);
-void undo_push_mesh(struct bContext *C, const char *name);
-
bool EDBM_vert_color_check(struct BMEditMesh *em);
void EDBM_mesh_hide(struct BMEditMesh *em, bool swap);
-void EDBM_mesh_reveal(struct BMEditMesh *em);
+void EDBM_mesh_reveal(struct BMEditMesh *em, bool select);
void EDBM_update_generic(struct BMEditMesh *em, const bool do_tessface, const bool is_destructive);
@@ -113,8 +112,10 @@ struct UvElementMap *BM_uv_element_map_create(
void BM_uv_element_map_free(struct UvElementMap *vmap);
struct UvElement *BM_uv_element_get(struct UvElementMap *map, struct BMFace *efa, struct BMLoop *l);
-bool EDBM_mtexpoly_check(struct BMEditMesh *em);
-struct MTexPoly *EDBM_mtexpoly_active_get(struct BMEditMesh *em, struct BMFace **r_act_efa, const bool sloppy, const bool selected);
+bool EDBM_uv_check(struct BMEditMesh *em);
+struct BMFace *EDBM_uv_active_face_get(
+ struct BMEditMesh *em, const bool sloppy, const bool selected,
+ struct MTexPoly **r_tf);
void BM_uv_vert_map_free(struct UvVertMap *vmap);
struct UvMapVert *BM_uv_vert_map_at_index(struct UvVertMap *vmap, unsigned int v);
@@ -128,6 +129,9 @@ void EDBM_flag_disable_all(struct BMEditMesh *em, const char hflag);
bool BMBVH_EdgeVisible(struct BMBVHTree *tree, struct BMEdge *e,
struct ARegion *ar, struct View3D *v3d, struct Object *obedit);
+/* editmesh_undo.c */
+void ED_mesh_undosys_type(struct UndoType *ut);
+
/* editmesh_select.c */
void EDBM_select_mirrored(
struct BMEditMesh *em, const int axis, const bool extend,
@@ -138,8 +142,9 @@ bool EDBM_backbuf_border_init(struct ViewContext *vc, short xmin, short ymin, sh
bool EDBM_backbuf_check(unsigned int index);
void EDBM_backbuf_free(void);
-bool EDBM_backbuf_border_mask_init(struct ViewContext *vc, const int mcords[][2], short tot,
- short xmin, short ymin, short xmax, short ymax);
+bool EDBM_backbuf_border_mask_init(
+ struct ViewContext *vc, const int mcords[][2], short tot,
+ short xmin, short ymin, short xmax, short ymax);
bool EDBM_backbuf_circle_init(struct ViewContext *vc, short xs, short ys, short rads);
struct BMVert *EDBM_vert_find_nearest_ex(
@@ -205,7 +210,7 @@ void paintface_select_linked(struct bContext *C, struct Object *ob, const int mv
bool paintface_minmax(struct Object *ob, float r_min[3], float r_max[3]);
void paintface_hide(struct Object *ob, const bool unselected);
-void paintface_reveal(struct Object *ob);
+void paintface_reveal(struct Object *ob, const bool select);
void paintvert_deselect_all_visible(struct Object *ob, int action, bool flush_flags);
void paintvert_select_ungrouped(struct Object *ob, bool extend, bool flush_flags);
@@ -219,9 +224,11 @@ typedef struct MirrTopoStore_t {
int prev_ob_mode;
} MirrTopoStore_t;
-bool ED_mesh_mirrtopo_recalc_check(struct Mesh *me, struct DerivedMesh *dm, const int ob_mode, MirrTopoStore_t *mesh_topo_store);
-void ED_mesh_mirrtopo_init(struct Mesh *me, struct DerivedMesh *dm, const int ob_mode, MirrTopoStore_t *mesh_topo_store,
- const bool skip_em_vert_array_init);
+bool ED_mesh_mirrtopo_recalc_check(
+ struct Mesh *me, struct DerivedMesh *dm, const int ob_mode, MirrTopoStore_t *mesh_topo_store);
+void ED_mesh_mirrtopo_init(
+ struct Mesh *me, struct DerivedMesh *dm, const int ob_mode, MirrTopoStore_t *mesh_topo_store,
+ const bool skip_em_vert_array_init);
void ED_mesh_mirrtopo_free(MirrTopoStore_t *mesh_topo_store);
@@ -282,6 +289,7 @@ bool ED_mesh_uv_texture_remove_active(struct Mesh *me);
bool ED_mesh_uv_texture_remove_named(struct Mesh *me, const char *name);
void ED_mesh_uv_loop_reset(struct bContext *C, struct Mesh *me);
void ED_mesh_uv_loop_reset_ex(struct Mesh *me, const int layernum);
+bool ED_mesh_color_ensure(struct Mesh *me, const char *name);
int ED_mesh_color_add(struct Mesh *me, const char *name, const bool active_set);
bool ED_mesh_color_remove_index(struct Mesh *me, const int n);
bool ED_mesh_color_remove_active(struct Mesh *me);
diff --git a/source/blender/editors/include/ED_node.h b/source/blender/editors/include/ED_node.h
index f7b9d6b4f9e..b4d4ffe44dd 100644
--- a/source/blender/editors/include/ED_node.h
+++ b/source/blender/editors/include/ED_node.h
@@ -4,7 +4,7 @@
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -18,7 +18,7 @@
* The Original Code is Copyright (C) 2009 Blender Foundation.
* All rights reserved.
*
- *
+ *
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
@@ -107,7 +107,7 @@ void ED_node_composite_job(const struct bContext *C, struct bNodeTree *nodetree,
void ED_operatormacros_node(void);
/* node_view.c */
-bool ED_space_node_color_sample(struct Scene *scene, struct SpaceNode *snode, struct ARegion *ar, int mval[2], float r_col[3]);
+bool ED_space_node_color_sample(struct SpaceNode *snode, struct ARegion *ar, int mval[2], float r_col[3]);
#endif /* __ED_NODE_H__ */
diff --git a/source/blender/editors/include/ED_object.h b/source/blender/editors/include/ED_object.h
index 04ff5692717..72cc245d772 100644
--- a/source/blender/editors/include/ED_object.h
+++ b/source/blender/editors/include/ED_object.h
@@ -4,7 +4,7 @@
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -18,7 +18,7 @@
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*
- *
+ *
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
@@ -54,6 +54,8 @@ struct PointerRNA;
struct PropertyRNA;
struct EnumPropertyItem;
+#include "DNA_object_enums.h"
+
/* object_edit.c */
struct Object *ED_object_context(struct bContext *C); /* context.object */
struct Object *ED_object_active_context(struct bContext *C); /* context.object or context.active_object */
@@ -109,22 +111,44 @@ struct Base *ED_object_add_duplicate(struct Main *bmain, struct Scene *scene, st
void ED_object_parent(struct Object *ob, struct Object *parent, const int type, const char *substr);
-bool ED_object_mode_compat_set(struct bContext *C, struct Object *ob, int mode, struct ReportList *reports);
-void ED_object_toggle_modes(struct bContext *C, int mode);
-
/* bitflags for enter/exit editmode */
-#define EM_FREEDATA 1
-#define EM_FREEUNDO 2
-#define EM_WAITCURSOR 4
-#define EM_DO_UNDO 8
-#define EM_IGNORE_LAYER 16
-void ED_object_editmode_exit(struct bContext *C, int flag);
-void ED_object_editmode_enter(struct bContext *C, int flag);
-bool ED_object_editmode_load(struct Object *obedit);
+enum {
+ EM_FREEDATA = (1 << 0),
+ EM_WAITCURSOR = (1 << 1),
+ EM_IGNORE_LAYER = (1 << 3),
+};
+bool ED_object_editmode_exit_ex(struct Scene *scene, struct Object *obedit, int flag);
+bool ED_object_editmode_exit(struct bContext *C, int flag);
+bool ED_object_editmode_enter(struct bContext *C, int flag);
+bool ED_object_editmode_load(struct Main *bmain, struct Object *obedit);
bool ED_object_editmode_calc_active_center(struct Object *obedit, const bool select_only, float r_center[3]);
+
+void ED_object_vpaintmode_enter_ex(
+ struct wmWindowManager *wm,
+ struct Scene *scene, struct Object *ob);
+void ED_object_vpaintmode_enter(struct bContext *C);
+void ED_object_wpaintmode_enter_ex(
+ struct wmWindowManager *wm,
+ struct Scene *scene, struct Object *ob);
+void ED_object_wpaintmode_enter(struct bContext *C);
+
+void ED_object_vpaintmode_exit_ex(struct Object *ob);
+void ED_object_vpaintmode_exit(struct bContext *C);
+void ED_object_wpaintmode_exit_ex(struct Object *ob);
+void ED_object_wpaintmode_exit(struct bContext *C);
+
+void ED_object_sculptmode_enter_ex(
+ struct Scene *scene, struct Object *ob,
+ struct ReportList *reports);
+void ED_object_sculptmode_enter(struct bContext *C, struct ReportList *reports);
+void ED_object_sculptmode_exit_ex(
+ struct Scene *scene, struct Object *ob);
+void ED_object_sculptmode_exit(struct bContext *C);
+
void ED_object_location_from_view(struct bContext *C, float loc[3]);
+void ED_object_rotation_from_quat(float rot[3], const float quat[4], const char align_axis);
void ED_object_rotation_from_view(struct bContext *C, float rot[3], const char align_axis);
void ED_object_base_init_transform(struct bContext *C, struct Base *base, const float loc[3], const float rot[3]);
float ED_object_new_primitive_matrix(
@@ -160,22 +184,20 @@ struct ListBase *get_active_constraints(struct Object *ob);
struct ListBase *get_constraint_lb(struct Object *ob, struct bConstraint *con, struct bPoseChannel **r_pchan);
struct bConstraint *get_active_constraint(struct Object *ob);
-void object_test_constraints(struct Object *ob);
+void object_test_constraints(struct Main *bmain, struct Object *ob);
void ED_object_constraint_set_active(struct Object *ob, struct bConstraint *con);
-void ED_object_constraint_update(struct Object *ob);
+void ED_object_constraint_update(struct Main *bmain, struct Object *ob);
void ED_object_constraint_dependency_update(struct Main *bmain, struct Object *ob);
-void ED_object_constraint_tag_update(struct Object *ob, struct bConstraint *con);
+void ED_object_constraint_tag_update(struct Main *bmain, struct Object *ob, struct bConstraint *con);
void ED_object_constraint_dependency_tag_update(struct Main *bmain, struct Object *ob, struct bConstraint *con);
-/* object_lattice.c */
-bool ED_lattice_select_pick(struct bContext *C, const int mval[2], bool extend, bool deselect, bool toggle);
-void undo_push_lattice(struct bContext *C, const char *name);
-
-/* object_lattice.c */
-
-void ED_lattice_flags_set(struct Object *obedit, int flag);
+/* object_modes.c */
+bool ED_object_mode_compat_test(const struct Object *ob, eObjectMode mode);
+bool ED_object_mode_compat_set(struct bContext *C, struct Object *ob, eObjectMode mode, struct ReportList *reports);
+void ED_object_mode_toggle(struct bContext *C, eObjectMode mode);
+void ED_object_mode_set(struct bContext *C, eObjectMode mode);
/* object_modifier.c */
enum {
@@ -183,36 +205,40 @@ enum {
MODIFIER_APPLY_SHAPE
};
-struct ModifierData *ED_object_modifier_add(struct ReportList *reports, struct Main *bmain, struct Scene *scene,
- struct Object *ob, const char *name, int type);
+struct ModifierData *ED_object_modifier_add(
+ struct ReportList *reports, struct Main *bmain, struct Scene *scene,
+ struct Object *ob, const char *name, int type);
bool ED_object_modifier_remove(struct ReportList *reports, struct Main *bmain,
struct Object *ob, struct ModifierData *md);
void ED_object_modifier_clear(struct Main *bmain, struct Object *ob);
int ED_object_modifier_move_down(struct ReportList *reports, struct Object *ob, struct ModifierData *md);
int ED_object_modifier_move_up(struct ReportList *reports, struct Object *ob, struct ModifierData *md);
-int ED_object_modifier_convert(struct ReportList *reports, struct Main *bmain, struct Scene *scene,
- struct Object *ob, struct ModifierData *md);
+int ED_object_modifier_convert(
+ struct ReportList *reports, struct Main *bmain, struct Scene *scene,
+ struct Object *ob, struct ModifierData *md);
int ED_object_modifier_apply(struct ReportList *reports, struct Scene *scene,
struct Object *ob, struct ModifierData *md, int mode);
int ED_object_modifier_copy(struct ReportList *reports, struct Object *ob, struct ModifierData *md);
-bool ED_object_iter_other(struct Main *bmain, struct Object *orig_ob, const bool include_orig,
- bool (*callback)(struct Object *ob, void *callback_data),
- void *callback_data);
+bool ED_object_iter_other(
+ struct Main *bmain, struct Object *orig_ob, const bool include_orig,
+ bool (*callback)(struct Object *ob, void *callback_data),
+ void *callback_data);
bool ED_object_multires_update_totlevels_cb(struct Object *ob, void *totlevel_v);
/* object_select.c */
void ED_object_select_linked_by_id(struct bContext *C, struct ID *id);
-struct EnumPropertyItem *ED_object_vgroup_selection_itemf_helper(
+const struct EnumPropertyItem *ED_object_vgroup_selection_itemf_helper(
const struct bContext *C,
struct PointerRNA *ptr,
struct PropertyRNA *prop,
bool *r_free,
const unsigned int selection_mask);
-void ED_object_check_force_modifiers(struct Main *bmain, struct Scene *scene, struct Object *object);
+void ED_object_check_force_modifiers(
+ struct Main *bmain, struct Scene *scene, struct Object *object);
#ifdef __cplusplus
}
diff --git a/source/blender/editors/include/ED_paint.h b/source/blender/editors/include/ED_paint.h
index e46f4b966c0..246419d64aa 100644
--- a/source/blender/editors/include/ED_paint.h
+++ b/source/blender/editors/include/ED_paint.h
@@ -28,37 +28,32 @@
struct bContext;
struct wmKeyConfig;
struct wmOperator;
+struct ImBuf;
+struct Image;
+struct UndoStep;
+struct UndoType;
/* paint_ops.c */
void ED_operatortypes_paint(void);
void ED_operatormacros_paint(void);
void ED_keymap_paint(struct wmKeyConfig *keyconf);
-/* paint_undo.c */
-enum {
- UNDO_PAINT_IMAGE = 0,
- UNDO_PAINT_MESH = 1,
-};
-
-typedef void (*UndoRestoreCb)(struct bContext *C, struct ListBase *lb);
-typedef void (*UndoFreeCb)(struct ListBase *lb);
-typedef bool (*UndoCleanupCb)(struct bContext *C, struct ListBase *lb);
-
-int ED_undo_paint_step(struct bContext *C, int type, int step, const char *name);
-void ED_undo_paint_step_num(struct bContext *C, int type, int num);
-const char *ED_undo_paint_get_name(struct bContext *C, int type, int nr, bool *r_active);
-void ED_undo_paint_free(void);
-bool ED_undo_paint_is_valid(int type, const char *name);
-bool ED_undo_paint_empty(int type);
-void ED_undo_paint_push_begin(int type, const char *name, UndoRestoreCb restore, UndoFreeCb free, UndoCleanupCb cleanup);
-void ED_undo_paint_push_end(int type);
-
/* paint_image.c */
-/* image painting specific undo */
-void ED_image_undo_restore(struct bContext *C, struct ListBase *lb);
-void ED_image_undo_free(struct ListBase *lb);
void ED_imapaint_clear_partial_redraw(void);
void ED_imapaint_dirty_region(struct Image *ima, struct ImBuf *ibuf, int x, int y, int w, int h, bool find_old);
void ED_imapaint_bucket_fill(struct bContext *C, float color[3], struct wmOperator *op);
+/* paint_image_undo.c */
+void ED_image_undo_push_begin(const char *name);
+void ED_image_undo_push_end(void);
+void ED_image_undo_restore(struct UndoStep *us);
+
+void ED_image_undosys_type(struct UndoType *ut);
+
+/* paint_curve_undo.c */
+void ED_paintcurve_undo_push_begin(const char *name);
+void ED_paintcurve_undo_push_end(void);
+
+void ED_paintcurve_undosys_type(struct UndoType *ut);
+
#endif /* __ED_PAINT_H__ */
diff --git a/source/blender/editors/include/ED_particle.h b/source/blender/editors/include/ED_particle.h
index 6cb8c0cfb19..4f6aa1cc702 100644
--- a/source/blender/editors/include/ED_particle.h
+++ b/source/blender/editors/include/ED_particle.h
@@ -38,6 +38,7 @@ struct ParticleEditSettings;
struct rcti;
struct PTCacheEdit;
struct Scene;
+struct UndoType;
/* particle edit mode */
void PE_free_ptcache_edit(struct PTCacheEdit *edit);
@@ -61,14 +62,8 @@ int PE_circle_select(struct bContext *C, int selecting, const int mval[2], float
int PE_lasso_select(struct bContext *C, const int mcords[][2], const short moves, bool extend, bool select);
void PE_deselect_all_visible(struct PTCacheEdit *edit);
-/* undo */
-void PE_undo_push(struct Scene *scene, const char *str);
-void PE_undo_step(struct Scene *scene, int step);
-void PE_undo(struct Scene *scene);
-void PE_redo(struct Scene *scene);
-bool PE_undo_is_valid(struct Scene *scene);
-void PE_undo_number(struct Scene *scene, int nr);
-const char *PE_undo_get_name(struct Scene *scene, int nr, bool *r_active);
+/* particle_edit_undo.c */
+void ED_particle_undosys_type(struct UndoType *ut);
#endif /* __ED_PARTICLE_H__ */
diff --git a/source/blender/editors/include/ED_screen.h b/source/blender/editors/include/ED_screen.h
index ec09add56b8..b80f69fd406 100644
--- a/source/blender/editors/include/ED_screen.h
+++ b/source/blender/editors/include/ED_screen.h
@@ -4,7 +4,7 @@
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -18,7 +18,7 @@
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*
- *
+ *
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
@@ -47,6 +47,7 @@ struct bScreen;
struct ARegion;
struct uiBlock;
struct rcti;
+struct Main;
/* regions */
void ED_region_do_listen(struct bScreen *sc, struct ScrArea *sa, struct ARegion *ar, struct wmNotifier *note);
@@ -98,7 +99,9 @@ int ED_area_headersize(void);
/* screens */
void ED_screens_initialize(struct wmWindowManager *wm);
-void ED_screen_draw(struct wmWindow *win);
+void ED_screen_draw_edges(struct wmWindow *win);
+void ED_screen_draw_join_shape(struct ScrArea *sa1, struct ScrArea *sa2);
+void ED_screen_draw_split_preview(struct ScrArea *sa, const int dir, const float fac);
void ED_screen_refresh(struct wmWindowManager *wm, struct wmWindow *win);
void ED_screen_do_listen(struct bContext *C, struct wmNotifier *note);
bScreen *ED_screen_duplicate(struct wmWindow *win, struct bScreen *sc);
@@ -107,7 +110,7 @@ bool ED_screen_set(struct bContext *C, struct bScreen *sc);
bool ED_screen_delete(struct bContext *C, struct bScreen *sc);
void ED_screen_set_scene(struct bContext *C, struct bScreen *screen, struct Scene *scene);
bool ED_screen_delete_scene(struct bContext *C, struct Scene *scene);
-void ED_screen_set_subwinactive(struct bContext *C, struct wmEvent *event);
+void ED_screen_set_subwinactive(struct bContext *C, const struct wmEvent *event);
void ED_screen_exit(struct bContext *C, struct wmWindow *window, struct bScreen *screen);
void ED_screen_animation_timer(struct bContext *C, int redraws, int refresh, int sync, int enable);
void ED_screen_animation_timer_update(struct bScreen *screen, int redraws, int refresh);
@@ -137,6 +140,7 @@ int ED_operator_screen_mainwinactive(struct bContext *C);
int ED_operator_areaactive(struct bContext *C);
int ED_operator_regionactive(struct bContext *C);
+int ED_operator_scene(struct bContext *C);
int ED_operator_scene_editable(struct bContext *C);
int ED_operator_objectmode(struct bContext *C);
diff --git a/source/blender/editors/include/ED_screen_types.h b/source/blender/editors/include/ED_screen_types.h
index 1c41b14a874..e6c697b9d06 100644
--- a/source/blender/editors/include/ED_screen_types.h
+++ b/source/blender/editors/include/ED_screen_types.h
@@ -4,7 +4,7 @@
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -18,7 +18,7 @@
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*
- *
+ *
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
diff --git a/source/blender/editors/include/ED_sculpt.h b/source/blender/editors/include/ED_sculpt.h
index 6daaac5bb42..ee2eff3ebba 100644
--- a/source/blender/editors/include/ED_sculpt.h
+++ b/source/blender/editors/include/ED_sculpt.h
@@ -4,7 +4,7 @@
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -36,6 +36,9 @@ struct Object;
struct RegionView3D;
struct ViewContext;
struct rcti;
+struct UndoStep;
+struct UndoType;
+struct ListBase;
/* sculpt.c */
void ED_operatortypes_sculpt(void);
@@ -43,4 +46,7 @@ void ED_sculpt_redraw_planes_get(float planes[4][4], struct ARegion *ar,
struct RegionView3D *rv3d, struct Object *ob);
int ED_sculpt_mask_box_select(struct bContext *C, struct ViewContext *vc, const struct rcti *rect, bool select, bool extend);
+/* sculpt_undo.c */
+void ED_sculpt_undosys_type(struct UndoType *ut);
+
#endif /* __ED_SCULPT_H__ */
diff --git a/source/blender/editors/include/ED_sound.h b/source/blender/editors/include/ED_sound.h
index d3e7502bb99..87ab9041305 100644
--- a/source/blender/editors/include/ED_sound.h
+++ b/source/blender/editors/include/ED_sound.h
@@ -4,7 +4,7 @@
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -18,7 +18,7 @@
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*
- *
+ *
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
diff --git a/source/blender/editors/include/ED_space_api.h b/source/blender/editors/include/ED_space_api.h
index d268c578cf2..6de1f9c6f1f 100644
--- a/source/blender/editors/include/ED_space_api.h
+++ b/source/blender/editors/include/ED_space_api.h
@@ -4,7 +4,7 @@
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -18,7 +18,7 @@
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*
- *
+ *
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
diff --git a/source/blender/editors/include/ED_text.h b/source/blender/editors/include/ED_text.h
index 5df7d9cfaef..858902eeec1 100644
--- a/source/blender/editors/include/ED_text.h
+++ b/source/blender/editors/include/ED_text.h
@@ -4,7 +4,7 @@
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -17,7 +17,7 @@
*
* The Original Code is Copyright (C) 2009 Blender Foundation.
* All rights reserved.
- *
+ *
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
@@ -30,12 +30,16 @@
#ifndef __ED_TEXT_H__
#define __ED_TEXT_H__
-struct bContext;
struct SpaceText;
struct ARegion;
+struct UndoType;
+struct TextUndoBuf;
-void ED_text_undo_step(struct bContext *C, int step);
bool ED_text_region_location_from_cursor(struct SpaceText *st, struct ARegion *ar, const int cursor_co[2], int r_pixel_co[2]);
-#endif /* __ED_TEXT_H__ */
+/* text_undo.c */
+void ED_text_undosys_type(struct UndoType *ut);
+struct TextUndoBuf *ED_text_undo_push_init(struct bContext *C);
+
+#endif /* __ED_TEXT_H__ */
diff --git a/source/blender/editors/include/ED_transform.h b/source/blender/editors/include/ED_transform.h
index ebd2a3dcb7a..9a0a7f8f1bb 100644
--- a/source/blender/editors/include/ED_transform.h
+++ b/source/blender/editors/include/ED_transform.h
@@ -148,7 +148,8 @@ int BIF_countTransformOrientation(const struct bContext *C);
#define P_CORRECT_UV (1 << 8)
#define P_NO_DEFAULTS (1 << 10)
#define P_NO_TEXSPACE (1 << 11)
-#define P_GPENCIL_EDIT (1 << 12)
+#define P_CENTER (1 << 12)
+#define P_GPENCIL_EDIT (1 << 13)
void Transform_Properties(struct wmOperatorType *ot, int flags);
@@ -159,12 +160,6 @@ void BIF_draw_manipulator(const struct bContext *C);
/* Snapping */
-typedef enum SnapSelect {
- SNAP_ALL = 0,
- SNAP_NOT_SELECTED = 1,
- SNAP_NOT_ACTIVE = 2,
-} SnapSelect;
-
#define SNAP_MIN_DISTANCE 30
bool peelObjectsTransform(
@@ -187,11 +182,7 @@ bool snapObjectsTransform(
/* return args */
float r_loc[3], float r_no[3]);
bool snapNodesTransform(
- struct TransInfo *t, const int mval[2], SnapSelect snap_select,
- /* return args */
- float r_loc[2], float *r_dist_px, char *r_node_border);
-bool snapNodesContext(
- struct bContext *C, const int mval[2], SnapSelect snap_select,
+ struct TransInfo *t, const int mval[2],
/* return args */
float r_loc[2], float *r_dist_px, char *r_node_border);
diff --git a/source/blender/editors/include/ED_transform_snap_object_context.h b/source/blender/editors/include/ED_transform_snap_object_context.h
index 7944b434057..c20d92963a9 100644
--- a/source/blender/editors/include/ED_transform_snap_object_context.h
+++ b/source/blender/editors/include/ED_transform_snap_object_context.h
@@ -40,6 +40,12 @@ struct View3D;
/* ED_transform_snap_object_*** API */
+typedef enum eSnapSelect {
+ SNAP_ALL = 0,
+ SNAP_NOT_SELECTED = 1,
+ SNAP_NOT_ACTIVE = 2,
+} eSnapSelect;
+
/** used for storing multiple hits */
struct SnapObjectHitDepth {
struct SnapObjectHitDepth *next, *prev;
@@ -65,10 +71,6 @@ struct SnapObjectParams {
unsigned int use_object_edit_cage : 1;
};
-enum {
- SNAP_OBJECT_USE_CACHE = (1 << 0),
-};
-
typedef struct SnapObjectContext SnapObjectContext;
SnapObjectContext *ED_transform_snap_object_context_create(
struct Main *bmain, struct Scene *scene, int flag);
@@ -88,7 +90,6 @@ void ED_transform_snap_object_context_set_editmesh_callbacks(
bool ED_transform_snap_object_project_ray_ex(
struct SnapObjectContext *sctx,
- const unsigned short snap_to,
const struct SnapObjectParams *params,
const float ray_start[3], const float ray_normal[3], float *ray_depth,
/* return args */
@@ -102,7 +103,6 @@ bool ED_transform_snap_object_project_ray(
bool ED_transform_snap_object_project_ray_all(
SnapObjectContext *sctx,
- const unsigned short snap_to,
const struct SnapObjectParams *params,
const float ray_start[3], const float ray_normal[3],
float ray_depth, bool sort,
@@ -114,7 +114,8 @@ bool ED_transform_snap_object_project_view3d_ex(
const struct SnapObjectParams *params,
const float mval[2], float *dist_px,
float *ray_depth,
- float r_loc[3], float r_no[3], int *r_index);
+ float r_loc[3], float r_no[3], int *r_index,
+ struct Object **r_ob, float r_obmat[4][4]);
bool ED_transform_snap_object_project_view3d(
struct SnapObjectContext *sctx,
const unsigned short snap_to,
diff --git a/source/blender/editors/include/ED_types.h b/source/blender/editors/include/ED_types.h
index fac4c02e8ed..a478278da4c 100644
--- a/source/blender/editors/include/ED_types.h
+++ b/source/blender/editors/include/ED_types.h
@@ -4,7 +4,7 @@
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -18,7 +18,7 @@
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*
- *
+ *
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
diff --git a/source/blender/editors/include/ED_undo.h b/source/blender/editors/include/ED_undo.h
new file mode 100644
index 00000000000..084c97dba2a
--- /dev/null
+++ b/source/blender/editors/include/ED_undo.h
@@ -0,0 +1,64 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file ED_undo.h
+ * \ingroup editors
+ */
+
+#ifndef __ED_UNDO_H__
+#define __ED_UNDO_H__
+
+struct bContext;
+struct wmOperator;
+struct wmOperatorType;
+struct UndoStack;
+
+/* undo.c */
+void ED_undo_push(struct bContext *C, const char *str);
+void ED_undo_push_op(struct bContext *C, struct wmOperator *op);
+void ED_undo_grouped_push(struct bContext *C, const char *str);
+void ED_undo_grouped_push_op(struct bContext *C, struct wmOperator *op);
+void ED_undo_pop_op(struct bContext *C, struct wmOperator *op);
+void ED_undo_pop(struct bContext *C);
+void ED_undo_redo(struct bContext *C);
+void ED_OT_undo(struct wmOperatorType *ot);
+void ED_OT_undo_push(struct wmOperatorType *ot);
+void ED_OT_redo(struct wmOperatorType *ot);
+void ED_OT_undo_redo(struct wmOperatorType *ot);
+void ED_OT_undo_history(struct wmOperatorType *ot);
+
+int ED_undo_operator_repeat(struct bContext *C, struct wmOperator *op);
+/* convenience since UI callbacks use this mostly*/
+void ED_undo_operator_repeat_cb(struct bContext *C, void *arg_op, void *arg_unused);
+void ED_undo_operator_repeat_cb_evt(struct bContext *C, void *arg_op, int arg_unused);
+
+bool ED_undo_is_valid(const struct bContext *C, const char *undoname);
+
+struct UndoStack *ED_undo_stack_get(void);
+
+/* undo_system_types.c */
+void ED_undosys_type_init(void);
+void ED_undosys_type_free(void);
+
+/* memfile_undo.c */
+struct MemFile *ED_undosys_stack_memfile_get_active(struct UndoStack *ustack);
+
+#endif /* __ED_UNDO_H__ */
+
diff --git a/source/blender/editors/include/ED_util.h b/source/blender/editors/include/ED_util.h
index a4afa958450..5a051271926 100644
--- a/source/blender/editors/include/ED_util.h
+++ b/source/blender/editors/include/ED_util.h
@@ -4,7 +4,7 @@
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -18,7 +18,7 @@
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*
- *
+ *
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
@@ -32,9 +32,10 @@
#define __ED_UTIL_H__
struct bContext;
-struct SpaceLink;
-struct wmOperator;
struct wmOperatorType;
+struct ScrArea;
+struct SpaceLink;
+struct PackedFile;
/* ed_util.c */
@@ -47,39 +48,6 @@ void ED_spacedata_id_remap(struct ScrArea *sa, struct SpaceLink *sl, struct I
void ED_OT_flush_edits(struct wmOperatorType *ot);
-/* ************** Undo ************************ */
-
-/* undo.c */
-void ED_undo_push(struct bContext *C, const char *str);
-void ED_undo_push_op(struct bContext *C, struct wmOperator *op);
-void ED_undo_grouped_push(struct bContext *C, const char *str);
-void ED_undo_grouped_push_op(struct bContext *C, struct wmOperator *op);
-void ED_undo_pop_op(struct bContext *C, struct wmOperator *op);
-void ED_undo_pop(struct bContext *C);
-void ED_undo_redo(struct bContext *C);
-void ED_OT_undo(struct wmOperatorType *ot);
-void ED_OT_undo_push(struct wmOperatorType *ot);
-void ED_OT_redo(struct wmOperatorType *ot);
-void ED_OT_undo_history(struct wmOperatorType *ot);
-
-int ED_undo_operator_repeat(struct bContext *C, struct wmOperator *op);
-/* convenience since UI callbacks use this mostly*/
-void ED_undo_operator_repeat_cb(struct bContext *C, void *arg_op, void *arg_unused);
-void ED_undo_operator_repeat_cb_evt(struct bContext *C, void *arg_op, int arg_unused);
-
-bool ED_undo_is_valid(const struct bContext *C, const char *undoname);
-
-/* undo_editmode.c */
-void undo_editmode_push(struct bContext *C, const char *name,
- void * (*getdata)(struct bContext *C),
- void (*freedata)(void *),
- void (*to_editmode)(void *, void *, void *),
- void *(*from_editmode)(void *, void *),
- int (*validate_undo)(void *, void *));
-
-
-void undo_editmode_clear(void);
-
/* ************** XXX OLD CRUFT WARNING ************* */
void apply_keyb_grid(int shift, int ctrl, float *val, float fac1, float fac2, float fac3, int invert);
diff --git a/source/blender/editors/include/ED_uvedit.h b/source/blender/editors/include/ED_uvedit.h
index 535683823bf..e84106aec20 100644
--- a/source/blender/editors/include/ED_uvedit.h
+++ b/source/blender/editors/include/ED_uvedit.h
@@ -4,7 +4,7 @@
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -17,7 +17,7 @@
*
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
- *
+ *
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
@@ -49,48 +49,63 @@ struct wmKeyConfig;
void ED_operatortypes_uvedit(void);
void ED_keymap_uvedit(struct wmKeyConfig *keyconf);
-void ED_uvedit_assign_image(struct Main *bmain, struct Scene *scene, struct Object *obedit, struct Image *ima, struct Image *previma);
+void ED_uvedit_assign_image(
+ struct Main *bmain, struct Scene *scene, struct Object *obedit, struct Image *ima, struct Image *previma);
bool ED_uvedit_minmax(struct Scene *scene, struct Image *ima, struct Object *obedit, float min[2], float max[2]);
void ED_uvedit_select_all(struct BMesh *bm);
-bool ED_object_get_active_image(struct Object *ob, int mat_nr,
- struct Image **r_ima, struct ImageUser **r_iuser, struct bNode **r_node, struct bNodeTree **r_ntree);
+bool ED_object_get_active_image(
+ struct Object *ob, int mat_nr,
+ struct Image **r_ima, struct ImageUser **r_iuser, struct bNode **r_node, struct bNodeTree **r_ntree);
void ED_object_assign_active_image(struct Main *bmain, struct Object *ob, int mat_nr, struct Image *ima);
bool ED_uvedit_test(struct Object *obedit);
/* visibility and selection */
bool uvedit_face_visible_test(struct Scene *scene, struct Image *ima, struct BMFace *efa, struct MTexPoly *tf);
-bool uvedit_face_select_test(struct Scene *scene, struct BMFace *efa,
- const int cd_loop_uv_offset);
-bool uvedit_edge_select_test(struct Scene *scene, struct BMLoop *l,
- const int cd_loop_uv_offset);
-bool uvedit_uv_select_test(struct Scene *scene, struct BMLoop *l,
- const int cd_loop_uv_offset);
+bool uvedit_face_select_test(
+ struct Scene *scene, struct BMFace *efa,
+ const int cd_loop_uv_offset);
+bool uvedit_edge_select_test(
+ struct Scene *scene, struct BMLoop *l,
+ const int cd_loop_uv_offset);
+bool uvedit_uv_select_test(
+ struct Scene *scene, struct BMLoop *l,
+ const int cd_loop_uv_offset);
/* uv face */
-bool uvedit_face_select_set(struct Scene *scene, struct BMEditMesh *em, struct BMFace *efa, const bool select,
- const bool do_history, const int cd_loop_uv_offset);
-bool uvedit_face_select_enable(struct Scene *scene, struct BMEditMesh *em, struct BMFace *efa,
- const bool do_history, const int cd_loop_uv_offset);
-bool uvedit_face_select_disable(struct Scene *scene, struct BMEditMesh *em, struct BMFace *efa,
- const int cd_loop_uv_offset);
+bool uvedit_face_select_set(
+ struct Scene *scene, struct BMEditMesh *em, struct BMFace *efa, const bool select,
+ const bool do_history, const int cd_loop_uv_offset);
+bool uvedit_face_select_enable(
+ struct Scene *scene, struct BMEditMesh *em, struct BMFace *efa,
+ const bool do_history, const int cd_loop_uv_offset);
+bool uvedit_face_select_disable(
+ struct Scene *scene, struct BMEditMesh *em, struct BMFace *efa,
+ const int cd_loop_uv_offset);
/* uv edge */
-void uvedit_edge_select_set(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l, const bool select,
- const bool do_history, const int cd_loop_uv_offset);
-void uvedit_edge_select_enable(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l,
- const bool do_history, const int cd_loop_uv_offset);
-void uvedit_edge_select_disable(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l,
- const int cd_loop_uv_offset);
+void uvedit_edge_select_set(
+ struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l, const bool select,
+ const bool do_history, const int cd_loop_uv_offset);
+void uvedit_edge_select_enable(
+ struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l,
+ const bool do_history, const int cd_loop_uv_offset);
+void uvedit_edge_select_disable(
+ struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l,
+ const int cd_loop_uv_offset);
/* uv vert */
-void uvedit_uv_select_set(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l, const bool select,
- const bool do_history, const int cd_loop_uv_offset);
-void uvedit_uv_select_enable(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l,
- const bool do_history, const int cd_loop_uv_offset);
-void uvedit_uv_select_disable(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l,
- const int cd_loop_uv_offset);
-
-bool ED_uvedit_nearest_uv(struct Scene *scene, struct Object *obedit, struct Image *ima,
- const float co[2], float r_uv[2]);
+void uvedit_uv_select_set(
+ struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l, const bool select,
+ const bool do_history, const int cd_loop_uv_offset);
+void uvedit_uv_select_enable(
+ struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l,
+ const bool do_history, const int cd_loop_uv_offset);
+void uvedit_uv_select_disable(
+ struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l,
+ const int cd_loop_uv_offset);
+
+bool ED_uvedit_nearest_uv(
+ struct Scene *scene, struct Object *obedit, struct Image *ima,
+ const float co[2], float r_uv[2]);
void ED_uvedit_get_aspect(struct Scene *scene, struct Object *ob, struct BMesh *em, float *aspx, float *aspy);
@@ -100,16 +115,22 @@ void ED_uvedit_live_unwrap_re_solve(void);
void ED_uvedit_live_unwrap_end(short cancel);
void ED_uvedit_live_unwrap(struct Scene *scene, struct Object *obedit);
-void ED_uvedit_pack_islands(struct Scene *scene, struct Object *ob, struct BMesh *bm, bool selected, bool correct_aspect, bool do_rotate);
-void ED_uvedit_unwrap_cube_project(struct Object *ob, struct BMesh *bm, float cube_size, bool use_select);
+void ED_uvedit_pack_islands(
+ struct Scene *scene, struct Object *ob, struct BMesh *bm,
+ bool selected, bool correct_aspect, bool do_rotate);
+void ED_uvedit_unwrap_cube_project(
+ struct BMesh *bm, float cube_size, bool use_select, const float center[3]);
/* single call up unwrap using scene settings, used for edge tag unwrapping */
void ED_unwrap_lscm(struct Scene *scene, struct Object *obedit, const short sel);
/* uvedit_draw.c */
-void ED_image_draw_cursor(struct ARegion *ar, const float cursor[2]);
-void ED_uvedit_draw_main(struct SpaceImage *sima, struct ARegion *ar, struct Scene *scene, struct Object *obedit, struct Object *obact);
+void ED_image_draw_cursor(
+ struct ARegion *ar, const float cursor[2]);
+void ED_uvedit_draw_main(
+ struct SpaceImage *sima, struct ARegion *ar, struct Scene *scene,
+ struct Object *obedit, struct Object *obact);
/* uvedit_buttons.c */
void ED_uvedit_buttons_register(struct ARegionType *art);
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index 48c1e2d1996..99aa392effc 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -4,7 +4,7 @@
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -18,7 +18,7 @@
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*
- *
+ *
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
@@ -47,6 +47,7 @@ struct Main;
struct MetaElem;
struct Nurb;
struct Object;
+struct RV3DMatrixStore;
struct RegionView3D;
struct Scene;
struct ScrArea;
@@ -105,7 +106,14 @@ void ED_view3d_lastview_store(struct RegionView3D *rv3d);
/* Depth buffer */
void ED_view3d_depth_update(struct ARegion *ar);
-float ED_view3d_depth_read_cached(const struct ViewContext *vc, int x, int y);
+float ED_view3d_depth_read_cached(const struct ViewContext *vc, const int mval[2]);
+bool ED_view3d_depth_read_cached_normal(
+ const ViewContext *vc, const struct bglMats *mats, const int mval[2],
+ float r_normal[3]);
+bool ED_view3d_depth_unproject(
+ const struct ARegion *ar, const struct bglMats *mats,
+ const int mval[2], const double depth,
+ float r_location_world[3]);
void ED_view3d_depth_tag_update(struct RegionView3D *rv3d);
/* Projection */
@@ -207,6 +215,9 @@ eV3DProjStatus ED_view3d_project_float_ex(const struct ARegion *ar, float perspm
eV3DProjStatus ED_view3d_project_float_global(const struct ARegion *ar, const float co[3], float r_co[2], const eV3DProjTest flag);
eV3DProjStatus ED_view3d_project_float_object(const struct ARegion *ar, const float co[3], float r_co[2], const eV3DProjTest flag);
+float ED_view3d_pixel_size(const struct RegionView3D *rv3d, const float co[3]);
+float ED_view3d_pixel_size_no_ui_scale(const struct RegionView3D *rv3d, const float co[3]);
+
float ED_view3d_calc_zfac(const struct RegionView3D *rv3d, const float co[3], bool *r_flip);
bool ED_view3d_clip_segment(const struct RegionView3D *rv3d, float ray_start[3], float ray_end[3]);
bool ED_view3d_win_to_ray(
@@ -216,8 +227,14 @@ bool ED_view3d_win_to_ray_ex(
const struct ARegion *ar, const struct View3D *v3d, const float mval[2],
float r_ray_co[3], float r_ray_normal[3], float r_ray_start[3], bool do_clip);
void ED_view3d_global_to_vector(const struct RegionView3D *rv3d, const float coord[3], float vec[3]);
-void ED_view3d_win_to_3d(const struct ARegion *ar, const float depth_pt[3], const float mval[2], float out[3]);
-void ED_view3d_win_to_3d_int(const struct ARegion *ar, const float depth_pt[3], const int mval[2], float out[3]);
+void ED_view3d_win_to_3d(
+ const struct View3D *v3d, const struct ARegion *ar,
+ const float depth_pt[3], const float mval[2],
+ float r_out[3]);
+void ED_view3d_win_to_3d_int(
+ const struct View3D *v3d, const struct ARegion *ar,
+ const float depth_pt[3], const int mval[2],
+ float r_out[3]);
void ED_view3d_win_to_delta(const struct ARegion *ar, const float mval[2], float out[3], const float zfac);
void ED_view3d_win_to_origin(const struct ARegion *ar, const float mval[2], float out[3]);
void ED_view3d_win_to_vector(const struct ARegion *ar, const float mval[2], float out[3]);
@@ -250,8 +267,9 @@ void ED_view3d_calc_camera_border_size(
const struct Scene *scene, const struct ARegion *ar,
const struct View3D *v3d, const struct RegionView3D *rv3d,
float r_size[2]);
-bool ED_view3d_calc_render_border(struct Scene *scene, struct View3D *v3d,
- struct ARegion *ar, struct rcti *rect);
+bool ED_view3d_calc_render_border(
+ const struct Scene *scene, const struct View3D *v3d,
+ const struct ARegion *ar, struct rcti *rect);
void ED_view3d_clipping_calc_from_boundbox(float clip[6][4], const struct BoundBox *clipbb, const bool is_flip);
void ED_view3d_clipping_calc(struct BoundBox *bb, float planes[4][4], struct bglMats *mats, const struct rcti *rect);
@@ -261,8 +279,6 @@ void ED_view3d_clipping_set(struct RegionView3D *rv3d);
void ED_view3d_clipping_enable(void);
void ED_view3d_clipping_disable(void);
-float ED_view3d_pixel_size(const struct RegionView3D *rv3d, const float co[3]);
-
float ED_view3d_radius_to_dist_persp(const float angle, const float radius);
float ED_view3d_radius_to_dist_ortho(const float lens, const float radius);
float ED_view3d_radius_to_dist(
@@ -295,11 +311,26 @@ bool ED_view3d_autodist_depth_seg(struct ARegion *ar, const int mval_sta[2], con
/* select */
#define MAXPICKELEMS 2500
#define MAXPICKBUF (4 * MAXPICKELEMS)
-short view3d_opengl_select(struct ViewContext *vc, unsigned int *buffer, unsigned int bufsize, const struct rcti *input, bool do_nearest);
+
+typedef enum {
+ /* all elements in the region, ignore depth */
+ VIEW3D_SELECT_ALL = 0,
+ /* pick also depth sorts (only for small regions!) */
+ VIEW3D_SELECT_PICK_ALL = 1,
+ /* sorts and only returns visible objects (only for small regions!) */
+ VIEW3D_SELECT_PICK_NEAREST = 2,
+} eV3DSelectMode;
+
+void view3d_opengl_select_cache_begin(void);
+void view3d_opengl_select_cache_end(void);
+
+int view3d_opengl_select(
+ struct ViewContext *vc, unsigned int *buffer, unsigned int bufsize, const struct rcti *input,
+ eV3DSelectMode select_mode);
/* view3d_select.c */
float ED_view3d_select_dist_px(void);
-void view3d_set_viewcontext(struct bContext *C, struct ViewContext *vc);
+void ED_view3d_viewcontext_init(struct bContext *C, struct ViewContext *vc);
void view3d_operator_needs_opengl(const struct bContext *C);
void view3d_region_operator_needs_opengl(struct wmWindow *win, struct ARegion *ar);
void view3d_opengl_read_pixels(struct ARegion *ar, int x, int y, int w, int h, int format, int type, void *data);
@@ -324,8 +355,8 @@ void ED_view3d_check_mats_rv3d(struct RegionView3D *rv3d);
#endif
int ED_view3d_scene_layer_set(int lay, const int *values, int *active);
-void *ED_view3d_mats_rv3d_backup(struct RegionView3D *rv3d);
-void ED_view3d_mats_rv3d_restore(struct RegionView3D *rv3d, void *rv3dmat_pt);
+struct RV3DMatrixStore *ED_view3d_mats_rv3d_backup(struct RegionView3D *rv3d);
+void ED_view3d_mats_rv3d_restore(struct RegionView3D *rv3d, struct RV3DMatrixStore *rv3dmat);
bool ED_view3d_context_activate(struct bContext *C);
void ED_view3d_draw_offscreen_init(struct Scene *scene, struct View3D *v3d);
@@ -334,21 +365,38 @@ void ED_view3d_draw_offscreen(
float winmat[4][4], bool do_bgpic, bool do_sky, bool is_persp, const char *viewname,
struct GPUFX *fx, struct GPUFXSettings *fx_settings,
struct GPUOffScreen *ofs);
+void ED_view3d_draw_setup_view(
+ struct wmWindow *win, struct Scene *scene, struct ARegion *ar, struct View3D *v3d,
+ float viewmat[4][4], float winmat[4][4], const struct rcti *rect);
+
+enum {
+ V3D_OFSDRAW_NONE = (0),
+
+ V3D_OFSDRAW_USE_BACKGROUND = (1 << 0),
+ V3D_OFSDRAW_USE_FULL_SAMPLE = (1 << 1),
+
+ /* Only works with ED_view3d_draw_offscreen_imbuf_simple(). */
+ V3D_OFSDRAW_USE_GPENCIL = (1 << 2),
+ V3D_OFSDRAW_USE_SOLID_TEX = (1 << 2),
+ V3D_OFSDRAW_USE_CAMERA_DOF = (1 << 3),
+};
struct ImBuf *ED_view3d_draw_offscreen_imbuf(
struct Scene *scene, struct View3D *v3d, struct ARegion *ar, int sizex, int sizey,
- unsigned int flag, bool draw_background,
- int alpha_mode, int samples, bool full_samples, const char *viewname,
+ unsigned int flag, unsigned int draw_flags,
+ int alpha_mode, int samples, const char *viewname,
struct GPUFX *fx, struct GPUOffScreen *ofs, char err_out[256]);
struct ImBuf *ED_view3d_draw_offscreen_imbuf_simple(
struct Scene *scene, struct Object *camera, int width, int height,
- unsigned int flag, int drawtype, bool use_solid_tex, bool use_gpencil, bool draw_background,
- int alpha_mode, int samples, bool full_samples, const char *viewname,
+ unsigned int flag, unsigned int draw_flags, int drawtype, int alpha_mode,
+ int samples, const char *viewname,
struct GPUFX *fx, struct GPUOffScreen *ofs, char err_out[256]);
struct Base *ED_view3d_give_base_under_cursor(struct bContext *C, const int mval[2]);
void ED_view3d_quadview_update(struct ScrArea *sa, struct ARegion *ar, bool do_clip);
-void ED_view3d_update_viewmat(struct Scene *scene, struct View3D *v3d, struct ARegion *ar, float viewmat[4][4], float winmat[4][4]);
+void ED_view3d_update_viewmat(
+ struct Scene *scene, struct View3D *v3d, struct ARegion *ar,
+ float viewmat[4][4], float winmat[4][4], const struct rcti *rect);
bool ED_view3d_quat_from_axis_view(const char view, float quat[4]);
char ED_view3d_quat_to_axis_view(const float quat[4], const float epsilon);
char ED_view3d_lock_view_from_index(int index);
@@ -359,6 +407,9 @@ uint64_t ED_view3d_datamask(const struct Scene *scene, const struct View3D *v3d)
uint64_t ED_view3d_screen_datamask(const struct bScreen *screen);
bool ED_view3d_offset_lock_check(const struct View3D *v3d, const struct RegionView3D *rv3d);
+void ED_view3d_persp_switch_from_camera(struct View3D *v3d, struct RegionView3D *rv3d, const char persp);
+bool ED_view3d_persp_ensure(struct View3D *v3d, struct ARegion *ar);
+
/* camera lock functions */
bool ED_view3d_camera_lock_check(const struct View3D *v3d, const struct RegionView3D *rv3d);
@@ -375,11 +426,11 @@ bool ED_view3d_camera_lock_autokey(
struct View3D *v3d, struct RegionView3D *rv3d,
struct bContext *C, const bool do_rotate, const bool do_translate);
-void ED_view3D_lock_clear(struct View3D *v3d);
+void ED_view3d_lock_clear(struct View3D *v3d);
-struct BGpic *ED_view3D_background_image_new(struct View3D *v3d);
-void ED_view3D_background_image_remove(struct View3D *v3d, struct BGpic *bgpic);
-void ED_view3D_background_image_clear(struct View3D *v3d);
+struct BGpic *ED_view3d_background_image_new(struct View3D *v3d);
+void ED_view3d_background_image_remove(struct View3D *v3d, struct BGpic *bgpic);
+void ED_view3d_background_image_clear(struct View3D *v3d);
#define VIEW3D_MARGIN 1.4f
#define VIEW3D_DIST_FALLBACK 1.0f
@@ -402,7 +453,7 @@ void ED_view3d_operator_properties_viewmat_get(struct wmOperator *op, int *winx,
/* render */
void ED_view3d_stop_render_preview(struct wmWindowManager *wm, struct ARegion *ar);
-void ED_view3d_shade_update(struct Main *bmain, struct Scene *scene, struct View3D *v3d, struct ScrArea *sa);
+void ED_view3d_shade_update(struct Main *bmain, struct View3D *v3d, struct ScrArea *sa);
#define V3D_IS_ZBUF(v3d) \
(((v3d)->flag & V3D_ZBUF_SELECT) && ((v3d)->drawtype > OB_WIRE))
diff --git a/source/blender/editors/include/UI_icons.h b/source/blender/editors/include/UI_icons.h
index 8579778ff79..a0d24ad60bf 100644
--- a/source/blender/editors/include/UI_icons.h
+++ b/source/blender/editors/include/UI_icons.h
@@ -4,7 +4,7 @@
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -18,7 +18,7 @@
* The Original Code is Copyright (C) 2009 Blender Foundation.
* All rights reserved.
*
- *
+ *
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
@@ -313,9 +313,9 @@ DEF_ICON(OUTLINER_OB_ARMATURE)
DEF_ICON(OUTLINER_OB_FONT)
DEF_ICON(OUTLINER_OB_SURFACE)
DEF_ICON(OUTLINER_OB_SPEAKER)
+DEF_ICON(OUTLINER_OB_FORCE_FIELD)
+DEF_ICON(OUTLINER_OB_GROUP_INSTANCE)
#ifndef DEF_ICON_BLANK_SKIP
- DEF_ICON(BLANK120)
- DEF_ICON(BLANK121)
DEF_ICON(BLANK122)
DEF_ICON(BLANK123)
DEF_ICON(BLANK124)
@@ -653,9 +653,9 @@ DEF_ICON(IPO_BACK)
DEF_ICON(IPO_EASE_IN)
DEF_ICON(IPO_EASE_OUT)
DEF_ICON(IPO_EASE_IN_OUT)
+DEF_ICON(NORMALIZE_FCURVES)
#ifndef DEF_ICON_BLANK_SKIP
/* available */
- DEF_ICON(BLANK203)
DEF_ICON(BLANK204)
DEF_ICON(BLANK205)
DEF_ICON(BLANK206)
diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h
index 384fa74a840..9c88d225421 100644
--- a/source/blender/editors/include/UI_interface.h
+++ b/source/blender/editors/include/UI_interface.h
@@ -136,6 +136,7 @@ enum {
/* block->flag bits 14-17 are identical to but->drawflag bits */
+#define UI_BLOCK_POPUP_HOLD (1 << 18)
#define UI_BLOCK_LIST_ITEM (1 << 19)
#define UI_BLOCK_RADIAL (1 << 20)
@@ -200,24 +201,28 @@ enum {
UI_BUT_TEXT_RIGHT = (1 << 3),
/* Prevent the button to show any tooltip. */
UI_BUT_NO_TOOLTIP = (1 << 4),
- /* button align flag, for drawing groups together (also used in uiBlock->flag!) */
+
+ /* Button align flag, for drawing groups together.
+ * Used in 'uiBlock.flag', take care! */
UI_BUT_ALIGN_TOP = (1 << 14),
UI_BUT_ALIGN_LEFT = (1 << 15),
UI_BUT_ALIGN_RIGHT = (1 << 16),
UI_BUT_ALIGN_DOWN = (1 << 17),
UI_BUT_ALIGN = (UI_BUT_ALIGN_TOP | UI_BUT_ALIGN_LEFT | UI_BUT_ALIGN_RIGHT | UI_BUT_ALIGN_DOWN),
+ /* end bits shared with 'uiBlock.flag' */
/* Warning - HACK! Needed for buttons which are not TOP/LEFT aligned, but have some top/left corner stitched to some
* other TOP/LEFT-aligned button, because of 'corrective' hack in widget_roundbox_set()... */
UI_BUT_ALIGN_STITCH_TOP = (1 << 18),
UI_BUT_ALIGN_STITCH_LEFT = (1 << 19),
UI_BUT_ALIGN_ALL = (UI_BUT_ALIGN | UI_BUT_ALIGN_STITCH_TOP | UI_BUT_ALIGN_STITCH_LEFT),
+
+ UI_BUT_BOX_ITEM = (1 << 20), /* This but is "inside" a box item (currently used to change theme colors). */
};
/* scale fixed button widths by this to account for DPI */
#define UI_DPI_FAC ((U.pixelsize * (float)U.dpi) / 72.0f)
-#define UI_DPI_WINDOW_FAC (((float)U.dpi) / 72.0f)
/* 16 to copy ICON_DEFAULT_HEIGHT */
#define UI_DPI_ICON_SIZE ((float)16 * UI_DPI_FAC)
@@ -353,6 +358,7 @@ typedef struct uiSearchItems uiSearchItems;
typedef void (*uiButHandleFunc)(struct bContext *C, void *arg1, void *arg2);
typedef void (*uiButHandleRenameFunc)(struct bContext *C, void *arg, char *origstr);
typedef void (*uiButHandleNFunc)(struct bContext *C, void *argN, void *arg2);
+typedef void (*uiButHandleHoldFunc)(struct bContext *C, struct ARegion *butregion, uiBut *but);
typedef int (*uiButCompleteFunc)(struct bContext *C, char *str, void *arg);
typedef struct ARegion *(*uiButSearchCreateFunc)(struct bContext *C, struct ARegion *butregion, uiBut *but);
typedef void (*uiButSearchFunc)(const struct bContext *C, void *arg, const char *str, uiSearchItems *items);
@@ -373,6 +379,7 @@ typedef void (*uiMenuHandleFunc)(struct bContext *C, void *arg, int event);
*/
typedef bool (*uiMenuStepFunc)(struct bContext *C, int direction, void *arg1);
+/* interface_region_menu_popup.c */
/* Popup Menus
*
* Functions used to create popup menus. For more extended menus the
@@ -394,7 +401,9 @@ void UI_popup_menu_reports(struct bContext *C, struct ReportList *reports) ATTR_
int UI_popup_menu_invoke(struct bContext *C, const char *idname, struct ReportList *reports) ATTR_NONNULL(1, 2);
void UI_popup_menu_retval_set(const uiBlock *block, const int retval, const bool enable);
+void UI_popup_menu_but_set(uiPopupMenu *pup, struct ARegion *butregion, uiBut *but);
+/* interface_region_menu_pie.c */
/* Pie menus */
typedef struct uiPieMenu uiPieMenu;
@@ -411,17 +420,19 @@ struct uiPieMenu *UI_pie_menu_begin(
const struct wmEvent *event) ATTR_NONNULL();
void UI_pie_menu_end(struct bContext *C, uiPieMenu *pie);
struct uiLayout *UI_pie_menu_layout(struct uiPieMenu *pie);
+
+/* interface_region_menu_popup.c */
+
/* Popup Blocks
*
* Functions used to create popup blocks. These are like popup menus
* but allow using all button types and creating an own layout. */
-
typedef uiBlock * (*uiBlockCreateFunc)(struct bContext *C, struct ARegion *ar, void *arg1);
typedef void (*uiBlockCancelFunc)(struct bContext *C, void *arg1);
void UI_popup_block_invoke(struct bContext *C, uiBlockCreateFunc func, void *arg);
void UI_popup_block_invoke_ex(struct bContext *C, uiBlockCreateFunc func, void *arg, const char *opname, int opcontext);
-void UI_popup_block_ex(struct bContext *C, uiBlockCreateFunc func, uiBlockHandleFunc popup_func, uiBlockCancelFunc cancel_func, void *arg);
+void UI_popup_block_ex(struct bContext *C, uiBlockCreateFunc func, uiBlockHandleFunc popup_func, uiBlockCancelFunc cancel_func, void *arg, struct wmOperator *op);
/* void uiPupBlockOperator(struct bContext *C, uiBlockCreateFunc func, struct wmOperator *op, int opcontext); */ /* UNUSED */
void UI_popup_block_close(struct bContext *C, struct wmWindow *win, uiBlock *block);
@@ -430,7 +441,7 @@ void UI_popup_block_close(struct bContext *C, struct wmWindow *win, uiBlock *blo
*
* Functions for creating, drawing and freeing blocks. A Block is a
* container of buttons and used for various purposes.
- *
+ *
* Begin/Define Buttons/End/Draw is the typical order in which these
* function should be called, though for popup blocks Draw is left out.
* Freeing blocks is done by the screen/ module automatically.
@@ -438,7 +449,7 @@ void UI_popup_block_close(struct bContext *C, struct wmWindow *win, uiBlock *blo
* */
uiBlock *UI_block_begin(const struct bContext *C, struct ARegion *region, const char *name, short dt);
-void UI_block_end_ex(const struct bContext *C, uiBlock *block, const int xy[2]);
+void UI_block_end_ex(const struct bContext *C, uiBlock *block, const int xy[2], int r_xy[2]);
void UI_block_end(const struct bContext *C, uiBlock *block);
void UI_block_draw(const struct bContext *C, struct uiBlock *block);
void UI_block_update_from_old(const struct bContext *C, struct uiBlock *block);
@@ -650,6 +661,15 @@ void UI_but_string_info_get(struct bContext *C, uiBut *but, ...) ATTR_SENTINEL(0
#define UI_ID_PREVIEWS (1 << 10)
#define UI_ID_FULL (UI_ID_RENAME | UI_ID_BROWSE | UI_ID_ADD_NEW | UI_ID_OPEN | UI_ID_ALONE | UI_ID_DELETE | UI_ID_LOCAL)
+/**
+ * Ways to limit what is displayed in ID-search popup.
+ * \note We may want to add LOCAL, LIBRARY ... as needed.
+ */
+enum {
+ UI_TEMPLATE_ID_FILTER_ALL = 0,
+ UI_TEMPLATE_ID_FILTER_AVAILABLE = 1,
+};
+
int UI_icon_from_id(struct ID *id);
int UI_icon_from_report_type(int type);
@@ -725,6 +745,8 @@ bool UI_textbutton_activate_but(const struct bContext *C, uiBut *but);
void UI_but_focus_on_enter_event(struct wmWindow *win, uiBut *but);
+void UI_but_func_hold_set(uiBut *but, uiButHandleHoldFunc func, void *argN);
+
/* Autocomplete
*
* Tab complete helper functions, for use in uiButCompleteFunc callbacks.
@@ -818,7 +840,6 @@ void UI_exit(void);
#define UI_LAYOUT_ALIGN_CENTER 2
#define UI_LAYOUT_ALIGN_RIGHT 3
-#define UI_ITEM_O_RETURN_PROPS (1 << 0)
#define UI_ITEM_R_EXPAND (1 << 1)
#define UI_ITEM_R_SLIDER (1 << 2)
#define UI_ITEM_R_TOGGLE (1 << 3)
@@ -827,10 +848,11 @@ void UI_exit(void);
#define UI_ITEM_R_FULL_EVENT (1 << 6)
#define UI_ITEM_R_NO_BG (1 << 7)
#define UI_ITEM_R_IMMEDIATE (1 << 8)
+#define UI_ITEM_O_DEPRESS (1 << 9)
-/* uiLayoutOperatorButs flags */
-#define UI_LAYOUT_OP_SHOW_TITLE 1
-#define UI_LAYOUT_OP_SHOW_EMPTY 2
+/* uiTemplateOperatorPropertyButs flags */
+#define UI_TEMPLATE_OP_PROPS_SHOW_TITLE 1
+#define UI_TEMPLATE_OP_PROPS_SHOW_EMPTY 2
/* used for transp checkers */
#define UI_ALPHA_CHECKER_DARK 100
@@ -865,10 +887,11 @@ void uiLayoutSetFunc(uiLayout *layout, uiMenuHandleFunc handlefunc, void *argv);
void uiLayoutSetContextPointer(uiLayout *layout, const char *name, struct PointerRNA *ptr);
void uiLayoutContextCopy(uiLayout *layout, struct bContextStore *context);
const char *uiLayoutIntrospect(uiLayout *layout); // XXX - testing
-void uiLayoutOperatorButs(const struct bContext *C, struct uiLayout *layout, struct wmOperator *op,
- bool (*check_prop)(struct PointerRNA *, struct PropertyRNA *),
- const char label_align, const short flag);
struct MenuType *UI_but_menutype_get(uiBut *but);
+void UI_menutype_draw(struct bContext *C, struct MenuType *mt, struct uiLayout *layout);
+
+/* Only for convenience. */
+void uiLayoutSetContextFromBut(uiLayout *layout, uiBut *but);
void uiLayoutSetOperatorContext(uiLayout *layout, int opcontext);
void uiLayoutSetActive(uiLayout *layout, bool active);
@@ -906,12 +929,15 @@ uiLayout *uiLayoutRadial(uiLayout *layout);
/* templates */
void uiTemplateHeader(uiLayout *layout, struct bContext *C);
-void uiTemplateID(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname,
- const char *newop, const char *openop, const char *unlinkop);
-void uiTemplateIDBrowse(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname,
- const char *newop, const char *openop, const char *unlinkop);
-void uiTemplateIDPreview(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname,
- const char *newop, const char *openop, const char *unlinkop, int rows, int cols);
+void uiTemplateID(
+ uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname,
+ const char *newop, const char *openop, const char *unlinkop, int filter);
+void uiTemplateIDBrowse(
+ uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname,
+ const char *newop, const char *openop, const char *unlinkop, int filter);
+void uiTemplateIDPreview(
+ uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname,
+ const char *newop, const char *openop, const char *unlinkop, int rows, int cols, int filter);
void uiTemplateAnyID(uiLayout *layout, struct PointerRNA *ptr, const char *propname,
const char *proptypename, const char *text);
void uiTemplatePathBuilder(uiLayout *layout, struct PointerRNA *ptr, const char *propname,
@@ -943,6 +969,9 @@ void uiTemplateImageInfo(uiLayout *layout, struct bContext *C, struct Image *ima
void uiTemplateRunningJobs(uiLayout *layout, struct bContext *C);
void UI_but_func_operator_search(uiBut *but);
void uiTemplateOperatorSearch(uiLayout *layout);
+void uiTemplateOperatorPropertyButs(const struct bContext *C, uiLayout *layout, struct wmOperator *op,
+ bool (*check_prop)(struct PointerRNA *, struct PropertyRNA *),
+ const char label_align, const short flag);
void uiTemplateHeader3D(uiLayout *layout, struct bContext *C);
void uiTemplateEditModeSelection(uiLayout *layout, struct bContext *C);
void uiTemplateReportsBanner(uiLayout *layout, struct bContext *C);
@@ -982,8 +1011,19 @@ void uiItemIntO(uiLayout *layout, const char *name, int icon, const char *opname
void uiItemFloatO(uiLayout *layout, const char *name, int icon, const char *opname, const char *propname, float value);
void uiItemStringO(uiLayout *layout, const char *name, int icon, const char *opname, const char *propname, const char *value);
-PointerRNA uiItemFullO_ptr(uiLayout *layout, struct wmOperatorType *ot, const char *name, int icon, struct IDProperty *properties, int context, int flag);
-PointerRNA uiItemFullO(uiLayout *layout, const char *idname, const char *name, int icon, struct IDProperty *properties, int context, int flag);
+void uiItemFullO_ptr(
+ uiLayout *layout, struct wmOperatorType *ot, const char *name, int icon,
+ struct IDProperty *properties, int context, int flag,
+ PointerRNA *r_opptr);
+void uiItemFullO(
+ uiLayout *layout, const char *idname, const char *name, int icon,
+ struct IDProperty *properties, int context, int flag,
+ PointerRNA *r_opptr);
+void uiItemFullOMenuHold_ptr(
+ uiLayout *layout, struct wmOperatorType *ot, const char *name, int icon,
+ struct IDProperty *properties, int context, int flag,
+ const char *menu_id, /* extra menu arg. */
+ PointerRNA *r_opptr);
void uiItemR(uiLayout *layout, struct PointerRNA *ptr, const char *propname, int flag, const char *name, int icon);
void uiItemFullR(uiLayout *layout, struct PointerRNA *ptr, struct PropertyRNA *prop, int index, int value, int flag, const char *name, int icon);
@@ -997,7 +1037,7 @@ void uiItemsFullEnumO(
struct IDProperty *properties, int context, int flag);
void uiItemsFullEnumO_items(
uiLayout *layout, struct wmOperatorType *ot, PointerRNA ptr, PropertyRNA *prop,
- IDProperty *properties, int context, int flag,
+ struct IDProperty *properties, int context, int flag,
const EnumPropertyItem *item_array, int totitem);
void uiItemL(uiLayout *layout, const char *name, int icon); /* label */
@@ -1007,6 +1047,7 @@ void uiItemV(uiLayout *layout, const char *name, int icon, int argval); /* value
void uiItemS(uiLayout *layout); /* separator */
void uiItemMenuF(uiLayout *layout, const char *name, int icon, uiMenuCreateFunc func, void *arg);
+void uiItemMenuEnumO_ptr(uiLayout *layout, struct bContext *C, struct wmOperatorType *ot, const char *propname, const char *name, int icon);
void uiItemMenuEnumO(uiLayout *layout, struct bContext *C, const char *opname, const char *propname, const char *name, int icon);
void uiItemMenuEnumR_prop(uiLayout *layout, struct PointerRNA *ptr, PropertyRNA *prop, const char *name, int icon);
void uiItemMenuEnumR(uiLayout *layout, struct PointerRNA *ptr, const char *propname, const char *name, int icon);
@@ -1042,6 +1083,8 @@ void UI_context_active_but_prop_get_templateID(
struct bContext *C,
struct PointerRNA *r_ptr, struct PropertyRNA **r_prop);
+uiBut *UI_region_active_but_get(struct ARegion *ar);
+
/* Styled text draw */
void UI_fontstyle_set(const struct uiFontStyle *fs);
void UI_fontstyle_draw_ex(
@@ -1083,9 +1126,15 @@ void UI_butstore_register(uiButStore *bs_handle, uiBut **but_p);
bool UI_butstore_register_update(uiBlock *block, uiBut *but_dst, const uiBut *but_src);
void UI_butstore_unregister(uiButStore *bs_handle, uiBut **but_p);
+/* ui_interface_region_tooltip.c */
+struct ARegion *UI_tooltip_create_from_button(struct bContext *C, struct ARegion *butregion, uiBut *but);
+void UI_tooltip_free(struct bContext *C, struct bScreen *sc, struct ARegion *ar);
+
+/* How long before a tool-tip shows. */
+#define UI_TOOLTIP_DELAY 0.5
/* Float precision helpers */
-#define UI_PRECISION_FLOAT_MAX 7
+#define UI_PRECISION_FLOAT_MAX 6
/* For float buttons the 'step' (or a1), is scaled */
#define UI_PRECISION_FLOAT_SCALE 0.01f
diff --git a/source/blender/editors/include/UI_interface_icons.h b/source/blender/editors/include/UI_interface_icons.h
index 945ac1b6db9..308504ef4c4 100644
--- a/source/blender/editors/include/UI_interface_icons.h
+++ b/source/blender/editors/include/UI_interface_icons.h
@@ -21,7 +21,7 @@
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
- *
+ *
* ***** END GPL LICENSE BLOCK *****
*/
diff --git a/source/blender/editors/include/UI_resources.h b/source/blender/editors/include/UI_resources.h
index f8a5f30a596..7249cfda244 100644
--- a/source/blender/editors/include/UI_resources.h
+++ b/source/blender/editors/include/UI_resources.h
@@ -21,7 +21,7 @@
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
- *
+ *
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
@@ -303,7 +303,6 @@ enum {
TH_EDGE_BEVEL,
TH_VERTEX_BEVEL
};
-/* XXX WARNING: previous is saved in file, so do not change order! */
/* specific defines per space should have higher define values */
diff --git a/source/blender/editors/include/UI_view2d.h b/source/blender/editors/include/UI_view2d.h
index 4caacb65f5f..e7280398b33 100644
--- a/source/blender/editors/include/UI_view2d.h
+++ b/source/blender/editors/include/UI_view2d.h
@@ -4,7 +4,7 @@
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
+ * of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -18,12 +18,12 @@
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*
- *
+ *
* Contributor(s): Blender Foundation, Joshua Leung
*
*
* Generic 2d view with should allow drawing grids,
- * panning, zooming, scrolling, ..
+ * panning, zooming, scrolling, ..
* ***** END GPL LICENSE BLOCK *****
*/
@@ -45,7 +45,7 @@
#define V2D_IS_CLIPPED 12000
/* Common View2D view types
- * NOTE: only define a type here if it completely sets all (+/- a few) of the relevant flags
+ * NOTE: only define a type here if it completely sets all (+/- a few) of the relevant flags
* and settings for a View2D region, and that set of settings is used in more
* than one specific place
*/
@@ -169,7 +169,7 @@ void UI_view2d_view_restore(const struct bContext *C);
View2DGrid *UI_view2d_grid_calc(struct Scene *scene, struct View2D *v2d,
short xunits, short xclamp, short yunits, short yclamp, int winx, int winy);
void UI_view2d_grid_draw(struct View2D *v2d, View2DGrid *grid, int flag);
-void UI_view2d_constant_grid_draw(struct View2D *v2d);
+void UI_view2d_constant_grid_draw(struct View2D *v2d, float step);
void UI_view2d_multi_grid_draw(struct View2D *v2d, int colorid, float step, int level_size, int totlevels);
void UI_view2d_grid_size(View2DGrid *grid, float *r_dx, float *r_dy);
void UI_view2d_grid_free(View2DGrid *grid);
@@ -203,6 +203,7 @@ bool UI_view2d_view_to_region_clip(struct View2D *v2d, float x, float y, int *r
void UI_view2d_view_to_region(struct View2D *v2d, float x, float y, int *r_region_x, int *r_region_y) ATTR_NONNULL();
void UI_view2d_view_to_region_fl(struct View2D *v2d, float x, float y, float *r_region_x, float *r_region_y) ATTR_NONNULL();
+void UI_view2d_view_to_region_m4(struct View2D *v2d, float matrix[4][4]) ATTR_NONNULL();
void UI_view2d_view_to_region_rcti(struct View2D *v2d, const struct rctf *rect_src, struct rcti *rect_dst) ATTR_NONNULL();
bool UI_view2d_view_to_region_rcti_clip(struct View2D *v2d, const struct rctf *rect_src, struct rcti *rect_dst) ATTR_NONNULL();