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author | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2010-04-18 06:03:19 +0400 |
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committer | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2010-04-18 06:03:19 +0400 |
commit | dfe2f8dc03267e041102837e92f547fb04881510 (patch) | |
tree | d9582c4667ce5b9e39e2adce40832aa4f44b4fe7 /source/blender/freestyle/intern/python/Interface0D/BPy_SVertex.cpp | |
parent | d7e08f2d33207fdf76b1b597ef0de9dec26e3987 (diff) | |
parent | 00e46ef739cf2bfddb8805af056aa59fd3b3c71c (diff) |
Merged changes in the trunk up to revision 28247.
Diffstat (limited to 'source/blender/freestyle/intern/python/Interface0D/BPy_SVertex.cpp')
-rw-r--r-- | source/blender/freestyle/intern/python/Interface0D/BPy_SVertex.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/freestyle/intern/python/Interface0D/BPy_SVertex.cpp b/source/blender/freestyle/intern/python/Interface0D/BPy_SVertex.cpp index 751955e1951..327f392e811 100644 --- a/source/blender/freestyle/intern/python/Interface0D/BPy_SVertex.cpp +++ b/source/blender/freestyle/intern/python/Interface0D/BPy_SVertex.cpp @@ -29,7 +29,7 @@ static char SVertex___doc__[] = " Builds a SVertex from 3D coordinates and an Id.\n" "\n" " :arg iPoint3D: A three-dimensional vector.\n" -" :type iPoint3D: :class:`Mathutils.Vector`\n" +" :type iPoint3D: :class:`mathutils.Vector`\n" " :arg id: An Id object.\n" " :type id: :class:`Id`\n"; @@ -90,7 +90,7 @@ static char SVertex_normals___doc__[] = " have any number of normals.\n" "\n" " :return: A list of normals.\n" -" :rtype: List of :class:`Mathutils.Vector` objects\n"; +" :rtype: List of :class:`mathutils.Vector` objects\n"; static PyObject * SVertex_normals( BPy_SVertex *self ) { PyObject *py_normals; @@ -142,7 +142,7 @@ static char SVertex_setPoint3D___doc__[] = " Sets the 3D coordinates of the SVertex.\n" "\n" " :arg p: A three-dimensional vector.\n" -" :type p: :class:`Mathutils.Vector`, list or tuple of 3 real numbers\n"; +" :type p: :class:`mathutils.Vector`, list or tuple of 3 real numbers\n"; static PyObject *SVertex_setPoint3D( BPy_SVertex *self , PyObject *args) { PyObject *py_point; @@ -166,7 +166,7 @@ static char SVertex_setPoint2D___doc__[] = " Sets the 2D projected coordinates of the SVertex.\n" "\n" " :arg p: A three-dimensional vector.\n" -" :type p: :class:`Mathutils.Vector`, list or tuple of 3 real numbers\n"; +" :type p: :class:`mathutils.Vector`, list or tuple of 3 real numbers\n"; static PyObject *SVertex_setPoint2D( BPy_SVertex *self , PyObject *args) { PyObject *py_point; @@ -191,7 +191,7 @@ static char SVertex_AddNormal___doc__[] = " is already in the set, nothing changes.\n" "\n" " :arg n: A three-dimensional vector.\n" -" :type n: :class:`Mathutils.Vector`, list or tuple of 3 real numbers\n"; +" :type n: :class:`mathutils.Vector`, list or tuple of 3 real numbers\n"; static PyObject *SVertex_AddNormal( BPy_SVertex *self , PyObject *args) { PyObject *py_normal; |