diff options
author | Campbell Barton <ideasman42@gmail.com> | 2017-08-12 07:06:02 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2017-08-12 07:06:29 +0300 |
commit | a60727080f136bbbc3628bcd54d4d78fc95b6a4e (patch) | |
tree | 8386f890e47488b22445dac8a9d4772b70d285d9 /source/blender/editors/space_sequencer/sequencer_draw.c | |
parent | 9567529b8f854449e10d59f793f0a225b9a4c495 (diff) | |
parent | ccb8e78d6cf44de53e7a49386d2b95636c593894 (diff) |
Merge branch 'master' into blender2.8
Diffstat (limited to 'source/blender/editors/space_sequencer/sequencer_draw.c')
-rw-r--r-- | source/blender/editors/space_sequencer/sequencer_draw.c | 13 |
1 files changed, 6 insertions, 7 deletions
diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c index e541c4be653..beb252eb149 100644 --- a/source/blender/editors/space_sequencer/sequencer_draw.c +++ b/source/blender/editors/space_sequencer/sequencer_draw.c @@ -40,6 +40,7 @@ #include "DNA_scene_types.h" #include "DNA_mask_types.h" +#include "DNA_object_types.h" #include "DNA_screen_types.h" #include "DNA_space_types.h" #include "DNA_userdef_types.h" @@ -1104,18 +1105,16 @@ void draw_image_seq(const bContext *C, Scene *scene, ARegion *ar, SpaceSeq *sseq const char *names[2] = {STEREO_LEFT_NAME, STEREO_RIGHT_NAME}; bool draw_metadata = false; - if (G.is_rendering == false && (scene->r.seq_flag & R_SEQ_GL_PREV) == 0) { + if (G.is_rendering == false && (scene->r.seq_prev_type) == OB_RENDER) { /* stop all running jobs, except screen one. currently previews frustrate Render * needed to make so sequencer's rendering doesn't conflict with compositor */ WM_jobs_kill_type(CTX_wm_manager(C), NULL, WM_JOB_TYPE_COMPOSITE); - if ((scene->r.seq_flag & R_SEQ_GL_PREV) == 0) { - /* in case of final rendering used for preview, kill all previews, - * otherwise threading conflict will happen in rendering module - */ - WM_jobs_kill_type(CTX_wm_manager(C), NULL, WM_JOB_TYPE_RENDER_PREVIEW); - } + /* in case of final rendering used for preview, kill all previews, + * otherwise threading conflict will happen in rendering module + */ + WM_jobs_kill_type(CTX_wm_manager(C), NULL, WM_JOB_TYPE_RENDER_PREVIEW); } if ((!draw_overlay || sseq->overlay_type == SEQ_DRAW_OVERLAY_REFERENCE) && !draw_backdrop) { |