diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2015-12-06 00:11:31 +0300 |
---|---|---|
committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2015-12-06 21:35:15 +0300 |
commit | 4aab21f9be6ed0598279cfd0086181a99c28b50e (patch) | |
tree | d5378eb1ef12e7ff042923af4395a76312519e4d /source/blender/gpu/CMakeLists.txt | |
parent | cf921934b1a6a30461779e26d67d02d0b66bdafc (diff) |
OpenGL: rename simple shader to basic shader.
Diffstat (limited to 'source/blender/gpu/CMakeLists.txt')
-rw-r--r-- | source/blender/gpu/CMakeLists.txt | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/gpu/CMakeLists.txt b/source/blender/gpu/CMakeLists.txt index 328623f884f..60fa77babd9 100644 --- a/source/blender/gpu/CMakeLists.txt +++ b/source/blender/gpu/CMakeLists.txt @@ -52,7 +52,7 @@ set(SRC intern/gpu_extensions.c intern/gpu_init_exit.c intern/gpu_material.c - intern/gpu_simple_shader.c + intern/gpu_basic_shader.c intern/gpu_select.c intern/gpu_compositing.c intern/gpu_debug.c @@ -71,8 +71,8 @@ set(SRC shaders/gpu_shader_material.glsl shaders/gpu_shader_sep_gaussian_blur_frag.glsl shaders/gpu_shader_sep_gaussian_blur_vert.glsl - shaders/gpu_shader_simple_frag.glsl - shaders/gpu_shader_simple_vert.glsl + shaders/gpu_shader_basic_frag.glsl + shaders/gpu_shader_basic_vert.glsl shaders/gpu_shader_vertex.glsl shaders/gpu_shader_vsm_store_frag.glsl shaders/gpu_shader_vsm_store_vert.glsl @@ -85,7 +85,7 @@ set(SRC GPU_glew.h GPU_init_exit.h GPU_material.h - GPU_simple_shader.h + GPU_basic_shader.h GPU_select.h GPU_compositing.h intern/gpu_codegen.h @@ -98,8 +98,8 @@ data_to_c_simple(shaders/gpu_program_smoke_color_frag.glsl SRC) data_to_c_simple(shaders/gpu_shader_material.glsl SRC) data_to_c_simple(shaders/gpu_shader_sep_gaussian_blur_frag.glsl SRC) data_to_c_simple(shaders/gpu_shader_sep_gaussian_blur_vert.glsl SRC) -data_to_c_simple(shaders/gpu_shader_simple_frag.glsl SRC) -data_to_c_simple(shaders/gpu_shader_simple_vert.glsl SRC) +data_to_c_simple(shaders/gpu_shader_basic_frag.glsl SRC) +data_to_c_simple(shaders/gpu_shader_basic_vert.glsl SRC) data_to_c_simple(shaders/gpu_shader_vertex.glsl SRC) data_to_c_simple(shaders/gpu_shader_vertex_world.glsl SRC) data_to_c_simple(shaders/gpu_shader_vsm_store_frag.glsl SRC) |