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authorBastien Montagne <montagne29@wanadoo.fr>2018-06-25 13:32:48 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2018-06-25 13:32:48 +0300
commit8a7f317666caa41aad0428b5ed3f399cdfbbd816 (patch)
tree7e6ba6c6a1ab952cc175d4e08b39aebc2286cb4a /source/blender/editors/space_outliner
parentf33cb522dd5793c685dcd681f7c7e13ff60f920a (diff)
Cleanup: Nuke most of G.main from GPU code.
Diffstat (limited to 'source/blender/editors/space_outliner')
-rw-r--r--source/blender/editors/space_outliner/outliner_edit.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_outliner/outliner_edit.c b/source/blender/editors/space_outliner/outliner_edit.c
index 7d5ff560b28..d547b419d48 100644
--- a/source/blender/editors/space_outliner/outliner_edit.c
+++ b/source/blender/editors/space_outliner/outliner_edit.c
@@ -435,7 +435,7 @@ static int outliner_id_remap_exec(bContext *C, wmOperator *op)
DAG_scene_relations_rebuild(bmain, scene);
/* free gpu materials, some materials depend on existing objects, such as lamps so freeing correctly refreshes */
- GPU_materials_free();
+ GPU_materials_free(bmain);
WM_event_add_notifier(C, NC_WINDOW, NULL);