diff options
author | Germano Cavalcante <mano-wii> | 2021-04-29 20:48:59 +0300 |
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committer | Germano Cavalcante <germano.costa@ig.com.br> | 2021-04-30 16:42:13 +0300 |
commit | 04b6296e8165736d17fb5167e45a93178f9f71c2 (patch) | |
tree | 62229a42466cdf374f1a9b08da19de7a29e6286e /source/blender/gpu/GPU_framebuffer.h | |
parent | c96506d54ad0aeb683896db50cf787d90840f702 (diff) |
Python GPU: Add reference of PyObject GPU object to the GPU object itself
Instead of creating different python wrappers for the same GPU object,
return the same `PyObject` created earlier.
This also allows for more secure access to existing GPU objects.
Reviewed By: brecht
Differential Revision: https://developer.blender.org/D11044
Diffstat (limited to 'source/blender/gpu/GPU_framebuffer.h')
-rw-r--r-- | source/blender/gpu/GPU_framebuffer.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/source/blender/gpu/GPU_framebuffer.h b/source/blender/gpu/GPU_framebuffer.h index af94c1fb0e6..ccab80c5702 100644 --- a/source/blender/gpu/GPU_framebuffer.h +++ b/source/blender/gpu/GPU_framebuffer.h @@ -209,6 +209,11 @@ void GPU_framebuffer_recursive_downsample(GPUFrameBuffer *fb, void (*callback)(void *userData, int level), void *userData); +#if USE_PY_REFERENCES +void **GPU_framebuffer_py_reference_get(GPUFrameBuffer *gpu_fb); +void GPU_framebuffer_py_reference_set(GPUFrameBuffer *gpu_fb, void **py_ref); +#endif + void GPU_framebuffer_push(GPUFrameBuffer *fb); GPUFrameBuffer *GPU_framebuffer_pop(void); uint GPU_framebuffer_stack_level_get(void); |