diff options
author | Mike Erwin <significant.bit@gmail.com> | 2017-03-22 21:48:47 +0300 |
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committer | Mike Erwin <significant.bit@gmail.com> | 2017-03-22 21:48:47 +0300 |
commit | 98a0dd6888b74de132fa936e15f5d589042e8f91 (patch) | |
tree | b3e0f498fd73dc7fda77d8393cc599b15e0265ac /source/blender/editors/screen/glutil.c | |
parent | 0c2fd1357d32744c59957e0bdc846d34e7b74f30 (diff) |
OpenGL: load projection matrix with new API
New API does not share legacy OpenGL's concept of matrix modes.
Part of T49450
Diffstat (limited to 'source/blender/editors/screen/glutil.c')
-rw-r--r-- | source/blender/editors/screen/glutil.c | 13 |
1 files changed, 3 insertions, 10 deletions
diff --git a/source/blender/editors/screen/glutil.c b/source/blender/editors/screen/glutil.c index 0834f05706e..05572146df7 100644 --- a/source/blender/editors/screen/glutil.c +++ b/source/blender/editors/screen/glutil.c @@ -675,9 +675,7 @@ void glaEnd2DDraw(gla2DDrawInfo *di) { glViewport(di->orig_vp[0], di->orig_vp[1], di->orig_vp[2], di->orig_vp[3]); glScissor(di->orig_vp[0], di->orig_vp[1], di->orig_vp[2], di->orig_vp[3]); - glMatrixMode(GL_PROJECTION); - gpuLoadMatrix3D(di->orig_projmat); - glMatrixMode(GL_MODELVIEW); + gpuLoadProjectionMatrix3D(di->orig_projmat); gpuLoadMatrix3D(di->orig_viewmat); MEM_freeN(di); @@ -702,7 +700,6 @@ void bglPolygonOffset(float viewdist, float dist) // glPolygonOffset(-1.0, -1.0); /* hack below is to mimic polygon offset */ - glMatrixMode(GL_PROJECTION); gpuGetProjectionMatrix3D(winmat); /* dist is from camera to center point */ @@ -734,17 +731,13 @@ void bglPolygonOffset(float viewdist, float dist) winmat[14] -= offs; offset += offs; - - gpuLoadMatrix3D(winmat); - glMatrixMode(GL_MODELVIEW); } else { - glMatrixMode(GL_PROJECTION); winmat[14] += offset; offset = 0.0; - gpuLoadMatrix3D(winmat); - glMatrixMode(GL_MODELVIEW); } + + gpuLoadProjectionMatrix3D(winmat); } /* **** Color management helper functions for GLSL display/transform ***** */ |