diff options
author | Campbell Barton <ideasman42@gmail.com> | 2016-07-16 10:48:57 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2016-07-16 10:48:57 +0300 |
commit | c885cea7bbfbbb8f1815cf5bc1f3ecc532c309ad (patch) | |
tree | 97dc05e1f4843c52afd9d907724af91962531d01 /source/blender/editors | |
parent | f0f9a876141cd4bdc10a753fd8e18a4a1a7e45e5 (diff) |
Cleanup: spelling
Diffstat (limited to 'source/blender/editors')
-rw-r--r-- | source/blender/editors/include/ED_keyframing.h | 8 | ||||
-rw-r--r-- | source/blender/editors/interface/interface_regions.c | 2 | ||||
-rw-r--r-- | source/blender/editors/mesh/editmesh_intersect.c | 2 | ||||
-rw-r--r-- | source/blender/editors/mesh/editmesh_rip.c | 2 | ||||
-rw-r--r-- | source/blender/editors/object/object_group.c | 2 | ||||
-rw-r--r-- | source/blender/editors/render/render_internal.c | 2 | ||||
-rw-r--r-- | source/blender/editors/sculpt_paint/paint_image_proj.c | 8 | ||||
-rw-r--r-- | source/blender/editors/space_clip/clip_editor.c | 2 | ||||
-rw-r--r-- | source/blender/editors/space_graph/graph_draw.c | 2 |
9 files changed, 15 insertions, 15 deletions
diff --git a/source/blender/editors/include/ED_keyframing.h b/source/blender/editors/include/ED_keyframing.h index 81e2558e765..602e203a381 100644 --- a/source/blender/editors/include/ED_keyframing.h +++ b/source/blender/editors/include/ED_keyframing.h @@ -325,18 +325,18 @@ bool ANIM_driver_vars_paste(struct ReportList *reports, struct FCurve *fcu, bool /* Notes: * - All the defines for this (User-Pref settings and Per-Scene settings) * are defined in DNA_userdef_types.h - * - Scene settings take presidence over those for userprefs, with old files + * - Scene settings take precedence over those for userprefs, with old files * inheriting userpref settings for the scene settings * - "On/Off + Mode" are stored per Scene, but "settings" are currently stored * as userprefs */ /* Auto-Keying macros for use by various tools */ -/* check if auto-keyframing is enabled (per scene takes presidence) */ +/* check if auto-keyframing is enabled (per scene takes precedence) */ #define IS_AUTOKEY_ON(scene) ((scene) ? (scene->toolsettings->autokey_mode & AUTOKEY_ON) : (U.autokey_mode & AUTOKEY_ON)) -/* check the mode for auto-keyframing (per scene takes presidence) */ +/* check the mode for auto-keyframing (per scene takes precedence) */ #define IS_AUTOKEY_MODE(scene, mode) ((scene) ? (scene->toolsettings->autokey_mode == AUTOKEY_MODE_##mode) : (U.autokey_mode == AUTOKEY_MODE_##mode)) -/* check if a flag is set for auto-keyframing (per scene takes presidence) */ +/* check if a flag is set for auto-keyframing (per scene takes precedence) */ #define IS_AUTOKEY_FLAG(scene, flag) \ ((scene) ? \ ((scene->toolsettings->autokey_flag & AUTOKEY_FLAG_##flag) || (U.autokey_flag & AUTOKEY_FLAG_##flag)) \ diff --git a/source/blender/editors/interface/interface_regions.c b/source/blender/editors/interface/interface_regions.c index 575b32e81e8..d4205c50ddc 100644 --- a/source/blender/editors/interface/interface_regions.c +++ b/source/blender/editors/interface/interface_regions.c @@ -110,7 +110,7 @@ bool ui_but_menu_step_poll(const uiBut *but) { BLI_assert(but->type == UI_BTYPE_MENU); - /* currenly only RNA buttons */ + /* currently only RNA buttons */ return ((but->menu_step_func != NULL) || (but->rnaprop && RNA_property_type(but->rnaprop) == PROP_ENUM)); } diff --git a/source/blender/editors/mesh/editmesh_intersect.c b/source/blender/editors/mesh/editmesh_intersect.c index 69588928253..281a8b2a02d 100644 --- a/source/blender/editors/mesh/editmesh_intersect.c +++ b/source/blender/editors/mesh/editmesh_intersect.c @@ -563,7 +563,7 @@ static BMEdge *bm_face_split_edge_find( if (UNLIKELY(BM_edge_exists(v_pivot, l_iter->e->v1) || BM_edge_exists(v_pivot, l_iter->e->v2))) { - /* very unlikley but will cause complications splicing the verts together, + /* very unlikely but will cause complications splicing the verts together, * so just skip this case */ ok = false; } diff --git a/source/blender/editors/mesh/editmesh_rip.c b/source/blender/editors/mesh/editmesh_rip.c index e3e5863dc0e..2cdb00286aa 100644 --- a/source/blender/editors/mesh/editmesh_rip.c +++ b/source/blender/editors/mesh/editmesh_rip.c @@ -395,7 +395,7 @@ static void edbm_ripsel_deselect_helper(BMesh *bm, EdgeLoopPair *eloop_pairs, * return an un-ordered array of loop pairs * use for rebuilding face-fill * - * \note the method currenly used fails for edges with 3+ face users and gives + * \note the method currently used fails for edges with 3+ face users and gives * nasty holes in the mesh, there isnt a good way of knowing ahead of time * which loops will be split apart (its possible to figure out but quite involved). * So for now this is a known limitation of current rip-fill option. diff --git a/source/blender/editors/object/object_group.c b/source/blender/editors/object/object_group.c index bcdd170c53c..0fe43c44d7d 100644 --- a/source/blender/editors/object/object_group.c +++ b/source/blender/editors/object/object_group.c @@ -440,7 +440,7 @@ static int group_link_exec(bContext *C, wmOperator *op) return OPERATOR_CANCELLED; /* Early return check, if the object is already in group - * we could sckip all the dependency check and just consider + * we could skip all the dependency check and just consider * operator is finished. */ if (BKE_group_object_exists(group, ob)) { diff --git a/source/blender/editors/render/render_internal.c b/source/blender/editors/render/render_internal.c index 1203889cf0e..8c5d25ad44d 100644 --- a/source/blender/editors/render/render_internal.c +++ b/source/blender/editors/render/render_internal.c @@ -1482,7 +1482,7 @@ static void render_view3d_do(RenderEngine *engine, const bContext *C) void render_view3d_update(RenderEngine *engine, const bContext *C) { /* this shouldn't be needed and causes too many database rebuilds, but we - * aren't actually tracking updates for all relevent datablocks so this is + * aren't actually tracking updates for all relevant datablocks so this is * a catch-all for updates */ engine->update_flag |= RE_ENGINE_UPDATE_DATABASE; diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c index 6ed969cb270..d60c8e8dbd9 100644 --- a/source/blender/editors/sculpt_paint/paint_image_proj.c +++ b/source/blender/editors/sculpt_paint/paint_image_proj.c @@ -183,8 +183,8 @@ BLI_INLINE unsigned char f_to_char(const float val) /* to avoid locking in tile initialization */ #define TILE_PENDING SET_INT_IN_POINTER(-1) -/* This is mainly a convenience struct used so we can keep an array of images we use - * Thir imbufs, etc, in 1 array, When using threads this array is copied for each thread +/* This is mainly a convenience struct used so we can keep an array of images we use - + * their imbufs, etc, in 1 array, When using threads this array is copied for each thread * because 'partRedrawRect' and 'touch' values would not be thread safe */ typedef struct ProjPaintImage { Image *ima; @@ -202,7 +202,7 @@ typedef struct ProjPaintImage { */ typedef struct ProjStrokeHandle { /* Support for painting from multiple views at once, - * currently used to impliment symmetry painting, + * currently used to implement symmetry painting, * we can assume at least the first is set while painting. */ struct ProjPaintState *ps_views[8]; int ps_views_tot; @@ -2174,7 +2174,7 @@ static void project_bucket_clip_face( if ((*tot) < 3) { /* no intersections to speak of, but more probable is that all face is just outside the - * rectangle and culled due to float precision issues. Since above teste have failed, + * rectangle and culled due to float precision issues. Since above tests have failed, * just dump triangle as is for painting */ *tot = 0; copy_v2_v2(bucket_bounds_uv[*tot], uv1co); (*tot)++; diff --git a/source/blender/editors/space_clip/clip_editor.c b/source/blender/editors/space_clip/clip_editor.c index 1ff656243d6..14d0f909d23 100644 --- a/source/blender/editors/space_clip/clip_editor.c +++ b/source/blender/editors/space_clip/clip_editor.c @@ -634,7 +634,7 @@ typedef struct PrefetchQueue { short render_size, render_flag; /* If true prefecthing goes forward in time, - * othwewise it goes backwards in time (starting from current frame). + * otherwise it goes backwards in time (starting from current frame). */ bool forward; diff --git a/source/blender/editors/space_graph/graph_draw.c b/source/blender/editors/space_graph/graph_draw.c index b837e516422..ae91a466495 100644 --- a/source/blender/editors/space_graph/graph_draw.c +++ b/source/blender/editors/space_graph/graph_draw.c @@ -826,7 +826,7 @@ static void graph_draw_driver_debug(bAnimContext *ac, ID *id, FCurve *fcu) //if ((driver->flag & DRIVER_FLAG_SHOWDEBUG) == 0) // return; - /* No curve to modify/visualise the result? + /* No curve to modify/visualize the result? * => We still want to show the 1-1 default... */ if ((fcu->totvert == 0) && BLI_listbase_is_empty(&fcu->modifiers)) { |