diff options
author | Julian Eisel <julian@blender.org> | 2020-11-09 15:25:59 +0300 |
---|---|---|
committer | Julian Eisel <julian@blender.org> | 2020-11-11 21:09:11 +0300 |
commit | c2b3a68f248e67c9dc1289f289d998785d780175 (patch) | |
tree | d239f1b219cf0baf2a67e5231802537739a3bd15 /source/blender/editors/space_outliner/outliner_tree.c | |
parent | 01318b3112a6627eec5bb75e867ac4468d5f7604 (diff) |
Cleanup: Rename Outliner "tree-view" types to "tree-display" & update comments
See https://developer.blender.org/D9499.
"View" leads to weird names like `TreeViewViewLayer` and after all they are
specific to what we call a "display mode", so "display" is more appropriate.
Also add, update and correct comments.
Diffstat (limited to 'source/blender/editors/space_outliner/outliner_tree.c')
-rw-r--r-- | source/blender/editors/space_outliner/outliner_tree.c | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/source/blender/editors/space_outliner/outliner_tree.c b/source/blender/editors/space_outliner/outliner_tree.c index 67616db6b3a..26871ef14a0 100644 --- a/source/blender/editors/space_outliner/outliner_tree.c +++ b/source/blender/editors/space_outliner/outliner_tree.c @@ -85,7 +85,7 @@ #include "UI_interface.h" #include "outliner_intern.h" -#include "tree/tree_view.hh" +#include "tree/tree_display.hh" #ifdef WIN32 # include "BLI_math_base.h" /* M_PI */ @@ -2214,22 +2214,22 @@ void outliner_build_tree(Main *mainvar, outliner_free_tree(&space_outliner->tree); outliner_storage_cleanup(space_outliner); - outliner_tree_view_destroy(&space_outliner->runtime->tree_view); + outliner_tree_display_destroy(&space_outliner->runtime->tree_display); - space_outliner->runtime->tree_view = outliner_tree_view_create(space_outliner->outlinevis, - space_outliner); - if (space_outliner->runtime->tree_view) { + space_outliner->runtime->tree_display = outliner_tree_display_create(space_outliner->outlinevis, + space_outliner); + if (space_outliner->runtime->tree_display) { TreeSourceData source_data = {.bmain = mainvar, .scene = scene, .view_layer = view_layer}; - space_outliner->tree = outliner_tree_view_build_tree(space_outliner->runtime->tree_view, - &source_data); + space_outliner->tree = outliner_tree_display_build_tree(space_outliner->runtime->tree_display, + &source_data); } - if (space_outliner->runtime->tree_view) { - /* Skip if there's a tree view that's responsible for adding all elements. */ + if (space_outliner->runtime->tree_display) { + /* Skip if there's a tree-display that's responsible for adding all elements. */ } /* options */ else if (space_outliner->outlinevis == SO_LIBRARIES) { - /* Ported to new tree-view, should be built there already. */ + /* Ported to new tree-display, should be built there already. */ BLI_assert(false); } else if (space_outliner->outlinevis == SO_SCENES) { @@ -2291,7 +2291,7 @@ void outliner_build_tree(Main *mainvar, outliner_add_orphaned_datablocks(mainvar, space_outliner); } else if (space_outliner->outlinevis == SO_VIEW_LAYER) { - /* Ported to new tree-view, should be built there already. */ + /* Ported to new tree-display, should be built there already. */ BLI_assert(false); } |